Harry Potter Mafia game
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Madagascarter wrote:
As requested

All roles (click to show)

I really liked Luna's game changer role. I know a few of you got annoyed but it spiced the game up immensely! I also thought that Huskers role would have been good but unfortunately he died to quick. Things I didn't like was Pm readers and obliviaters.
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Chiaraa wrote:
Um dough_boy's role PM is wrong. Edit your post! :)

I think the mafia had wayyyyy too much voting power looking at that.

I like mayba's action number 3. Would have been very helpful but he was probably saving it for the end.
Madagascarter wrote:
Chiaraa. I kind of planned the game for 17 people. I did a bit of editing after sending to send a couple of people extra votes. Your ability and Huskers was meant to be a great counter for that. I guess I made it balanced at 11 without thinking that some villagers could die, so maybe could have done with knocking 2 of mafia like giving Kyla 0 votes and Hood 4. Don't think it would have completely saved you.

I did like QQQ as well. Maybe a player can have that ability if there is a next time. Sounds like a lot of players have bailed for ever
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dough_boy wrote:
Yeah...I was a mafia!

In looking at it it appears the mafia was +9 on votes. Some town could have counteracted them, but it would have to be unanimous town.

Also, it says Anax could turn 2 per night.
Kyla wrote:
not sure if it's intentional or not but I like the inconsistency of the role pms ^^
and I liked that QQQ
Madagascarter wrote:
QQQ used random number genorator for convo and then random number generator for page then another random number generator for quote on page.
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Hoodlum wrote:
roles were cool and confusing. i barely remembered my real role, which helped me lie about my real one. even syg forgot what my real role was, i had him convinced lol.
i was in trouble when chiaraa stole +5 off me randomly, when i told her that i had only +2, i was like uh oh!.
luckily syg told her he had +3, and so i could say that i randomly added his +3 which explained the 5, before she stole it. it was a quick bit of improv, which soon after got her to trust me instead of get me killed!

i knew right away that i might of made a mistake with my role by having a GAP in it, and that was the reason i think that dough didn't share his right away. but looking at all the roles, i can see that the majority of town roles had a GAP between the name and actions. not really a mistake after all.

chiaraa played well otherwise, and she was fooled only because she didn't know how any of us played. i know it'll be hard to get away with that again so i made the most of it. when she added all 3 mafia in her town council group chat, there was a little remorse, but only just a little lol. The game would of been a lot harder to play against her powerful role, if we hadn't cosied up to her.

I would of had fun with anax's role. it looks winnable right away. make 2 copies a night? save himself? had the sword? how is that tough? everyone is playing solo (except mafia). you got 9 lives! mafia even killed the inspector for ya

i like maybas role. i don't trust a hosts randomness factor though ;) it could be used to balance the game. that's cool for the weaker team, but not so much for the team that might of put in a lot of effort and deserved favour. i immediately suspected mada purposely handed my +5 to chiaraa, with the 'randomness' to balance things up.
i did get the sword for the next randomness thing though (true gryffendore), so i told syg to snitch it off me cause it'd be between chiaraa and syg the next day. we would of kept the sword between us. snitch/sword.

dough_boy wrote:
Hoodlum
i knew right away that i might of made a mistake with my role by having a GAP in it, and that was the reason i think that dough didn't share his right away. but looking at all the roles, i can see that the majority of town roles had a GAP between the name and actions. not really a mistake after all.

What was weird is that after I got your role I chatted with Chiarra and told her I suspected you might be Mafia because of the differences. She almost immediately came back with everything I noticed so I initially assumed she was town and you were Mafia. I never let go that you might be Mafia, but assumed she was Mafia too.

When Vicious and Chiarra said they had vetted each other I assumed that there was a town inspector who had cleared the three of them. I didn't realize it was a "hey I trust you" sort of vetting. Even right before the game ended Chiarra was like I believe you are town, but you need to prove it. I told here there was no way 100% for anyone to prove it.
Mayba wrote:
Thanks for hosting Mada! it was a fun game. Wish we could have played it with the full 17.

and good game to the Mafia team as well, well executed game plan :)
Mayba wrote:
I think the vote count should have been toned down a bit. Anything over +3 or -3 makes a much bigger difference with only 11 people rather than 17, especially when we really end up with 10 after the first mafia kill. Unfortunately, I forgot to use my marauders map the first night and we were unlucky that the only person with investigative powers died the first night.

I liked the items aspect, maybe there could be more games with items in the future. It'd be fun to be able to earn items before and during the game again.