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  • 08 Dec, 12:16 am
    Hoodlum: wb spam!
  • 08 Dec, 12:40 am
    SpamFree: Thanks :)
  • 08 Dec, 12:08 pm
    EvilSinner666: Feel free to join game 875825
  • 08 Dec, 12:14 pm
    EvilSinner666: please join my game, i need players and would like to play this setting
  • 08 Dec, 12:32 pm
    EvilSinner666: 1p left
  • 08 Dec, 05:02 pm
    EvilSinner666: JOIN   game 875865  JOIN   game 875865   JOIN  game 875865 AND FIGHT FOR THE ROMAN EMPIRE ! ! !
  • 08 Dec, 05:03 pm
    EvilSinner666: please join, i rly need players and would like to play so much
  • 08 Dec, 05:54 pm
    EvilSinner666: 1 player left, feel free to join
  • 08 Dec, 09:03 pm
    EvilSinner666: is it possible to turn a short term game into long term??? i have stubborn game companions that just dont want a draw
  • 08 Dec, 09:11 pm
    TP_knighty: yes but
  • 08 Dec, 09:12 pm
    TP_knighty: those stubburn game companions must aswell agree on it hihi :P ^^
  • 08 Dec, 09:12 pm
    TP_knighty: kami is solution ;)
  • 09 Dec, 06:09 am
    SpamFree: After waiting, unsuccessfully, for 2 hours for my game to start, I recall part of why I don't play much anymore. Many were banned :(
  • 09 Dec, 10:32 am
    coco: hi
  • 09 Dec, 10:33 am
    coco: you do a special event for the 1 million?
  • 09 Dec, 02:58 pm
    Ilike2play: any1 here that is good at team game and want to join one?
  • 09 Dec, 07:48 pm
    superorganism: hey Iliketoplay, I'd take you up on that offer, if you consider me qualified enough
  • 10 Dec, 12:39 am
    SpamFree: LOL
  • 10 Dec, 05:56 pm
    Fendi: Watch the language
  • 10 Dec, 11:49 pm
  • 11 Dec, 01:22 am
    farge: balanced dice are much less revolting
  • 11 Dec, 01:51 am
    B4rny: ^lol
  • 11 Dec, 02:30 am
    hooboy11: Lol, this guy!!! Lmao!!!
  • 11 Dec, 02:31 am
    hooboy11: This ain’t an airport, no need to announce your departure. CYA!!!
  • 11 Dec, 02:13 pm
    RM_REP: When you see plainly you cannot kill, why continue attacking...SMH
  • 11 Dec, 03:44 pm
    alspawc: anyone want to play
  • 11 Dec, 05:06 pm
    vikingo1337: "Nothing's wrong with the dice". Yeah... right.
  • 11 Dec, 06:29 pm
    TP_knighty: every site i play has the whining elements hihi :p
  • 11 Dec, 06:29 pm
    TP_knighty: vikingo time to polish some dice hihi xd
  • 12 Dec, 06:15 pm
    SpaceDragon2004: Ugh, these dice are always against me... attack... kill 0, lost 17............... WTF!
  • 12 Dec, 07:38 pm
    Kristoff: The dice are fine.....i lose 12-15 in a row all the time
  • 12 Dec, 10:10 pm
    amonk7: It's karma for all the games you keep resigning from at the beginning, Space
  • 13 Dec, 01:44 am
    clockwise: I agree the dice need some more randomness. Just in case, using system time as random seed is probably not a good practice in this game
  • 13 Dec, 03:06 am
    Norman Bates: All the cool dudes got banned
  • 13 Dec, 04:50 am
    elysium5: If by 'cool dudes' you mean the constant rule breakers, multiple account specialists and cheaters then yes, you are correct. They got banned.
  • 13 Dec, 05:12 am
    GOldENxSTONE: what are balanced v original dice
  • 13 Dec, 07:23 am
    Fendi: You can probably find the "cool dudes" at other sites ;)
  • 13 Dec, 01:59 pm
    Cireon: The different dice options are explained here: https://dominating12.com/dice
  • 13 Dec, 01:59 pm
    Cireon: There's also some info in the FAQ: https://dominating12.com/tutorial/faq#dice
  • 13 Dec, 04:46 pm
    4myGod: I love the new create game page, that's nice
  • 13 Dec, 05:57 pm
  • 13 Dec, 05:57 pm
    SpaceDragon2004: hahahah
  • 13 Dec, 07:03 pm
    Fendi: Nice to see you 4myGod
  • 14 Dec, 12:17 am
    Davor: 14 Dec, 00:15 Davor: 14 Dec, 00:14:53 Oakland (Davor) attacked Danville (Texx) killing 26, losing 48.
  • 14 Dec, 12:17 am
    Davor: awsome dice algorithm who ever made him its aJOKE
  • 14 Dec, 12:29 am
    Virtuosity98: Since ABSOLUTELY EVERYONE is getting the worst dice known to mankind, the dice must be completely fair lol
  • 14 Dec, 12:30 am
    Virtuosity98: Please guys, it happens to everyone. Those with superior strategy will be able to recover reasonably well from most setbacks
  • 14 Dec, 01:22 am
    SpamFree: Well said Virtuosity98 :thumbs:
  • 14 Dec, 01:31 am
    SpamFree: elysium5 is correct that a large rabble has been banned, but I still lament the lost handful or so, who, though raucous at times, played often & well enough to make for many fun-filled games :(
  • 14 Dec, 02:17 am
    samwu1010: hi all, please feel free to join game 877098 if you're so inclined on playing on a rather fun map!
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Games waiting for players

Displaying 1 game.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in setting means that cards will not be used in the game.No cards
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
1/2 players
3m3 minute turns
Password protected

Games in progress

Displaying 1 game.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
4 players
3m3 minute turns