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Live chat

Live lobby
  • 19 Feb, 04:15 am
    Xixi2: So it is supposed to happen once every 50 games ?
  • 19 Feb, 09:59 am
    Kristoff: nobody playing any games
  • 19 Feb, 10:45 am
    Floki42: yeah thats THE problem of this site :/
  • 19 Feb, 12:13 pm
    CheekyTeeky: I think the dice are related to karma. If you've been a naughty person you will be punished by the risk gods. So one can only blame himself...
  • 19 Feb, 12:50 pm
    TP_knighty: then i must be a saint only rolling 6s lol or devil himself lol ^^
  • 19 Feb, 12:50 pm
    TP_knighty: lol :P
  • 19 Feb, 01:10 pm
    CheekyTeeky: Apparently I've misbehaved recently :s
  • 20 Feb, 02:26 am
    Machine55: Admin to LT game 700967 please, game has cliched I am unable to attack Ukraine
  • 20 Feb, 08:11 pm
    Axobongo: ^ it 'potholed', it 'ghosted' , it 'voided' , it 'blanked'... just some new D12 slang ideas...
  • 20 Feb, 08:14 pm
    Axobongo: .. it AWOLed ... it flushed,,, it pocked,,, it sink-holed..
  • 20 Feb, 08:17 pm
    Axobongo: ^ territory pop = T-popped...
  • 20 Feb, 09:54 pm
  • 20 Feb, 09:54 pm
    Escobra: gogogo
  • 23 Feb, 03:00 am
    Bethaven: winner should get token bonus in paid games
  • 23 Feb, 03:00 am
    Bethaven: like omg I got to play in the caribean
  • 23 Feb, 03:05 am
    Deeviance: Join Speed Game
  • 23 Feb, 03:06 am
  • 23 Feb, 04:17 am
    Babudji: what does it mean when theres '²' behind a card's name
  • 23 Feb, 04:17 am
    Babudji: oh nvm
  • 23 Feb, 04:17 am
    Babudji: found it
  • 23 Feb, 04:17 am
    Babudji: makes sense playing world classic with 9 players
  • 23 Feb, 05:21 am
    Bethaven: this shiz 4 life yo
  • 23 Feb, 02:07 pm
    ruffrider: fo shizzle my nizzle
  • 23 Feb, 03:36 pm
    stergein: one more player anchor bay caps
  • 23 Feb, 03:39 pm
    stergein: this site is going down, dunno why
  • 23 Feb, 04:06 pm
    elysium5: Been hearing that since the site went up and yet we just keep growin' on ;)
  • 23 Feb, 04:23 pm
    kmscott: need 3 for 719003
  • 23 Feb, 05:31 pm
    TP_knighty: twinkle twinkle little star
  • 23 Feb, 06:45 pm
    loveshine: How i
  • 23 Feb, 07:13 pm
    ruffrider: wonder
  • 23 Feb, 07:47 pm
    hamedks: let's play teamplay
  • 23 Feb, 07:54 pm
    hamedks: ONE MORE :)
  • 23 Feb, 09:08 pm
    kmscott: need 4 more for 719065
  • 24 Feb, 12:56 am
    Zerobabbel: Dont have capitals
  • 24 Feb, 04:55 am
    Axobongo: i sometimes have capitals,,,, but usually have way too many commas instead,,
  • 24 Feb, 10:16 am
    hamedks: 2 more for team game
  • 24 Feb, 10:16 am
  • 24 Feb, 01:43 pm
    Babudji: who wants a live game?
  • 24 Feb, 01:43 pm
    Babudji: increasng/consecutive 3 players or more?
  • 24 Feb, 03:10 pm
    Babudji: holy damn
  • 24 Feb, 03:10 pm
    Babudji: some players still can't play right
  • 24 Feb, 03:10 pm
    Babudji: i was in a game with two unskilled players and they ruined me and themselves many many times
  • 24 Feb, 03:11 pm
    Babudji: its like a lottery
  • 24 Feb, 03:11 pm
    Babudji: so many times they could have win and then they ruin it but luckily enough the other ruins it for himself too so its balanced
  • 24 Feb, 04:40 pm
    elysium5: Some players still can't follow the language rules, either...
  • 24 Feb, 07:01 pm
    Kristoff: GOD BLESS TEXAS
  • 24 Feb, 11:11 pm
    666: make bleeps
  • 25 Feb, 02:33 am
    Axobongo: speaking of offensive language,, please dont say 'Texas" again...
  • 25 Feb, 02:34 am
    Axobongo: ,,lol, just kidding,, bless my little heart...
  • 25 Feb, 02:39 am
    Axobongo: * yes, make algobleeps
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Games waiting for players

Displaying 1 game.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
This teams setting puts every player on his or her own team.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
1/5 players
3m3 minute turns

Games in progress

Displaying 3 games.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (20)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
Westeros & Essos
Teams:
This teams setting puts every player on his or her own team.Free for all
Dice:
Dice are rolled using a computer algorithm that doubles the chances of each side losing 1 army in a 3 dice vs. 2 dice battle.Balanced
Turn time:
3 minutes
Rating:
No limit
4 players
3m3 minute turns
Balanced dice
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
United States
Teams:
This teams setting puts every player on his or her own team.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (50)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
This teams setting puts every player on his or her own team.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns