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  • 19 Jan, 03:33 pm
  • 19 Jan, 04:00 pm
    ScuddersFalls: Hey All D12 People, Seriously try the other Maps. People keep using World Classic over and over again, when we have so many maps on D12!
  • 19 Jan, 04:02 pm
    ScuddersFalls: Italy, Europe, Africa, Korea & Japan, East Asia, UK, and USA are all great maps. Especially I like them for deathmatch!
  • 19 Jan, 04:04 pm
    ScuddersFalls: Also the Mediterranean but I see that map used on here from time to time!
  • 19 Jan, 05:37 pm
    snek: tokens pls
  • 19 Jan, 05:37 pm
    snek: pls
  • 19 Jan, 10:37 pm
    Axobongo: * adding to ScudderFalls comment,, try different settings too, please, Advancing cards and Unlimited fortify are great!
  • 19 Jan, 10:39 pm
    ruffrider: why don't you guys set up the games? I'm up for all of those suggestions.....
  • 20 Jan, 12:51 am
    SpamFree: it often takes too long to fill any interesting games :(
  • 20 Jan, 03:20 am
    supiachao: Hello, anybody home?
  • 20 Jan, 06:08 am
  • 20 Jan, 06:57 am
    ScuddersFalls: Axbongo yeah that to. I love advanced and unlimited. In fact the only setting I really hate is adjacent.
  • 20 Jan, 07:05 am
    reilly: ?
  • 20 Jan, 12:38 pm
    graƱasimio: no' have tokens :(
  • 20 Jan, 02:40 pm
    snek: E. Mongolia (snek) attacked S.E. Russia (potoa) killing 0, losing 6.
  • 20 Jan, 02:50 pm
    snek:  N. Thailand (snek) was reinforced by snek with 3 troops.
  • 20 Jan, 02:50 pm
    snek: N. Thailand (snek) attacked N. Laos (priapus magnus) killing 0, losing 4.
  • 20 Jan, 02:50 pm
    snek: 7 v 1 and i lose 4
  • 20 Jan, 02:59 pm
    snek: S. Russia (potoa) attacked S.W. Russia (jaredr06) killing 1, losing 9.
  • 20 Jan, 02:59 pm
    snek: lol wat?? all same game
  • 20 Jan, 03:51 pm
    supiachao: Welcome to d12, we are known for crappy dice and great strategists
  • 20 Jan, 04:56 pm
    ScuddersFalls: Happy inauguration day everyone. Obama out and Trump in, in about 4 min from now!
  • 20 Jan, 06:44 pm
    Lord Malice: Thank you! I've been anxiously awaiting this day for a while, now.
  • 20 Jan, 09:06 pm
    CapnBolshevik: sponge
  • 20 Jan, 10:00 pm
    ruffrider: spongebob
  • 20 Jan, 10:21 pm
    Xixi2: spongebob square
  • 21 Jan, 12:11 am
    Axobongo: panting
  • 21 Jan, 02:42 am
    GeneralHalsey: Internet connection speed effects dice!
  • 21 Jan, 04:01 am
    potoa: definitely feels like it at times
  • 21 Jan, 01:23 pm
    SpamFree: So I'll be ok at dialup speeds? Excellent:thumbs:
  • 21 Jan, 10:49 pm
    brambles:  21 Jan, 02:42 GeneralHalsey: Internet connection speed effects dice!..........really?
  • 21 Jan, 10:51 pm
    brambles:  21 Jan, 04:01 potoa: definitely feels like it at times...everything feels like something at some times
  • 22 Jan, 05:09 am
    Mannatobe1: can someone donate me 1500 tokens pls
  • 22 Jan, 05:09 am
    Mannatobe1: i will give commend
  • 22 Jan, 08:07 am
    stergein: 1 more spot capitals game domonican
  • 22 Jan, 08:07 am
    stergein: hurry up!
  • 22 Jan, 08:18 am
    stergein: come on guys, one more player, capitals game dominican rep
  • 22 Jan, 09:50 am
    stergein: why so few people lately?
  • 22 Jan, 03:51 pm
  • 22 Jan, 05:37 pm
    ScuddersFalls: Here is an advice to all people. Never attack speed of lightening, always pause. OMG I tried that with 29 vs 9 because I was so worried about the time running out and I lost, which costed me the whole game.
  • 22 Jan, 05:37 pm
    ScuddersFalls: Be aware guys, speed of lightening attack often means horrible dice.
  • 22 Jan, 05:40 pm
    lazer36: so does slow and medium attacts
  • 22 Jan, 05:51 pm
    ScuddersFalls: well really the best way is just to pause for like 2-3 secs after each attack
  • 22 Jan, 05:51 pm
    ScuddersFalls: That gives you a better chance of getting better dice. Its all a superstition but I have had much better luck that way really.
  • 22 Jan, 08:12 pm
    VIsixVI: theres a much better reason too, and its fact, not superstition
  • 23 Jan, 12:30 am
    LooseCannon: giving a summery of the hit list in the end of Assassination games would be great idea (I think)
  • 23 Jan, 04:37 am
    Axobongo: yup ^, deffo needs the hit list summary
  • 23 Jan, 08:51 pm
    Matty: And we'll definitely get it ;) Just don't have much time for a few weeks :(
  • 23 Jan, 11:57 pm
    DeathClick: tokens anyone?
  • 23 Jan, 11:58 pm
    DeathClick: tokens for the poor? :-(
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Displaying 2 games.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (30)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes
Fortification:
A fortification setting that allows you to move as many times as you want between your territories as long as they are touching each other.Unlimited
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
Great Britain and Ireland
Teams:
This teams setting puts every player on his or her own team.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
6 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
This teams setting puts every player on his or her own team.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns