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Live chat

Live lobby
  • 12 Oct, 10:44 pm
    maafi: I've been busy and I forgot to publish the new D12 list. I'll do it tomorrow.
  • 12 Oct, 10:50 pm
    God_of_War: Man, i understand long-term games are supposed to give us 24 hours each, but sure seems slow at times waiting for turns to.... turn-over.
  • 12 Oct, 10:51 pm
    EddieMo: this is always the slow time of day where I rarely get any turns for a couple hours
  • 12 Oct, 10:53 pm
    God_of_War: maybe just me, but I check my turns constantly, even when I wake up in the middle of the night when I'm supposed to be sleeping
  • 12 Oct, 10:53 pm
    God_of_War: if I don't stay passionate about it, then I'll stop checking and forget :)
  • 12 Oct, 10:53 pm
    rexringo: I would say you have a problem, but I'm in the same boat lol
  • 12 Oct, 10:54 pm
    EddieMo: same here, favorite part of the day is catching up on my turns in the morning and am always a little sad when I don't have a turn when checking throughout the day
  • 12 Oct, 10:54 pm
    God_of_War: i do, but what else am I supposed to do with kids in the house and stuck in the house 24/7
  • 12 Oct, 10:55 pm
    God_of_War: things like this is what keeps my sanity almost even keel
  • 12 Oct, 11:39 pm
    gmcclel: Thanks @Cireon
  • 13 Oct, 09:00 am
    sfclimbers: Next time you're looking for a turn in the middle of the night, have a look at the live games. Can get pretty lonely during off hours, hoping someone will join ;-)
  • 13 Oct, 02:06 pm
    maafi: The new D12 list is finally here: https://dominating12.com/tutorial/thedominating12/37 Sorry for the delay :blush:
  • 13 Oct, 02:07 pm
    maafi: Congratulations to all those who have improved their ranking!
  • 13 Oct, 09:21 pm
    Rockbert: Thanks!
  • 14 Oct, 06:32 pm
    nickdabubble: https://dominating12.com/game/1071107. Should i try or will i get abused for failing
  • 14 Oct, 10:31 pm
    Rockbert: need one more person for a game, pairs Texas 1077039
  • 15 Oct, 10:03 pm
    Alarick: Hey. i've reached the limit?
  • 15 Oct, 11:28 pm
    Cireon: Hi Alarick. There are daily game limits in place for non-paying members to aid us in paying server upkeep. https://dominating12.com/tutorial/faq#premium-live
  • 15 Oct, 11:28 pm
    Cireon: Live games especially are very costly on the server.
  • 16 Oct, 02:06 pm
    romeo86: hi all why am i only allowed to create a 2 player game all of a sudden?
  • 16 Oct, 04:40 pm
    Cireon: You can play 3 live games a day, but since 2 player games are really short, you can make two more 2 player games on top of that.
  • 16 Oct, 04:40 pm
    Cireon: See link to the FAQ above.
  • 16 Oct, 05:50 pm
    Rockbert: anyone who wants to play a pairs team game, (join order) in Italy, capped at 20 with fog go to https://dominating12.com/game/1078345
  • 17 Oct, 12:18 am
    Rockbert: just need 2 more players for the game above
  • 17 Oct, 05:15 am
    Rockbert: for a fun triads game, capped cards and fog join game, https://dominating12.com/game/1075203
  • 17 Oct, 08:54 am
    vikingo1337: 10 vs. 21: 21 killed, six lost, territory conquered. Yup, could happen.
  • 17 Oct, 03:19 pm
  • 17 Oct, 03:19 pm
    GeneralHalsey: Welcome to D12 vikingo
  • 17 Oct, 04:38 pm
  • 17 Oct, 04:38 pm
    Rockbert: just needs two more people (pairs game)
  • 17 Oct, 05:34 pm
    Rockbert: triads game, capped cards and fog join game, https://dominating12.com/game/1075203
  • 18 Oct, 09:25 pm
    Rizicni: anyone have some spare tokens to borrow to me please?
  • 18 Oct, 09:34 pm
    Rockbert: Rizicni, gave you 100. How's that?
  • 18 Oct, 09:35 pm
    Rizicni: thanks mate, thats perfect :D
  • 18 Oct, 09:36 pm
    Rockbert: cheers!
  • 18 Oct, 10:30 pm
    Rizicni: lima, thank you :)
  • 18 Oct, 10:31 pm
    lima: You bet, friend.
  • 19 Oct, 01:05 am
  • 20 Oct, 05:40 am
    MAPS: Dices....... Same old story
  • 20 Oct, 01:33 pm
    CardyBomb: 1079546 1 more
  • 20 Oct, 01:41 pm
    Fussman: Someone there are ready for a fast game??? 1079550
  • 20 Oct, 01:41 pm
  • 20 Oct, 01:44 pm
    Kill2Lose7: Dices precious...
  • 20 Oct, 02:27 pm
    romeo86: hi guys, this wasa probally answered but not been around for afew days, why can i only set up a 2 player game and no more?
  • 20 Oct, 02:57 pm
    Cireon: You can scroll up: "You can play 3 live games a day, but since 2 player games are really short, you can make two more 2 player games on top of that."
  • 20 Oct, 02:57 pm
  • 20 Oct, 03:00 pm
    romeo86: its not that, i cant set up a game with more then 2 players
  • 20 Oct, 03:04 pm
    BigBrain94: donating tokens, let me know if you want some
  • 20 Oct, 03:08 pm
    BigBrain94: dm me
  • 20 Oct, 03:17 pm
    romeo86: problem sorted not sure why iot happened
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Games in progress

Displaying 5 games.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
5 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
3 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (20)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
4 players
3m3 minute turns
Gametype:
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
Mediterranean States
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
5 players
3m3 minute turns