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Live lobby
  • 20 Sep, 01:50 pm
    jonesy3204: Ive been involved in so many games where a draw was agreed on and then it played out because no admin was around. Never saw points returned. Starting to think its personal :)
  • 20 Sep, 02:11 pm
  • 20 Sep, 02:21 pm
    Hoodlum:  You asked for a draw. everyone agreed. no staff are available at the time. Therefore one of you just messages an admin to sort it out for later. Someone did, and that's how you get a draw when no staff are online at the
  • 20 Sep, 02:22 pm
    Hoodlum: time. yw. btw
  • 20 Sep, 02:23 pm
    Hoodlum: If you have any other games where this has happened and didn't get points returned, feel free to send me a message with details
  • 20 Sep, 08:25 pm
    maafi: Or me. Always happy to help out ending a game if I'm around, but send a message if I'm not and I'll do it
  • 20 Sep, 09:20 pm
    balladin: i need tokens for play more...!
  • 20 Sep, 09:20 pm
    balladin: someone can help me?
  • 20 Sep, 09:20 pm
    balladin: plz
  • 20 Sep, 09:39 pm
    Kyla: You will become a zombie unless you join the Mafia Game
  • 20 Sep, 09:39 pm
    Kyla: last chance! game is ready to play
  • 21 Sep, 03:32 am
    Kyla: Sign Up Deadline: Friday 7pm (New Zealand time)
  • 21 Sep, 03:32 am
    Kyla: Sign Up Deadline: 27 hours from now
  • 21 Sep, 05:54 pm
    sbsportz5: Don't know how, but somehow copperbird manipulates rolls. No way to explain some of their games.
  • 21 Sep, 05:55 pm
    sbsportz5: @copperbird
  • 21 Sep, 06:43 pm
  • 21 Sep, 09:09 pm
  • 21 Sep, 09:10 pm
    Kyla: Mafia ^
  • 21 Sep, 10:09 pm
    ruffrider: benito is a worthy general for domination12
  • 21 Sep, 10:13 pm
    benitomustini: and ruffrider proofs that canadians are as sharp in tnkwarfare as the germans and will be my future partner in crime on this lovely site
  • 21 Sep, 10:31 pm
    yamatoclan: can someone review https://dominating12.com/game/774791 for suicide by balladin on me
  • 21 Sep, 10:31 pm
    yamatoclan: i think its pretty clear
  • 21 Sep, 10:32 pm
    yamatoclan: round 67
  • 21 Sep, 10:36 pm
    yamatoclan: prob just got tired of the 3 way standoff
  • 22 Sep, 11:04 am
    Henris_1: Where is the forum we have to talk in ? :)
  • 22 Sep, 11:04 am
    Henris_1: Mafia players
  • 22 Sep, 11:22 am
  • 22 Sep, 12:21 pm
  • 22 Sep, 12:42 pm
    Henris_1: thanks, Hood
  • 22 Sep, 12:42 pm
    Henris_1: now I see :)
  • 22 Sep, 12:43 pm
    Henris_1: now it finally makes sense to me ^^
  • 22 Sep, 05:25 pm
    Anaxagore: Game 775016, can someone please end this game in a draw?
  • 23 Sep, 02:25 pm
    Kwiturcryin: Admin: 775232. Server split I fear. Lost 3 good players from the start. Please remove game
  • 23 Sep, 09:10 pm
    mudd: can anyone spare any tokens?
  • 23 Sep, 09:11 pm
    DumbPlay: wait mudd
  • 23 Sep, 09:12 pm
    DumbPlay: Battle tokens donated successfully.
  • 23 Sep, 09:57 pm
    TP_knighty: there should be sound when u get a message  lol ;) like ding dong lol ^^ :P
  • 23 Sep, 10:02 pm
    TP_knighty: henris ryters game im waiting there hihi :)
  • 23 Sep, 10:06 pm
    Henris_1: ryter avoids me after he lost a few games
  • 23 Sep, 10:06 pm
    Henris_1: happens to newbies ^^
  • 23 Sep, 10:06 pm
    Henris_1: can not handle it :blush:
  • 23 Sep, 10:07 pm
    TP_knighty: ah hihi :P
  • 23 Sep, 10:30 pm
    benitomustini: if anyone should need an a player pls hit him with a healthpack and send him some tks to play /:
  • 24 Sep, 02:24 am
    CosmicCharlie: Take a Knee!!!!!!!!!!
  • 24 Sep, 02:24 am
    CosmicCharlie: #ImWithKap
  • 24 Sep, 04:35 am
    benitomustini: if anyone should need an a player pls hit him with a healthpack and send him some tks to play /:
  • 24 Sep, 10:54 am
    TP_knighty: i see baloons in the title and have no idea why my better half says when i asked it might be site anniversiry hihi :P
  • 24 Sep, 11:59 am
    Henris_1: lol
  • 24 Sep, 12:17 pm
    Hoodlum: says b'day..when you right click..save image as..
  • 24 Sep, 12:21 pm
    Henris_1: yes ;)
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Games waiting for players

Displaying 1 game.
Gametype:
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
Ancient Realm
Teams:
No teams, everyone for themselves.Free for all
Dice:
Dice are rolled using a computer algorithm that doubles the chances of each side losing 1 army in a 3 dice vs. 2 dice battle.Balanced
Turn time:
3 minutes
Rating:
No limit
1/2 players
3m3 minute turns
Balanced dice

Games in progress

Displaying 2 games.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
New Zealand
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
5 minutes
Rating:
No limit
3 players
5m5 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
Iberia
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
6 players
3m3 minute turns