Live chat

Live lobby
  • 20 Sep, 09:52 am
    Sean-Jackson: did u know that shovels were a growndbreaking invention?
  • 20 Sep, 10:37 am
  • 20 Sep, 01:38 pm
    ttranbar: Yeah, I have tried many times to sign up for single player games, and always end up waiting and waiting and waiting lol
  • 20 Sep, 05:55 pm
    Oreganeso: Active players?
  • 20 Sep, 10:10 pm
    Spiggot: Active here here
  • 21 Sep, 09:30 am
    Sean-Jackson: hello!?
  • 21 Sep, 09:31 am
    Sean-Jackson: any players?
  • 21 Sep, 04:28 pm
    Oreganeso: someone?
  • 21 Sep, 07:34 pm
    Axobongo: Is this the d12 theme song? https://m.youtube.com/watch?v=RZ2oXzrnti4
  • 22 Sep, 08:29 pm
    dekemet: مدينة اشباح حقا
  • 23 Sep, 06:55 pm
    pdbq: Axo YES
  • 25 Sep, 09:52 pm
    sir_gray: come
  • 26 Sep, 12:02 pm
  • 27 Sep, 01:27 pm
    rabbits: 1v1 live games are so boring. anyone on who wants to play a 4 person game?
  • 27 Sep, 02:08 pm
    KramJ86: rabbits we had three then you left!
  • 29 Sep, 12:31 am
    dekemet: يا لها من مقبرة للاحياء
  • 29 Sep, 05:05 pm
  • 29 Sep, 05:05 pm
    nikola80:  more
  • 29 Sep, 05:05 pm
  • 29 Sep, 05:11 pm
    andymech: If anyone needs any tokens please say
  • 29 Sep, 08:56 pm
    dekemet: لفته نبيله اندي
  • 30 Sep, 03:54 am
  • 30 Sep, 02:44 pm
    dekemet: شكرا جزيلا أندي
  • 30 Sep, 07:50 pm
    ttranbar: My winning streak is officially over, thank you
  • 01 Oct, 07:06 pm
    Spiggot: Its a shame you had to lose to me, but rejoice that you witnessed my triumph; over you.
  • 02 Oct, 02:54 am
    hubbabubble: nobody out there to play ?
  • 02 Oct, 03:26 am
    Spiggot: Start a free match
  • 03 Oct, 02:31 am
    hooboy11: I am issuing the 10,000 token Challenge!!!
  • 03 Oct, 02:32 am
    hooboy11: Sametime, unlimited fortification, Fog or no Fog(your choice). Atlantis, French Republic, Texas, World Expanded, Italia (Again, your choice)
  • 03 Oct, 02:33 am
    hooboy11: Beat me in a best of 7 and I transfer you the tokens.
  • 03 Oct, 02:33 am
    hooboy11: Lose...well you'll just have to try again!!!
  • 03 Oct, 10:26 am
    Hoodlum: pu yap t'ndid 11yobooh
  • 03 Oct, 11:09 am
    SN007: Tel me what time 11
  • 03 Oct, 01:55 pm
    pygmyhippo277: hooboy I got you, you know you're about to get cooked
  • 03 Oct, 06:43 pm
    hooboy11: muldooh, tsrif em taeb attog
  • 03 Oct, 06:43 pm
    hooboy11: pygmy, shoot me a message when you are online and have time to play the hooboy challenge!
  • 05 Oct, 12:44 am
    audiojoe: Yo dog
  • 05 Oct, 12:47 am
    Teresa: hi
  • 05 Oct, 06:57 pm
  • 09 Oct, 10:09 am
    Pntbttr: hi
  • 11 Oct, 11:49 pm
    Felixio: this game so dependent on getting ridiculously unreaslitic rolls
  • 12 Oct, 02:21 am
  • 12 Oct, 02:22 am
    hooboy11: I think you may need to recalibrate your "ridiculously unrealistic - O - meter"
  • 12 Oct, 10:20 am
    Felixio: nah mate it's good, nice o-meter gag tho woooo
  • 12 Oct, 01:35 pm
    SN007: why is the buzzr sound late, after the turn is missed
  • 12 Oct, 06:45 pm
    nikola80: rank is here so terrible balanced,got nothing to do with skill!
  • 12 Oct, 06:47 pm
    nikola80: i get that i said nothing new...but lets just repeat for making sure we all got it
  • 13 Oct, 06:44 pm
    menick55: me back boi's
  • 14 Oct, 04:21 pm
    uncertainty: bug report: I can't resign from a 2 player game (cost: 0 tokens) if I have 0 tokens available
  • 14 Oct, 05:26 pm
    KramJ86: nikola is the best in my book.
Login to send chat messages.

Games waiting for players

Displaying 2 games.
Players Game id
Map
Gametype Cards Fog of war Fortification Turn order
1 / 2 Go to game 1508364
Caribbean
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (10) This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent A turn order setting in which each player's turn is taken one after the other.Consecutive
3m3 minute turns
Toggle details
Map name:
Caribbean
Gametype:
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (10)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turn time:
3 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Rating limit:
No limit
 
 
Created:
15 Oct 2024
1 / 2 Go to game 1508366
World Classic
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained A turn order setting in which each player's turn is taken one after the other.Consecutive
3m3 minute turns
Toggle details
Map name:
World Classic
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turn time:
3 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Rating limit:
No limit
 
 
Created:
15 Oct 2024

Games in progress

Displaying 1 game.
Players Game id
Map
Gametype Cards Fog of war Fortification Turn order
2 Go to game 1508365
World Classic
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained A turn order setting in which each player's turn is taken one after the other.Consecutive
3m3 minute turns
Toggle details
Map name:
World Classic
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turn time:
3 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
 
 
Started:
15 Oct 2024
Length:
0h 2m 33s