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  • 17 Jan, 01:01 am
  • 17 Jan, 01:01 am
    armadylios: Wish more played
  • 17 Jan, 01:01 am
    armadylios: any other games like this with more traffic?
  • 17 Jan, 03:38 am
    hooboy11: Hoodlum, I've noticed that exact delay you speak of with Chained.
  • 17 Jan, 03:48 am
    dersonjared: this website is a gold mine
  • 17 Jan, 04:17 am
    Hoodlum: thanks hooboy11, programmers are looking into it
  • 17 Jan, 04:18 am
    Hoodlum: agree dersonjared :)
  • 18 Jan, 09:51 am
  • 18 Jan, 09:51 am
    Keelin: bruh
  • 18 Jan, 09:51 am
    Milkysack: shake me till I leak
  • 18 Jan, 09:51 am
    FatherPatrick: how do i plat
  • 18 Jan, 09:51 am
  • 18 Jan, 09:51 am
  • 19 Jan, 02:26 pm
    Mikeegw: hello
  • 20 Jan, 03:44 am
    DurandalBlue: I've also noticed the delay Hood
  • 20 Jan, 07:08 am
    hairgod: Somebody join us room for 4 need 1 only
  • 20 Jan, 12:32 pm
  • 20 Jan, 05:42 pm
    pekiha: How many games at one time in the teamtournament, Hoodlum?
  • 20 Jan, 08:29 pm
    Hoodlum: 1
  • 21 Jan, 01:42 am
    silverfoot: all players in the ladder during tournament play, deserve a chance at grand champion, regardless of active games.....yes or no?
  • 21 Jan, 01:42 am
    silverfoot: even a newbie
  • 21 Jan, 02:12 am
    taras: anyone seen a glitch where they can't place reinforcements?
  • 21 Jan, 07:03 am
    lubi40: the games we create have a too short deadline, which have at least 50 days.
  • 21 Jan, 08:04 am
  • 22 Jan, 09:29 pm
  • 23 Jan, 12:38 am
    Youug: Hey I'm new on this website (but have experience) someone wanna play?
  • 23 Jan, 01:08 am
    Mikeegw: σομεονε
  • 23 Jan, 01:08 am
    Mikeegw: someone make a game
  • 23 Jan, 08:58 am
    majestiksam: who keen to make a game
  • 24 Jan, 11:16 am
    dersu: someone wanna play?
  • 25 Jan, 06:37 pm
    sydneylegend: would it be possible for any1 to donate me some tokens if u have enough spare would be appreciated thnx in advance if anyone does
  • 26 Jan, 12:41 am
    pelletier1993: fog of war???
  • 26 Jan, 01:37 am
    roy12345: Murder suicide game 969254 ease revieuw
  • 26 Jan, 01:37 am
    roy12345: Every game murder suicide iam so tired of this
  • 26 Jan, 01:38 am
    roy12345: Third player never backs me up because they want the win
  • 26 Jan, 05:43 am
    hairgod: someone join us game for 4
  • 26 Jan, 07:30 pm
    Matty: The bug where you have to wait some time after fortifying before your turn ends should be fixed now.
  • 27 Jan, 04:58 am
    elysium5: Working fine for me again. Thanks Matty!
  • 27 Jan, 05:37 am
    hooboy11: Thanks!
  • 27 Jan, 11:16 pm
    nickdabubble: Nice one. Cheers
  • 28 Jan, 02:35 pm
  • 28 Jan, 02:38 pm
    sydneylegend: come on guys need just 1 more
  • 28 Jan, 03:57 pm
    sydneylegend: any admins on i can ask a question
  • 28 Jan, 06:25 pm
    Matty: It's best to ask questions in the forums https://dominating12.com/forums
  • 28 Jan, 07:47 pm
    sydneylegend: ok i was just wondering where can give any suggestions on anything to add if they like what u say
  • 28 Jan, 07:48 pm
    sydneylegend: like an add all button to games for ppl that have been active in last 2 minutes instead of having to manualy look and check then copy paste each name to send invite
  • 28 Jan, 07:48 pm
    sydneylegend: if they culd do that would be easier to get games starte di think
  • 29 Jan, 12:23 am
    taras: you don't have to c/p anything; go to the invite list/who's online once the game has begun, and invite buttons are next to each name
  • 29 Jan, 06:08 am
    sydneylegend: oh is it lol i never noticed that thnx
  • 29 Jan, 06:09 am
    sydneylegend: ill look for that nxt time
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Games waiting for players

Displaying 2 games.
Players Game id
Map
Gametype Cards Fog of war Fortification Turn order
1 / 3 Go to game 969941
World Classic
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent A turn order setting in which each player's turn is taken one after the other.Consecutive
5m5 minute turns
Toggle details
Map name:
World Classic
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turn time:
5 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Rating limit:
No limit
 
 
Created:
29 Jan 2020
1 / 2 Go to game 969942
World Expanded
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No A fortification setting that allows you to move as many times as you want between your territories as long as they are touching each other.Unlimited A turn order setting in which all players take their turn at the same time each round. This setting is labeled as beta, play it at your own risk. Same time
3m3 minute turns
Toggle details
Map name:
World Expanded
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move as many times as you want between your territories as long as they are touching each other.Unlimited
Turn time:
3 minutes
Turn order:
A turn order setting in which all players take their turn at the same time each round. This setting is labeled as beta, play it at your own risk. Same time
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Rating limit:
No limit
 
 
Created:
29 Jan 2020

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Players Game id
Map
Gametype Cards Fog of war Fortification Turn order
Currently there are no games in progress.