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Live lobby
  • 24 Sep, 10:01 am
    Blagoje_Jovovic: Happy birthday D12 I wish you had more good players to upgrade everything that will make you better, even though you are the best
  • 24 Sep, 10:41 am
    Cireon: @GeneralHalsey always has been
  • 24 Sep, 10:41 am
  • 24 Sep, 12:28 pm
    Blagoje_Jovovic: Oh its not d12 birthday its Cireon birthday
  • 24 Sep, 01:42 pm
    Davor: 1 MORE
  • 24 Sep, 01:50 pm
    ninjaboy05: whos or whats birthday is it?
  • 24 Sep, 02:32 pm
    Blagoje_Jovovic: its Cireon birthday
  • 24 Sep, 02:57 pm
    gfences: lol anyone want to play?
  • 24 Sep, 05:08 pm
    Davor: would be awsome if we can add/see notes by player name,like you have on poker sites....alot new mnames comes and go and no way to remember all
  • 24 Sep, 05:14 pm
    ninjaboy05: well there are a lot of people on this site
  • 24 Sep, 08:27 pm
    1949midden: Admin we agreed to cancel game 1070520 would you be so kind to reverse the outcome.
  • 24 Sep, 10:07 pm
    dragon007: https://dominating12.com/game/1070478 this game should get a reverse as well if possible.... Player dropped out and decided it was ok to unbalance the match.
  • 24 Sep, 10:07 pm
    maafi: Done @1949midden
  • 24 Sep, 11:18 pm
    Davor: ty maafi
  • 25 Sep, 02:10 am
    Newb19: admin could you take a look at Game 1070596... this same player keeps doing this same thing, this time i think its m/s
  • 25 Sep, 02:51 am
  • 25 Sep, 09:00 am
    Davor: https://dominating12.com/game/1070648 game for admin review,axo and can gangbanged me for no reason,teaming i sopose
  • 25 Sep, 09:04 am
    elysium5: I already left comments in the game chat and leaving a message here is not the same as "reporting" an issue in the game. You use the in game report tab option for that.
  • 25 Sep, 09:12 am
    Davor: ok
  • 25 Sep, 09:16 am
    Davor: i did leave comment there
  • 25 Sep, 04:09 pm
    jr502: to play a Capitals game, do all players have to purchase the game type, or just the game creator?
  • 25 Sep, 04:36 pm
    gfences: rip in the chat
  • 25 Sep, 05:11 pm
    KOE_KittyKat: JR502 - everybody has to purchase the gametype
  • 25 Sep, 05:41 pm
    gmcclel: KOE_KittyKat - are you sure? I've played in Fog of War games before I purchased that gametype.
  • 25 Sep, 06:12 pm
    gmcclel: KOE_KittyKat, I can confirm for capitals you are right. Everybody has to have purchased the game type.
  • 25 Sep, 06:25 pm
    gmcclel: Ah. Fog of War is a game setting purchase, not a game type purchase.
  • 25 Sep, 07:13 pm
    geminiaaa: mah208 and ground are smae person,
  • 25 Sep, 07:13 pm
    geminiaaa: same*\
  • 25 Sep, 07:19 pm
    mah208: You are mistaken on that point, geminiaaa
  • 25 Sep, 07:26 pm
    Kill2Lose7: i just fell victim to the dice curse!
  • 25 Sep, 07:26 pm
    Kill2Lose7: If nothing else, i lived up to my name
  • 26 Sep, 04:08 am
    jr502: Thanks for the help @KOE_KittyKat @gmcclel
  • 26 Sep, 06:09 am
    2ofclubs: Ok here is a D12 dice :roll:  26 Sep, 06:03 2ofclubs: Whats up with Albania's defense dice. 26 Sep, 06:05 2ofclubs: Greece (2ofclubs) attacked Albania (EBoller14) killing 0, losing 6. 26 Sep, 06:05 2ofclubs: Greece (c
  • 26 Sep, 06:11 am
    2ofclubs: Greece (2ofclubs) attacked Albania (EBoller14) killing 0, losing 6.
  • 26 Sep, 06:11 am
    2ofclubs: Greece (cdravis) attacked Albania (EBoller14) killing 0, losing 8.
  • 26 Sep, 06:11 am
    2ofclubs: Greece (GeneralHalsey) attacked Albania (EBoller14) killing 0, losing 2.
  • 26 Sep, 06:12 am
    2ofclubs: Montenegro (GeneralHalsey) attacked Albania (EBoller14) killing 6, losing 10.
  • 26 Sep, 06:14 am
    2ofclubs: Not complaining just sharing. o_O
  • 26 Sep, 07:34 am
    dragon007: it's always been like that but never really expected Eastern United States (dragon007) attacked Quebec (player) killing 12, losing 28.
  • 26 Sep, 07:37 am
    dragon007: sorry for all involved in that game
  • 26 Sep, 09:48 am
    Blagoje_Jovovic: 2ofclubs Probably the problem is that you attacked from Greece, if the attack was from Serbia, it would be completely different
  • 26 Sep, 09:49 am
    Blagoje_Jovovic: given that it has visibly improved from Montenegro
  • 26 Sep, 12:29 pm
    Blagoje_Jovovic: Wohooo gold medal is on my neck
  • 26 Sep, 05:45 pm
    Rockbert: I think more people should join the pairs tournament! going to be fun. :) https://dominating12.com/forums/15/tournaments/3451/8-in-pairs-tournament
  • 26 Sep, 06:27 pm
  • 26 Sep, 06:28 pm
    Blagoje_Jovovic: Here need 5 more ,already 40 players! The best tournament with verry strong players
  • 26 Sep, 09:04 pm
    Blagoje_Jovovic: Just 4 players more ,hurry up!
  • 27 Sep, 02:37 am
    AidenAvenger: hihihihihihihihihi
  • 27 Sep, 02:58 am
  • 27 Sep, 05:01 am
    God_of_War: @rockbert - I agree, find a partner or join solo and be paired up. You never know what could happen!
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Displaying 3 games.
Players Game id
Map
Gametype Cards Fog of war Fortification Turn order
4 Go to game 1071469
World Classic
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained A turn order setting in which each player's turn is taken one after the other.Consecutive
3m3 minute turns
Toggle details
Map name:
World Classic
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turn time:
3 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
 
 
Started:
27 Sep 2020
Length:
0h 50m 36s
4 Go to game 1071472
Timor Islands
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes A fortification setting that allows you to move as many times as you want between your territories as long as they are touching each other.Unlimited A turn order setting in which each player's turn is taken one after the other.Consecutive
3m3 minute turns
3
+
Advanced cards
Toggle details
Map name:
Timor Islands
Gametype:
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player does not require 5+ cards.Advanced
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.Yes
Fortification:
A fortification setting that allows you to move as many times as you want between your territories as long as they are touching each other.Unlimited
Turn time:
3 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
 
 
Started:
27 Sep 2020
Length:
0h 9m 12s
4 Go to game 1071473
World Classic
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained A turn order setting in which each player's turn is taken one after the other.Consecutive
3m3 minute turns
Toggle details
Map name:
World Classic
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turn time:
3 minutes
Turn order:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
 
 
Started:
27 Sep 2020
Length:
0h 12m 6s