Live chat

Live lobby
  • 19 Apr, 01:44 pm
  • 20 Apr, 08:25 am
    BILBO: HELLO EVERYONE
  • 20 Apr, 08:25 am
    BILBO: ;IM ABOUT TO PLAY WITH MY FRENS :D
  • 21 Apr, 01:49 am
    histoplasmosis: what the hell is mafia ?
  • 21 Apr, 08:18 am
    TMKing: a hierarchically structured society of criminals
  • 21 Apr, 11:08 am
    Tennesseelogman: what the hell is mafia ? = you can search the interweb for mafia game and learn the general idea - but here, you are assigned a good guy role or a bad guy roll and we fight it out.
  • 21 Apr, 11:09 am
    Tennesseelogman: i can give you much more specifics by PM if you want them
  • 21 Apr, 11:28 am
    BMACHL123: This mafia game reminds me of my uncles basement.
  • 22 Apr, 07:19 pm
    JCUK: Can an admin do something about player Sevilla, this player just stops playing when not winning.
  • 22 Apr, 07:21 pm
    JCUK: They have an attendance of 80 so this is quite a disrespectful trend.
  • 22 Apr, 07:22 pm
    histoplasmosis: i prefer players quit in the games i play :)
  • 22 Apr, 07:22 pm
    histoplasmosis: no disrespect taken , lol
  • 22 Apr, 07:23 pm
    JCUK: Yes but when you winning they leave the game just to make you wait 2 turns to complete the game. It's a very childish behaviour like sulking because they didn't get their way.
  • 22 Apr, 07:32 pm
    histoplasmosis: it doesnt bother me at all, i like when they leave the game !
  • 22 Apr, 07:34 pm
    histoplasmosis: probaby you should just tell them in 1 vs 1 resigning doesnt reflect as bad on your profile or something like that ....
  • 22 Apr, 07:40 pm
    histoplasmosis: i would gladly wait 4, 5 , or 6 turns if it meant i won my games, winning is so impossible
  • 22 Apr, 07:41 pm
    histoplasmosis: couldn't care less is my opponents quit LOL
  • 22 Apr, 07:44 pm
    histoplasmosis: happiness is childish opponents sulking and leaving so I WIN :) I would keep it on lowdown and not tell admin about 'em at all, they are my ratings !!!
  • 22 Apr, 09:56 pm
    Axobongo: You would be better off not caring about ratings. The act of playing a fun game is really why we are here.
  • 23 Apr, 12:03 am
    Axobongo: that and the cheese dip
  • 23 Apr, 12:37 am
    nprice: Where is this cheese dip you speak of?
  • 23 Apr, 12:40 am
    histoplasmosis: its more fun with a higher rating !
  • 23 Apr, 12:40 am
    histoplasmosis: pass the nachos !
  • 23 Apr, 07:30 am
    lobesy: DEAR ADMINS if i start a game and am waiting for player ill go on another tab cause i do work. half the time i dont get alerted till my second turn and i get banned for a hour
  • 23 Apr, 07:31 am
    lobesy: this is a stupid rule i pay to play if people dont like it then they shouldnt come and play with me not i get banned for a hour since im one of the ten people that pay for a sub
  • 23 Apr, 07:32 am
    lobesy: please change this
  • 23 Apr, 08:20 am
    MrTrotsky: you should be shot for leaving your post, so, you got off lightly
  • 23 Apr, 01:03 pm
    TMKing: maybe a warning sound once 20 or 30 seconds are left on the timer could be useful?
  • 23 Apr, 01:07 pm
    Rockbert: come to the magical land of Brazil, see the sights, eat the food and battle for control of the Amazon! bring two friends :) https://dominating12.com/game/1474456
  • 23 Apr, 02:38 pm
    anuorre: are the friends to be eaten? I'm lost. Is this is a cannibal indigenous community? kindly share further details. i would need to choose the friends wisely
  • 23 Apr, 02:38 pm
    anuorre: are the friends to be eaten? I'm lost. Is this is a cannibal indigenous community? kindly share further details. i would need to choose the friends wisely
  • 23 Apr, 03:24 pm
  • 23 Apr, 04:37 pm
    TMKing: is it just me or are neutral troops programed to defend themselves with an alternative dice algorithmn?
  • 23 Apr, 04:41 pm
    TMKing: 2-10 with balanced dice ?
  • 23 Apr, 08:06 pm
    Axobongo: I don’t get any audio prompts, even when I stay on the tab. So you’re lucky to be one of the privileged few who do, Lobesy
  • 23 Apr, 08:16 pm
    Axobongo: TM, the admin will say there is no algo for those grey barbarians, but I have always noticed they are harder to kill if you are purple
  • 25 Apr, 07:53 pm
    nikola80: need admin on this game to check if it legal chat,ty
  • 25 Apr, 07:54 pm
  • 25 Apr, 08:00 pm
    histoplasmosis: never ending whining
  • 25 Apr, 08:01 pm
    histoplasmosis: by the higher rank players around here
  • 25 Apr, 08:03 pm
    histoplasmosis: sorry it just make me sick when players come here to ask for admin to get on other players, nobody can just play a game & leave it at that anymore
  • 25 Apr, 08:03 pm
    histoplasmosis: sorry in a mood
  • 25 Apr, 08:06 pm
    TMKing: hehehe
  • 25 Apr, 08:12 pm
    TMKing: you'd probably need to meet their fathers
  • 25 Apr, 08:33 pm
    nikola80: yes hist ty for comment
  • 25 Apr, 08:33 pm
    nikola80: dmins here to make sure rules are fallowed?If i think rules are broken and
  • 25 Apr, 08:34 pm
    nikola80: some new players to obey em,yes i will ask for admin if i think something is not fair or by the rules wich i btw obey
  • 25 Apr, 08:34 pm
    nikola80: so why wouldnt others?
  • 26 Apr, 12:51 am
    histoplasmosis: i dunno, watching war histories in youtube :)
  • 26 Apr, 05:37 pm
    IrisPostTempestates: How can you be sure you obey the rules Nikola when you clearly haven't read them :hmm:
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Displaying 3 games.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Gametype:
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
Dice are rolled using a computer algorithm that doubles the chances of each side losing 1 army in a 3 dice vs. 2 dice battle.Balanced
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Balanced dice
Gametype:
This gametype setting requires that you conquer a player's capital in order to defeat him.Capitals
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
New Zealand
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns