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Post #1
After signing up and day of January 2nd soon approached and all the people who'd signed up went on a trip into the Cairngorns to go to the haunted house. A reporter was most upset about the lack of social distancing but Corona Virus will be the last thing that will be on your mind later. You drive up to the closest road to house. The fog is deep but the tour guide knows the route. Then you have an hours walk.
While walking, the tour guide explains about ghosts and spirits. "Ghosts are bound by rules," the tour guide said. "Most ghost will move on to an afterlife but some choose to stay on this earth. Usually because they have strong feelings attached to it. Some love, some anger, some resentment, some grief. Most of them fear. Fear that if they move on they'll never be able to come back and they too are scared of what's beyond so they stay. However most of the time they are utterly useless, they can't effect anything. Only in designated places can they affect us or if we let them. The haunted house is one of those places where the dead can connect with the living without permission. Most places where the dead realm are deserted. Humans don't go near those places by choice but by accident. But those who survive the encounter are never the same again."
With this eerie speech he ends and leads the group to the fog to the house. Explaining a few stories or so on the way. The fog cleared just as they entered the valley with the house. The tour guide opens the door and closes it. And the tour guide speaks again.
"We come to the topic of possession. Usually ghosts can't enter another human without permission but here you are in their realm! You are powerless to the ghosts! My gang will take you over and you'll join our new mafia group of the undead!" The tour guide begins chanting but it isn't long before a round of bullets are fired into his chest. But the damge was done. Screaming and chaos ensues. People getting possessed left right and centre by spirits. However there were good spirits listening in, who were determined to help out. There can't be more than one spirit join a body so good spirits joined bodies to stop the bad ones getting in. In the midst of all the craziness though the key to the haunted house was dissected into 4 and a fragment given to each faction.
Once all the craziness calms down. Everyone discovers that there are 4 mafias, 2 neutrals and the rest good. Everyone unanimously agrees that the mafia and neutrals must be sorted with before we can collect the keys together and escape. The mafia, would be way too dangerous in the outside world if they could just keep coming back here if one of them died. They decide that during the days they will choose 1 person who seems suscipious and murder them till there are only people with good spirits left.
Win Conditions
Village - Get rid of all the mafia and neutrals
Mafia - Get rid of all the neutrals and enough Villagers
Neutral - Ambiguous
I don't know if Village is the right term but I'm using it.
I put more on this post in a sec, and Role PM's will come out shortly
While walking, the tour guide explains about ghosts and spirits. "Ghosts are bound by rules," the tour guide said. "Most ghost will move on to an afterlife but some choose to stay on this earth. Usually because they have strong feelings attached to it. Some love, some anger, some resentment, some grief. Most of them fear. Fear that if they move on they'll never be able to come back and they too are scared of what's beyond so they stay. However most of the time they are utterly useless, they can't effect anything. Only in designated places can they affect us or if we let them. The haunted house is one of those places where the dead can connect with the living without permission. Most places where the dead realm are deserted. Humans don't go near those places by choice but by accident. But those who survive the encounter are never the same again."
With this eerie speech he ends and leads the group to the fog to the house. Explaining a few stories or so on the way. The fog cleared just as they entered the valley with the house. The tour guide opens the door and closes it. And the tour guide speaks again.
"We come to the topic of possession. Usually ghosts can't enter another human without permission but here you are in their realm! You are powerless to the ghosts! My gang will take you over and you'll join our new mafia group of the undead!" The tour guide begins chanting but it isn't long before a round of bullets are fired into his chest. But the damge was done. Screaming and chaos ensues. People getting possessed left right and centre by spirits. However there were good spirits listening in, who were determined to help out. There can't be more than one spirit join a body so good spirits joined bodies to stop the bad ones getting in. In the midst of all the craziness though the key to the haunted house was dissected into 4 and a fragment given to each faction.
Once all the craziness calms down. Everyone discovers that there are 4 mafias, 2 neutrals and the rest good. Everyone unanimously agrees that the mafia and neutrals must be sorted with before we can collect the keys together and escape. The mafia, would be way too dangerous in the outside world if they could just keep coming back here if one of them died. They decide that during the days they will choose 1 person who seems suscipious and murder them till there are only people with good spirits left.
Win Conditions
Village - Get rid of all the mafia and neutrals
Mafia - Get rid of all the neutrals and enough Villagers
Neutral - Ambiguous
I don't know if Village is the right term but I'm using it.
rules (click to show)
players (click to show)
I put more on this post in a sec, and Role PM's will come out shortly
Playing Deep Sea Adventure, you can't track me
Summer 2 Countdown
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Summer 2 Countdown
Get your purchases in 2 hours beforehand