The final tally:
Ready4war 3 votes
Tennesseelogman, AlexCheckMate, MdhaglundTennesseelogman 4 votes
Madagascarter, rheisel, Ready4war, Virtuosity98Another day ending and the arguments kept going at the Antler. Groups start to form and the slightly larger size of one group takes control and starts to close in on Tennesseelogman. Still holding his drink, he backs up into the jukebox. They grab him roughly and drag him out kicking and screaming through the front door and all the way to the village white. Heart racing and dripping wet from snow melting in his fur, his last words were spoken once before but with a much sadder note this time as if speaking to a distant memory..."bye Billy."
Tennesseelogman is dead.
You see that:
You are Gizmo. You are a Villager. You win if the Village wins.
You can Lynch once each day phase.
You have no night abilities but you better make sure you stay away from bright lights, do not get wet and for Christmas sake, do not eat after midnight or bad things might happen...
A few know what this means and scour around for hours outside where they dragged Gizmo through the snow and around where he is hanging looking for anything resembling a cocoon so they can destroy it. The searching takes everyone well past midnight where a tired group retires back to The Staggering Antler for a couple of peppermint schnapps to take the edge off.
There doesn't seem to be anyone around to help them, however, and as they wonder where the barkeep has gone a loud crash comes from the back kitchen and an inhuman cackle can also be heard coming from the back.
The group rushes in and finds broken dishes, pots and pans and half eaten food everywhere. They also see the barkeep sticking halfway out from under a prep table, clearly no longer among the living. They search around looking for the cause but find nothing. Giving up, they head back out to the main room where someone says, "Hey, over here!" They gather to look behind the jukebox and see an empty cocoon behind it.
Breaking the silence, scurrying footsteps can be heard coming from the roof. They race from one end to the other and abruptly cease but an evil cackle can be heard fading away into the night.
Everyone looks at each other slowly and even knowing there are good guys and bad guys in the room, this has now turned into something potentially much worse. Someone can be heard muttering, "What were we thinking...this will not be a silent night."
The final tally:
[b]Ready4war[/b] 3 votes [i]Tennesseelogman, AlexCheckMate, Mdhaglund[/i]
[b]Tennesseelogman[/b] 4 votes [i]Madagascarter, rheisel, Ready4war, Virtuosity98[/i]
Another day ending and the arguments kept going at the Antler. Groups start to form and the slightly larger size of one group takes control and starts to close in on Tennesseelogman. Still holding his drink, he backs up into the jukebox. They grab him roughly and drag him out kicking and screaming through the front door and all the way to the village white. Heart racing and dripping wet from snow melting in his fur, his last words were spoken once before but with a much sadder note this time as if speaking to a distant memory..."bye Billy."
Tennesseelogman is dead.
You see that:
[quote]You are Gizmo. You are a Villager. You win if the Village wins.
You can Lynch once each day phase.
You have no night abilities but you better make sure you stay away from bright lights, do not get wet and for Christmas sake, do not eat after midnight or bad things might happen...[/quote]
A few know what this means and scour around for hours outside where they dragged Gizmo through the snow and around where he is hanging looking for anything resembling a cocoon so they can destroy it. The searching takes everyone well past midnight where a tired group retires back to The Staggering Antler for a couple of peppermint schnapps to take the edge off.
There doesn't seem to be anyone around to help them, however, and as they wonder where the barkeep has gone a loud crash comes from the back kitchen and an inhuman cackle can also be heard coming from the back.
The group rushes in and finds broken dishes, pots and pans and half eaten food everywhere. They also see the barkeep sticking halfway out from under a prep table, clearly no longer among the living. They search around looking for the cause but find nothing. Giving up, they head back out to the main room where someone says, "Hey, over here!" They gather to look behind the jukebox and see an empty cocoon behind it.
Breaking the silence, scurrying footsteps can be heard coming from the roof. They race from one end to the other and abruptly cease but an evil cackle can be heard fading away into the night.
Everyone looks at each other slowly and even knowing there are good guys and bad guys in the room, this has now turned into something potentially much worse. Someone can be heard muttering, "What were we thinking...this will not be a silent night."
"Bad Deadpool... Good Deadpool!"