- Mark as unread from here
- Posted: 3 years ago
- Modified: 3 years ago
-
Post #61
Madagascarter said:
04 Aug 2021, 20:45
You are the Gambler.
Arrested for getting yourself in huge debt yet you can’t stop throwing everything on the line. You trust no-one except your own skill, wit and luck of the dice. Therefore you are neutral.
During the Working Day phase you may anonymously challenge someone in your room to a game of Rock Paper Scissors by DMing me to try and win someone’s special powers. The mechanics are pretty complicated here.
Spoiler (click to hide)
If you have no other powers through gambling then treat wins and draws as wins. 66% chance success ratio.
If you win you get to use their special power and vote indefinitely or until you gamble it away. During their next phase they would use their power, they will not be able to. If you challenge a mafia and win, you effectively save a prisoner as they cannot vote and you also gain their ability.
If you lose they get your vote in that voting phase. You will also get to use that next turn as well.
When you have 1 or more extra ability.
50% victory if you are just gambling all of your everything except 1 ability of your choice. (Votes or abilities)
66% chance of victory if you are to put everything on the line.
This is a powerful role with great responsibility as whilst you are a neutral and ultimately not a prisoner, you can be of huge assistance to the prisoners until the very end game
04 Aug 2021, 20:45
You are the Gambler.
Arrested for getting yourself in huge debt yet you can’t stop throwing everything on the line. You trust no-one except your own skill, wit and luck of the dice. Therefore you are neutral.
During the Working Day phase you may anonymously challenge someone in your room to a game of Rock Paper Scissors by DMing me to try and win someone’s special powers. The mechanics are pretty complicated here.
Spoiler (click to hide)
If you have no other powers through gambling then treat wins and draws as wins. 66% chance success ratio.
If you win you get to use their special power and vote indefinitely or until you gamble it away. During their next phase they would use their power, they will not be able to. If you challenge a mafia and win, you effectively save a prisoner as they cannot vote and you also gain their ability.
If you lose they get your vote in that voting phase. You will also get to use that next turn as well.
When you have 1 or more extra ability.
50% victory if you are just gambling all of your everything except 1 ability of your choice. (Votes or abilities)
66% chance of victory if you are to put everything on the line.
This is a powerful role with great responsibility as whilst you are a neutral and ultimately not a prisoner, you can be of huge assistance to the prisoners until the very end game