The prisoners angry at the loss of the manager of the prison chose to take out their anger on a fellow prisoner Abs23. He was a shifty man, always challenging other prisoners to challenges and they believed that he would gamble on joining with the mafia. I’m neutral he claims! I mean no harm to you! But the prisoners were not having any of it. A riot broke out and Abs23 made a run for it to the roof. The prisoners cornered him at the edge of the roof. The gambler smiled, shouted, that they will all die while he gets a better life, then he jumps, lands badly and breaks his spine.
Abs was neutral.
You are the Gambler.
Arrested for getting yourself in huge debt yet you can’t stop throwing everything on the line. You trust no-one except your own skill, wit and luck of the dice. Therefore you are neutral.
During the Working Day phase you may anonymously challenge someone in your room to a game of Rock Paper Scissors by DMing me to try and win someone’s special powers. The mechanics are pretty complicated here.
Spoiler (click to hide)
If you have no other powers through gambling then treat wins and draws as wins. 66% chance success ratio.
If you win you get to use their special power and vote indefinitely or until you gamble it away. During their next phase they would use their power, they will not be able to.
If you lose they get your vote in that voting phase, a next turn they get to use a gambling ability. You will also get to use that next turn as well.
When you have 1 or more extra ability.
50% victory if you are just gambling all of your everything except 1 ability of your choice. (Votes or abilities)
66% chance of victory if you are to put everything on the line.
If you lose you give them a one time use of all your abilities and a one time use of all the votes you had. You may still challenge another player during the next day phase.
You win when you are the last man alive. Then you have gambled your way to paying all your bills, and you can be let free.
All abilities stolen get given back.
The prisoners are satisfied with the result. 4 more enemies to go. It’s all going to plan.
The prisoners angry at the loss of the manager of the prison chose to take out their anger on a fellow prisoner Abs23. He was a shifty man, always challenging other prisoners to challenges and they believed that he would gamble on joining with the mafia. I’m neutral he claims! I mean no harm to you! But the prisoners were not having any of it. A riot broke out and Abs23 made a run for it to the roof. The prisoners cornered him at the edge of the roof. The gambler smiled, shouted, that they will all die while he gets a better life, then he jumps, lands badly and breaks his spine.
Abs was neutral.
[spoiler] You are the Gambler.
Arrested for getting yourself in huge debt yet you can’t stop throwing everything on the line. You trust no-one except your own skill, wit and luck of the dice. Therefore you are neutral.
During the Working Day phase you may anonymously challenge someone in your room to a game of Rock Paper Scissors by DMing me to try and win someone’s special powers. The mechanics are pretty complicated here.
Spoiler (click to hide)
If you have no other powers through gambling then treat wins and draws as wins. 66% chance success ratio.
If you win you get to use their special power and vote indefinitely or until you gamble it away. During their next phase they would use their power, they will not be able to.
If you lose they get your vote in that voting phase, a next turn they get to use a gambling ability. You will also get to use that next turn as well.
When you have 1 or more extra ability.
50% victory if you are just gambling all of your everything except 1 ability of your choice. (Votes or abilities)
66% chance of victory if you are to put everything on the line.
If you lose you give them a one time use of all your abilities and a one time use of all the votes you had. You may still challenge another player during the next day phase.
You win when you are the last man alive. Then you have gambled your way to paying all your bills, and you can be let free.
[/spoiler]
All abilities stolen get given back.
The prisoners are satisfied with the result. 4 more enemies to go. It’s all going to plan.
Playing Deep Sea Adventure, you can't track me
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