My error when i first played was i didn't absorb the note in the upper right corner that explains air temples work like ports,, ''are connected'' it says..i think i wanted it to say ''air temples of same color ""can attack" each other." And i did have a thought that the text there could be just a little bit larger than the text of the region names,, But since it was my error i dont know if i should recommend those changes, except maybe making that text size a bit bigger.
i did notice the mini map has a quality of feeling like a region , and i figured i would have muted the color down a little on the mini map, had i made the map,,
( of course, i am only pointing out minor first impressions that may or may not influence certain players, as all maps become learned and understood in time, and that's part of the fun)
So, i think its a fine excellent map.
i distinctly like the electric feeling of the water area (partially created by effect of darker blue along shorelines, this being in reverse of nature gives it an effect like a solarized negative,, or something,, so, well done!)
well done all around ( plus great choice of water travel lines, so fitting for this map , they feel like speed and a tinge oriental
its really a well done map ,
real talent involved here on all aspects (elements) of a game map.
PS. i like the 4 and 5 [reinforcement] regions, but wonder if the 2's should be 3's, if this hasnt been tried yet, there seems to be an advantage for whoever owns the 4 size regions, and gaining & holding two 2 size regions is herder than gaining a 4 size.
Beta Testing Ideas:
this would be another time when a voting app would be nice, if all beta testers got a note in PM that said for us to play version 1 during a span of some weeks, then version 2 during the next weeks,, then come back and vote,, hey, even better, what if we all got both versions in our map creation? have every beta game creation send an invite to all the beta testers? ..or better yet, make tourneys [or similar] with beta testers .. testing each version of the maps that have major gameplay question? requiring comment input , assessment , *or voting app if there were one)
My error when i first played was i didn't absorb the note in the upper right corner that explains air temples work like ports,, ''are connected'' it says..i think i wanted it to say ''air temples of same color ""can attack" each other." And i did have a thought that the text there could be just a little bit larger than the text of the region names,, But since it was my error i dont know if i should recommend those changes, except maybe making that text size a bit bigger.
i did notice the mini map has a quality of feeling like a region , and i figured i would have muted the color down a little on the mini map, had i made the map,,
( of course, i am only pointing out minor first impressions that may or may not influence certain players, as all maps become learned and understood in time, and that's part of the fun)
So, i think its a fine excellent map.
i distinctly like the electric feeling of the water area (partially created by effect of darker blue along shorelines, this being in reverse of nature gives it an effect like a solarized negative,, or something,, so, well done!)
well done all around ( plus great choice of water travel lines, so fitting for this map , they feel like speed and a tinge oriental
its really a well done map ,
real talent involved here on all aspects (elements) of a game map.
PS. i like the 4 and 5 [reinforcement] regions, but wonder if the 2's should be 3's, if this hasnt been tried yet, there seems to be an advantage for whoever owns the 4 size regions, and gaining & holding two 2 size regions is herder than gaining a 4 size.
Beta Testing Ideas:
this would be another time when a voting app would be nice, if all beta testers got a note in PM that said for us to play version 1 during a span of some weeks, then version 2 during the next weeks,, then come back and vote,, hey, even better, what if we all got both versions in our map creation? have every beta game creation send an invite to all the beta testers? ..or better yet, make tourneys [or similar] with beta testers .. testing each version of the maps that have major gameplay question? requiring comment input , assessment , *or voting app if there were one)