Virtuosity98 said:
26 Feb 2021, 11:50
Hi Virt!
Here is my one and only complaint:
I don't think it is fair that my win clause is open to interpretation. I think it should be very clear what constitutes a win for Romeo and Juliet. Even now that you have added a sentence to define "end game triggering" I still don't know for sure if we win it the game comes out balanced for town upon killing mafia. (I read the win clause to mean that "balance" was not a possible ending to the game.)
I don't understand my own win clause! How is that fair for me? I am trying to act persuasively in the forum, but I really don't even know what I am advocating for.
Anyways. I don't want to lose because I don't clearly understand something.
Will you clarify?
Thanks,
rheisel
I can't confirm what's in other player's win clauses. BUT the generic Town win clause has been provided to all players. You've also seen the mafia win clause in Crier reports, and all dead Role PMs are archived in Post#1.
Since you win at endgame (when another faction meets their win clause or if you are the last two players standing), you need to win with a player whose win clause does not conflict with yours. Yes this means your win clause remains unspecified to a degree, but on the other hand, you have been able to chat and co-ordinate with a confirmed ally all game
pros and cons