Cireon
Thanks for the feedback, sfclimbers. On your obscuring problem, I can definitely see that. Personally I kinda like that the dialog pops up close to where my mouse is anyway, and then I can always move it if needed. If you have any suggestions on how to better position it, I am happy to experiment.
Yeah, never going to please all the people all of the time. My vote is moving it away a little, but totally understand the opposite point of view. I don't have a better proposal.
Cireon
Regarding the second problem, hard to say what happened without seeing a screenshot or a way to reproduce. If you find out how that happens, let us know and we'll try to fix it!
I've continued using the new attack dialog (and paying extra attention). What happened to me tonight was probably what happened to me last time. I play on a laptop using the touchpad.
After conquering a territory, and then moving the mouse downward from where the Attack button was toward where the Send button is (intending to accept the default slider position of send all), I find that initiating the cursor move is getting recognized as having clicked on the slider, sliding its value as I move the cursor toward the send button, such that by the time my mouse reaches the Send button, I've changed the number of troops. Obviously, a heavy finger fault on my part. But, arranging it somehow so that the slider is not so close to where the attack button was, would help me. FWIW, I personally never use the slider, in favor of interacting with the numeric spinner. Just another data point, if you're collecting usage pattern info.
[quote=Cireon]Thanks for the feedback, sfclimbers. On your obscuring problem, I can definitely see that. Personally I kinda like that the dialog pops up close to where my mouse is anyway, and then I can always move it if needed. If you have any suggestions on how to better position it, I am happy to experiment.[/quote]
Yeah, never going to please all the people all of the time. My vote is moving it away a little, but totally understand the opposite point of view. I don't have a better proposal.
[quote=Cireon]Regarding the second problem, hard to say what happened without seeing a screenshot or a way to reproduce. If you find out how that happens, let us know and we'll try to fix it![/quote]
I've continued using the new attack dialog (and paying extra attention). What happened to me tonight was probably what happened to me last time. I play on a laptop using the touchpad.
After conquering a territory, and then moving the mouse downward from where the Attack button was toward where the Send button is (intending to accept the default slider position of send all), I find that initiating the cursor move is getting recognized as having clicked on the slider, sliding its value as I move the cursor toward the send button, such that by the time my mouse reaches the Send button, I've changed the number of troops. Obviously, a heavy finger fault on my part. But, arranging it somehow so that the slider is not so close to where the attack button was, would help me. FWIW, I personally never use the slider, in favor of interacting with the numeric spinner. Just another data point, if you're collecting usage pattern info.