Control to reduce the number of dice rolled when attacking. Specifically, if I want to weaken my opponent, but not conquer him, I want to use fewer dice to ensure that I don't end up taking the country. This is particularly useful when the opponent has a large number of armies one country further than the country in question. I do not want to conquer the immediately adjacent country, since that would expose me to the large forces on the country next to that one. Rather, I want to weaken the immediately adjacent country, but leave it in place such that the opponent 's path is blocked by his own troops and he must use final fortification to get his larger army closer to mine..
This is actually a change to the game rules/how the games work, so it's beyond the scope of just interface changes.
Provide obvious indication that a new post has been added to the game chat (e.g. bold tab text or change color, or ...). The map refresh rate sometimes has significant lag. So, I keep the game log as the default tab in order to read what happened. As a result, there has been a number of times where I have missed game chat due to not knowing that a new comment was posted.
Sadly we don't keep track of what posts you have and haven't read, and we also don't really have a good indicator of when you have actually read a chat message, so I don't think this is something we'll have soon.
[quote]
Control to reduce the number of dice rolled when attacking. Specifically, if I want to weaken my opponent, but not conquer him, I want to use fewer dice to ensure that I don't end up taking the country. This is particularly useful when the opponent has a large number of armies one country further than the country in question. I do not want to conquer the immediately adjacent country, since that would expose me to the large forces on the country next to that one. Rather, I want to weaken the immediately adjacent country, but leave it in place such that the opponent 's path is blocked by his own troops and he must use final fortification to get his larger army closer to mine..
[/quote]
This is actually a change to the game rules/how the games work, so it's beyond the scope of just interface changes.
[quote]
Provide obvious indication that a new post has been added to the game chat (e.g. bold tab text or change color, or ...). The map refresh rate sometimes has significant lag. So, I keep the game log as the default tab in order to read what happened. As a result, there has been a number of times where I have missed game chat due to not knowing that a new comment was posted.
[/quote]
Sadly we don't keep track of what posts you have and haven't read, and we also don't really have a good indicator of when you have actually read a chat message, so I don't think this is something we'll have soon.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card