Yes it shows the numbers fly off, but you can often miss them. I was thinking if the entire territory flashed on and off, it immediately brings your attention to where things are happening.
Also, maybe an arrow could be made to move across two territories when one is taken over by another - Im just thinking of ways the map could be more informative and express the action taking place more clearly so that even newbies can follow exactly whats going on.
It would be nice to do things like that, but with a large variety of maps, it would take a lot of time to get right.
Incidentally, I tried the "colour blind" setting but didn't notice any difference - what does this actually change?
It adds tooltips when hovering over territories.
Is there no way around this at all?
We would have to change the way it is currently implemented, since we would have to store the rolls on the server (at least temporarily). I don't think it is worth it at the current time, but we do have longer term plans to change how the interactions with the server work and then this would be a lot easier. So it is probably something we would wait with until such a time.
Yes that would help, Im guessing you could always try a few new things and if they dont work, can easily change things back?
Would it be possible to maybe have different shapes too - have squares and triangles in addition to the circle?
Players could choose both the colour and shape they want - also perhaps have an option that remembers what colour/shape you chose previously and save it as default to make joining new games quicker?
Definitely something we can experiment with. I'd rather not start with different shapes as well, because that would become too busy. People would get confused what the different shapes mean, and it is also a lot harder to get everything looking right if there are different options. All in all I don't think it adds much to the site.
Regarding saving the colour you chose previously: we probably will implement some sort of "colour preference list" so that when joining it will automatically picks the highest colour on that list.
Could you have layout "presets" for say 3 different screen sizes - small, medium and large for example? I play on my PC with a large screen, like probably many people do, so there is plenty of room that could be utilised
As I explained, we would have to actually make those layouts, and there are many areas of the site that need the attention more, but I definitely want to look at this at some point, since we have lots of plans to make the game page better.
In fact, would it be possible to have something like customisable boxes which we could resize and place where we want on the screen - so a box for the map, another for chat, another for the log, another for the players, even being able to customise the header at the top etc?
We probably can't spare the time to implement something quite as complicated as this.
6) Would it be possible to watch other people play as a spectator - cool way to learn tips and tricks from the pros
You can open up any active game and just watch them. Is there a specific feature you are missing?
7) Is there a way to make Inviting people easier - instead of typing in their name, could there be a drop-down list of all the available people online at that time? Maybe even a filter system so you can pick people who are of a certain skill, or location, or not playing another game already?
Also,, could invites be sent directly from the "Whos Online" section by using a right-click or something?
On the box that you can see when you are in a pending game there is a link to the "invite" page. See the yellow link below:
If you click that, you get to a page where you can send invites to all players currently online. Is that what you are looking for?
8) There is already a filter in the Lobby section - could a few more filter criterias be added like the map being played, number of players in the game, rating level etc
Also could the filter settings be remembered so you don't need to keep repeating your choices every time you log on?
I am not sure about the remembering, but we are definitely working on adding more of these criteria!
[quote]Yes it shows the numbers fly off, but you can often miss them. I was thinking if the entire territory flashed on and off, it immediately brings your attention to where things are happening.
Also, maybe an arrow could be made to move across two territories when one is taken over by another - Im just thinking of ways the map could be more informative and express the action taking place more clearly so that even newbies can follow exactly whats going on.[/quote]
It would be nice to do things like that, but with a large variety of maps, it would take a lot of time to get right.
[quote]Incidentally, I tried the "colour blind" setting but didn't notice any difference - what does this actually change? [/quote]
It adds tooltips when hovering over territories.
[quote]Is there no way around this at all?[/quote]
We would have to change the way it is currently implemented, since we would have to store the rolls on the server (at least temporarily). I don't think it is worth it at the current time, but we do have longer term plans to change how the interactions with the server work and then this would be a lot easier. So it is probably something we would wait with until such a time.
[quote]Yes that would help, Im guessing you could always try a few new things and if they dont work, can easily change things back?
Would it be possible to maybe have different shapes too - have squares and triangles in addition to the circle?
Players could choose both the colour and shape they want - also perhaps have an option that remembers what colour/shape you chose previously and save it as default to make joining new games quicker?[/quote]
Definitely something we can experiment with. I'd rather not start with different shapes as well, because that would become too busy. People would get confused what the different shapes mean, and it is also a lot harder to get everything looking right if there are different options. All in all I don't think it adds much to the site.
Regarding saving the colour you chose previously: we probably will implement some sort of "colour preference list" so that when joining it will automatically picks the highest colour on that list.
[quote]Could you have layout "presets" for say 3 different screen sizes - small, medium and large for example? I play on my PC with a large screen, like probably many people do, so there is plenty of room that could be utilised[/quote]
As I explained, we would have to actually make those layouts, and there are many areas of the site that need the attention more, but I definitely want to look at this at some point, since we have lots of plans to make the game page better.
[quote]In fact, would it be possible to have something like customisable boxes which we could resize and place where we want on the screen - so a box for the map, another for chat, another for the log, another for the players, even being able to customise the header at the top etc?[/quote]
We probably can't spare the time to implement something quite as complicated as this.
[quote]6) Would it be possible to watch other people play as a spectator - cool way to learn tips and tricks from the pros[/quote]
You can open up any active game and just watch them. Is there a specific feature you are missing?
[quote]7) Is there a way to make Inviting people easier - instead of typing in their name, could there be a drop-down list of all the available people online at that time? Maybe even a filter system so you can pick people who are of a certain skill, or location, or not playing another game already?
Also,, could invites be sent directly from the "Whos Online" section by using a right-click or something?[/quote]
On the box that you can see when you are in a pending game there is a link to the "invite" page. See the yellow link below:
[img]http://i.imgur.com/lviruUa.png[/img]
If you click that, you get to a page where you can send invites to all players currently online. Is that what you are looking for?
[quote]8) There is already a filter in the Lobby section - could a few more filter criterias be added like the map being played, number of players in the game, rating level etc
Also could the filter settings be remembered so you don't need to keep repeating your choices every time you log on? [/quote]
I am not sure about the remembering, but we are definitely working on adding more of these criteria!