It looks good in general. I like the text. I couldn't make a better wall, so I already like it.
Are you sure there will be enough room for the mini-map / legend? There is very little white space on this map. I would prefer to see more ocean, if anything just to break up the shear amount of visible land.
The river seems a bit bright in some parts, much contrast to the ocean. It's actually the brightest thing on the map, which draws the eyes to it. The eyes shouldn't be drawn to an impassible more than the rest of the map.
The dotted lines are not very visible. It took me a while to realize there were any. The size and outline are probably fine, but the lines themselves could be darker.
Because of the large chunks of land that are all the same color (not exactly the same because of texture, but not different enough with the current texture) I would advise using less deep colors. So, for example, if you used 255 R, 0 B, 0 G, I'd increase the B and G to at least 31 and test lowering R as low as 232. Or otherwise mess around with the color. A quick fix would be to add an overall gradient shading layer.
Taiwan's color (probably because the circle covers almost all of it), seems different than the rest of the light green region. The light green region is very far away from Taiwan, I'm surprised you didn't include it in the red region.
Japan is much larger than Korea (though not fully shown on the map), but only receives one territory. If combined with the point I make just above, you could consider giving Japan mainland one territory and the smaller island another. Then that region would be as large as if it had Taiwan. But, I also haven't completely looked over game play yet.
I wouldn't worry about Mongolia / Russia splitting, it seems to make more game play sense on this map to have them in the regions you set them in.
It looks good in general. I like the text. I couldn't make a better wall, so I already like it.
Are you sure there will be enough room for the mini-map / legend? There is very little white space on this map. I would prefer to see more ocean, if anything just to break up the shear amount of visible land.
The river seems a bit bright in some parts, much contrast to the ocean. It's actually the brightest thing on the map, which draws the eyes to it. The eyes shouldn't be drawn to an impassible more than the rest of the map.
The dotted lines are not very visible. It took me a while to realize there were any. The size and outline are probably fine, but the lines themselves could be darker.
Because of the large chunks of land that are all the same color (not exactly the same because of texture, but not different enough with the current texture) I would advise using less deep colors. So, for example, if you used 255 R, 0 B, 0 G, I'd increase the B and G to at least 31 and test lowering R as low as 232. Or otherwise mess around with the color. A quick fix would be to add an overall gradient shading layer.
Taiwan's color (probably because the circle covers almost all of it), seems different than the rest of the light green region. The light green region is very far away from Taiwan, I'm surprised you didn't include it in the red region.
Japan is much larger than Korea (though not fully shown on the map), but only receives one territory. If combined with the point I make just above, you could consider giving Japan mainland one territory and the smaller island another. Then that region would be as large as if it had Taiwan. But, I also haven't completely looked over game play yet.
I wouldn't worry about Mongolia / Russia splitting, it seems to make more game play sense on this map to have them in the regions you set them in.