I think that you don't need the arrow on the mini-map for Bryon Sound. But you could move the text right 3-4 pixels. If you plan to keep it though, I'd suggest not having it bend, I half think it's pointing at the green region. The arrow on Concordia should probably stay.
If the text for North Arm territory were placed where the arrow was, you shouldn't need the arrow.
Sometimes Small Islands look better with smaller outlines than are used on the continent or territory boundaries. Sometimes, they don't. If it's not a time consuming task, you could try to reduce their outline by a pixel or by two half pixels, or so. If it takes more than 5 minutes, it's probably not worth the time though. And, as I said, it may not look better, just something you could try if you were up to it.
The water is very hard on the eyes as a dark blue and light blue only. Eyes try to adjust to darkness or lightness, but have trouble adjusting to both at the same time. I didn't say anything before, I just assumed that you hadn't finished the water yet. The layer you have needs some texture, or shading at least.
The yellow region seems a bit too neon. It stands out among all the other region colors as the brightest and draws your eye to it instead of blending in with the rest of the regions. Eyes at rest on the map should settle on the center, and not immediately notice anything. (The title can be an exception to this, and I wouldn't recommend changing it.)
The brightness seems higher on the minimap than the rest of the map, including the text. I like the word text on the minimap better than on the rest of the map, however it may not work well on the rest of the map as it may effect the look and feel too much. The brightness of the regions of the minimap seems too high. I have to squint to see anything on it. Also, the glow on the numbers on the minimap in combination with the regions being so bright is hard to see.
I think that you don't need the arrow on the mini-map for Bryon Sound. But you could move the text right 3-4 pixels. If you plan to keep it though, I'd suggest not having it bend, I half think it's pointing at the green region. The arrow on Concordia should probably stay.
If the text for North Arm territory were placed where the arrow was, you shouldn't need the arrow.
Sometimes Small Islands look better with smaller outlines than are used on the continent or territory boundaries. Sometimes, they don't. If it's not a time consuming task, you could try to reduce their outline by a pixel or by two half pixels, or so. If it takes more than 5 minutes, it's probably not worth the time though. And, as I said, it may not look better, just something you could try if you were up to it.
The water is very hard on the eyes as a dark blue and light blue only. Eyes try to adjust to darkness or lightness, but have trouble adjusting to both at the same time. I didn't say anything before, I just assumed that you hadn't finished the water yet. The layer you have needs some texture, or shading at least.
The yellow region seems a bit too neon. It stands out among all the other region colors as the brightest and draws your eye to it instead of blending in with the rest of the regions. Eyes at rest on the map should settle on the center, and not immediately notice anything. (The title can be an exception to this, and I wouldn't recommend changing it.)
The brightness seems higher on the minimap than the rest of the map, including the text. I like the word text on the minimap better than on the rest of the map, however it may not work well on the rest of the map as it may effect the look and feel too much. The brightness of the regions of the minimap seems too high. I have to squint to see anything on it. Also, the glow on the numbers on the minimap in combination with the regions being so bright is hard to see.