Make Dominating 12 look and function better!
  • 336 posts
  • Page 23 of 23
sfclimbers wrote:
I'll have to wait for it again. But, if I recall correctly, everything looks correct, with respect to showing the number of forces to move ( zero on the left, slider all the way to the right for 'move all' ). Only problem is that it's the settings of the previous move again, thereby effectively moving none.
kwikool wrote:
i know this has probably been said but......until the NEW UI is finished  and working correctly can we move the END TURN button away from the attacking buttons it is too easy when you are trying to attack someone under the gun by the timer to accidently hit end turn when it is not your intention.....simply moving it away from the attack button would greatly help this issue
Cireon wrote:
The new UI is finished and working correctly. Just enable the beta UI setting in your account settings. It will probably be made the default soon.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
Cireon wrote:
The new interface is now enabled for everyone.

For those who opted in the interface beta: the setting will keep existing, and may be reused to test other new UI updates in the future. Thanks for all the feedback while testing, I hope you all like it :)
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
sfclimbers wrote:
Has the new UI since been turned off as default? When I disabled the beta setting, it reverted to the old UI.
Cireon wrote:
I was under the impression that only the new UI was enabled, but I can take another look.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card