Make Dominating 12 look and function better!
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  • Page 16 of 16
Cireon wrote:
The following changes have been made:

  • The interface is now draggable. Note that the position is not stored between different opens of the interface right now.
  • Some extra space has been added below the slider. I hesitate to add much more since it's already making the interface a bit bulky. I am open for suggestions to improve potential misclicking behaviour.
  • Small style fixes: remove the border from the slider, increase the z-index, and more.

Thanks for the feedback so far. Let me know what you think of the changes!
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
dough_boy wrote:
One thing that "irks" me is that you have the "buttons" with an href of "#". When you click this if you are down the screen it scrolls the map to the top.
Cireon wrote:
Hmm that means the event doesn't return false. I'll look into it.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
dough_boy wrote:
When you hit back to attack phase it doesn't automatically close the interface.