Hood TownTokens to be won.
18 players
4
Mafia 10,000 tokens each if win.
4
Neutral Jester 10,000. Executioner 10,000. Guardian Angel 10,000. Serial Killer 30,000.
10
Town 3000 each, surviving Town members 10,000 if win.
*Tokens awarded when the game is over. You might need to remind me @Hoodlum2 Phases. Day & Night (24 hours - Lunch time 1200 server time / suits me best. It's 10pm for me)
Day Phase - Talk in forum, or private chat. (
DO NOT include the moderator! also,
DO NOT copy paste roles/timestamps/messages )
Night Phase - No forum chat, no private chat (except Mafia). Submit your actions.
Everyone has a unique action. Check your role and action from the spoilers
.
You can
Vote,
No Vote or abstain (which is not participating in a lynch vote). Abstaining 2 successive days will be considered inactivity and result in a mod-kill.
HOW TO VOTEVoting/Lynching/Lunching. - use whatever term. either accepted.
(
**Pay Attention**) All Votes will be sent anonymously to the moderator through your Role PM. Change your mind as often as you like, up until deadline. The moderator will take the most recent vote.
An hour before deadline is called
FINAL HOUR. FINAL HOUR will be announced as well as an update of how many votes are on someone. (who voted will remain anonymous).
FINAL HOUR
eg:
Anaxagore: 4 votes
elysium5: 1 votes
2ofClubs: 3 votes
Rockbert: 1 votes
The players with votes on them will stand trial for conspiracy against Town. You can no longer vote/lynch/lunch for anyone else who isn't on trial. You can not vote for yourself.
In the final hour. The accused have the opportunity to give a defence argument (in forum) while the rest of Towns continue to vote, ONLY for the ones standing trial. No new candidates.
A draw will result in a No Lynch for the day.
If there is no change of vote in the Final Hour from a player, their original vote is counted on whom they originally voted for
The results of who voted will be displayed after the Final Verdict.
eg: FINAL VERDICT
Anaxagore: 2 votes - elysium5, Rockbert
2ofClubs: 1 votes - Anaxagore
elysium5: 7 votes - jkl3699, ThickTalon, Bluegoetz, Madagascarter, Abs, pdorward17, Ryomyr
Rockbert: 0 votes
elysium5 was lynched, He was the Jester.
"The jester will get his revenge from the grave!". It is Night 2
*The Jester successfully won his game. He can no longer chat in the game, but he can be persuaded in the dead chat, who to haunt kill, from those who voted him out. (jkl3699, ThickTalon, Bluegoetz, Madagascarter, Abs, pdorward17, Ryomyr )
100% viewAll instructions are explained in the roles. All roles are open, there are no hidden roles.
When receiving your role it will just say. You are the
?. eg: You are the
Godfather.
There can be more than one winner. eg: the Jester who has to get himself lynched wins his game, but the game is not over until all winning possibilities are played out.
Godfather - Choose who to kill at Night. You have
Basic Defense and
Detection Immunity.
Framer - Choose one person to frame each Night. A
Sheriff will see the target as suspicious, and an
Investigator will get false roles. Frames last until the Framed player is investigated or interrogated.
Consort - Distract someone each Night. You prevent them from using their Night ability. Distracting a
Serial Killer, will force them to attack you instead of his intended target. Distracting a
Veteran on Alert, will force them to attack you.
Consigliere - Check a person each Night for their exact role.
If the
Godfather dies, the
Framer ,
Consort or
Consigliere in that order replaces his role.
Mafia win when town and neutrals are eliminated. Mafia will know of each other and co-ordinate their actionsSerial Killer - Choose to attack a player each Night, dealing a
Basic Attack against them or Choose to go on Alert. Going on Alert means you can deal a
Powerful Attack to anyone that visits you. You have
Basic Defense and
Detection Immunity. You can only go on Alert once.
You will automatically attack any player who Distracts you during the Night instead of your original intended target. You win if you survive till the end.
Jester - You win if you are lynched during the Day, and you can only win by doing so. Upon being lynched, all players in the game will see the message "The
Jester will get his revenge from the grave!".
If you are killed during the Night (any way other than by lynching), you automatically lose the game.
If you survive until the end of the game, you lose.
You can choose to Haunt one of the players that lynched you during the Day. That Night they will die. Haunting is
a Powerful Attack.
Guardian Angel - You will receive a target at the start of the game. You can protect your target twice the entire game, giving them temporary Powerful Defense. You can still protect your target even if you are dead. Protecting your target prevents them from being killed that Night or lynched the next Day.
Keep your target alive for the whole game to win.
If your target dies during the Night, you will turn into a
Townie with no action.
Executioner - You will receive a target at the start of the game. Kill your target via lynching to win. Your target will be a
Town member. You have
Basic Defense.You must lynch your target while being alive.
If your target dies during the Night, you will turn into a
Jester.
A Neutral wins their game when they complete their mission.Jailor - Choose to jail somebody each Day. You can choose to execute them, dealing a
Powerful Attack to the target. Executing a
Townie will result in you losing your execution ability.
Your prisoner gains
Powerful Defense, and has all actions against him blocked, and will be roleblocked that Night.
A Jailed target will receive the following messageJailor asks: "What is your role?".
What would you like me to tell the jailor who may choose to execute you?
25 word message.
Veteran - Choose to go on Alert at Night. When on Alert, you will deal a
Powerful Attack to all your visitors. Going on Alert grants you Powerful Defense. You cannot be roleblocked. You have three Alerts.
Vigilante - Choose to take justice into your own hands and shoot someone. Shooting anyone will deal a
Powerful Attack to them, but you cannot shoot someone on the first Night. If you shoot a
Townie, you will commit suicide the next Night out of guilt. You have three shots.
Sheriff - You may choose to interrogate someone each Night, checking them for suspicious activity.
You will know if your target is "suspicious" or "innocent".
Roles with
Detection Immunity, notably the
Godfather, will display as "innocent".
Anyone who has been Framed will show up as suspicious. The Mayor will also receive your results.
Investigator - When investigating someone, the
Investigator receives a message which includes 3 possible roles that your target is.
Doctor - You may choose a target to heal each Night. You will heal all attacks on your target giving them
Basic Defense. You have 1 self heal.
Psychic - On odd-numbered Nights, you will get three names, at least one of which is evil. On even-numbered Nights, you will get two names, at least one of which is good.
If you are jailed or distracted, you will not receive a vision.
Mayor - Your vote counts as two as you manipulate the votes by choosing a target at night to steal their vote the next day. You cannot be roleblocked. You also receive the Sherrifs interrogation results.
Retributionist - Raise a dead
Townie each Night just for the Night to use their ability on another player. You can not be framed. Their ability includes their vote or extra votes that can be used for the next day.
Lookout - You may watch a Suburb Watch tower each Night to see who leaves and who visits.
Check MAP in storyline spoiler. Your results will be revealed anonymously and automatically in the morning news if you choose them to be published.
Town wins, when they eliminate mafia and neutrals.BASIC GAME MECHANICSBasic Defense. = Defense against
Basic Attack from
Serial Killer or
Mafia. Doesn't defend against a
Powerful Attack.
An attacker will receive the message
"Your target could not be killed last night"You will receive the message
"You were targeted last night"Powerful Defense. = Can not be killed, can not be roleblocked. Defends against a
Powerful Attack.
An attacker will receive the message
"Your target could not be killed last night"You will receive the message
"You were targeted last night"Basic Attack. = Is an attack from the
Godfather,
Serial Killer and
Vigilante. Can't kill
Basic Defense.
Powerful Attack. = Can kill
Basic Defense.
Detection Immunity. You will appear innocent to a
Sheriff. The
Investigator will get false roles.
Action results will be given in the new
DAY phase.
With your
NIGHT actions you also get to write a
LAST WILL (update that will each night). Your
LAST WILL is found on your dead body and can be used to help your faction out. Only your last updated
WILL will be read (when dead). Keep the
WILL short and simple.
EG:
"Night 1, Hoodlum = suspicious!"
"Night 2, elysium5 = innocent!"Similarly, The Serial Killer and The Godfather can write a
DEATHNOTE which can be used to taunt or even help town find the other bad guys as a tactic or whatever.
EG:
"
GG You're dead!!! regards. Serial Killer" or "
I couldn't Kill Hoody, defence too strong. Must be Serial Killer!"
[b][size=24] Hood Town[/size][/b]
[img]https://mapconquest.com/images/grimgames/reaper.png[/img]
Tokens to be won.
18 players
4 [b][color=red]Mafia[/color][/b]
10,000 tokens each if win.
4 [b][color=blue]Neutral[/color][/b]
Jester 10,000. Executioner 10,000. Guardian Angel 10,000. Serial Killer 30,000.
10 [b][color=green]Town[/color][/b]
3000 each, surviving Town members 10,000 if win.
[i]*Tokens awarded when the game is over. You might need to remind me @@Hoodlum[/i]
[b]2 Phases. Day & Night[/b] (24 hours - Lunch time 1200 server time / suits me best. It's 10pm for me)
[b]Day Phase[/b] - Talk in forum, or private chat. ([b]DO NOT include the moderator![/b] also, [b]DO NOT copy paste roles/timestamps/messages[/b] )
[b]Night Phase[/b] - No forum chat, no private chat (except Mafia). Submit your actions.
Everyone has a unique action. Check your role and action from the spoilers
.
You can [b]Vote[/b], [b]No Vote[/b] or abstain (which is not participating in a lynch vote). Abstaining 2 successive days will be considered inactivity and result in a mod-kill.
[b]HOW TO VOTE[/b]
Voting/Lynching/Lunching. - use whatever term. either accepted.
([b]**Pay Attention**[/b]) All Votes will be sent anonymously to the moderator through your Role PM. Change your mind as often as you like, up until deadline. The moderator will take the most recent vote.
An hour before deadline is called [b]FINAL HOUR[/b]. FINAL HOUR will be announced as well as an update of how many votes are on someone. (who voted will remain anonymous).
[spoiler=Voting Example]
[b]FINAL HOUR[/b]
eg:
Anaxagore: 4 votes
elysium5: 1 votes
2ofClubs: 3 votes
Rockbert: 1 votes
The players with votes on them will stand trial for conspiracy against Town. [b]You can no longer vote/lynch/lunch for anyone else who isn't on trial[/b]. You can not vote for yourself.
In the final hour. The accused have the opportunity to give a defence argument (in forum) while the rest of Towns continue to vote, [b]ONLY[/b] for the ones standing trial. [i]No new candidates.[/i]
[i]A draw will result in a No Lynch for the day.[/i]
[i]If there is no change of vote in the Final Hour from a player, their original vote is counted on whom they originally voted for[/i]
The results of who voted will be displayed after the [b]Final Verdict[/b].
eg: [b]FINAL VERDICT[/b]
Anaxagore: 2 votes - elysium5, Rockbert
2ofClubs: 1 votes - Anaxagore
elysium5: 7 votes - jkl3699, ThickTalon, Bluegoetz, Madagascarter, Abs, pdorward17, Ryomyr
Rockbert: 0 votes
[b]elysium5[/b] was lynched, He was the [color=blue][b]Jester[/b][/color].
[color=blue][i]"The jester will get his revenge from the grave!".[/i][/color] It is [b]Night 2[/b]
*The Jester successfully won his game. He can no longer chat in the game, but he can be persuaded in the dead chat, who to [b][i]haunt[/i][/b] kill, from those who voted him out. (jkl3699, ThickTalon, Bluegoetz, Madagascarter, Abs, pdorward17, Ryomyr )
[/spoiler]
[spoiler=MAP][img]https://mapconquest.com/images/grimgames/home.png[/img][/spoiler]
[url=https://mapconquest.com/images/grimgames/home.png]100% view[/url]
All instructions are explained in the roles. All roles are open, there are no hidden roles.
When receiving your role it will just say. You are the [b]?[/b]. eg: You are the [b]Godfather[/b].
There can be more than one winner. eg: the Jester who has to get himself lynched wins his game, but the game is not over until all winning possibilities are played out.
[spoiler=Mafia Roles]
[img]https://mapconquest.com/images/grimgames/godfather.png[/img]
[color=red][b]Godfather[/b][/color] - Choose who to kill at Night. You have [b]Basic Defense[/b] and [b]Detection Immunity[/b].
[img]https://mapconquest.com/images/grimgames/framer.png[/img]
[color=red][b]Framer[/b][/color] - Choose one person to frame each Night. A [color=green][b]Sheriff[/b][/color] will see the target as suspicious, and an [color=green][b]Investigator[/b][/color] will get false roles. Frames last until the Framed player is investigated or interrogated.
[img]https://mapconquest.com/images/grimgames/consort.png[/img]
[color=red][b]Consort[/b][/color] - Distract someone each Night. You prevent them from using their Night ability. Distracting a [b][color=blue]Serial Killer[/color][/b], will force them to attack you instead of his intended target. Distracting a [b][color=green]Veteran[/color][/b] on Alert, will force them to attack you.
[img]https://mapconquest.com/images/grimgames/consigliere.png[/img]
[color=red][b]Consigliere[/b][/color] - Check a person each Night for their exact role.
If the [color=red][b]Godfather[/b][/color] dies, the [color=red][b]Framer[/b][/color] , [color=red][b]Consort[/b][/color] or [color=red][b]Consigliere[/b][/color] in that order replaces his role.
[/spoiler]
[color=red][i]Mafia win when town and neutrals are eliminated. Mafia will know of each other and co-ordinate their actions[/i][/color]
[spoiler=Neutral Roles]
[img]https://mapconquest.com/images/grimgames/serialkiller.png[/img]
[color=blue][b]Serial Killer[/b][/color] - Choose to attack a player each Night, dealing a [b]Basic Attack[/b] against them or Choose to go on Alert. Going on Alert means you can deal a [b]Powerful Attack[/b] to anyone that visits you. You have [b]Basic Defense[/b] and [b]Detection Immunity[/b]. You can only go on Alert once.
You will automatically attack any player who Distracts you during the Night instead of your original intended target. You win if you survive till the end.
[img]https://mapconquest.com/images/grimgames/jester.png[/img]
[color=blue][b]Jester[/b][/color] - You win if you are lynched during the Day, and you can only win by doing so. Upon being lynched, all players in the game will see the message "The [b][color=blue]Jester[/color][/b] will get his revenge from the grave!".
If you are killed during the Night (any way other than by lynching), you automatically lose the game.
If you survive until the end of the game, you lose.
You can choose to Haunt one of the players that lynched you during the Day. That Night they will die. Haunting is [b]a Powerful Attack[/b].
[img]https://mapconquest.com/images/grimgames/guardianangel.png[/img]
[color=blue][b]Guardian Angel[/b][/color] - You will receive a target at the start of the game. You can protect your target twice the entire game, giving them temporary Powerful Defense. You can still protect your target even if you are dead. Protecting your target prevents them from being killed that Night or lynched the next Day.
Keep your target alive for the whole game to win.
If your target dies during the Night, you will turn into a [color=green][i]Townie[/i][/color] with no action.
[img]https://mapconquest.com/images/grimgames/executioner.png[/img]
[color=blue][b]Executioner[/b][/color] - You will receive a target at the start of the game. Kill your target via lynching to win. Your target will be a [b][color=green]Town[/color][/b] member. You have [b]Basic Defense.[/b]
You must lynch your target while being alive.
If your target dies during the Night, you will turn into a [b][color=blue]Jester[/color][/b].
[/spoiler]
[color=blue][i]A Neutral wins their game when they complete their mission.[/i][/color]
[spoiler=Town Roles]
[img]https://mapconquest.com/images/grimgames/jailor.png[/img]
[color=green][b]Jailor[/b][/color] - Choose to jail somebody each Day. You can choose to execute them, dealing a [b]Powerful Attack[/b] to the target. Executing a [color=green][i]Townie[/i][/color] will result in you losing your execution ability.
Your prisoner gains [b]Powerful Defense[/b], and has all actions against him blocked, and will be roleblocked that Night.
[b]A Jailed target will receive the following message[/b]
[quote]Jailor asks: "What is your role?".
What would you like me to tell the jailor who may choose to execute you?
25 word message.[/quote]
[img]https://mapconquest.com/images/grimgames/veteran.png[/img]
[color=green][b]Veteran[/b][/color] - Choose to go on Alert at Night. When on Alert, you will deal a [b]Powerful Attack[/b] to all your visitors. Going on Alert grants you Powerful Defense. You cannot be roleblocked. You have three Alerts.
[img]https://mapconquest.com/images/grimgames/vigilante.png[/img]
[color=green][b]Vigilante[/b][/color] - Choose to take justice into your own hands and shoot someone. Shooting anyone will deal a [b]Powerful Attack[/b] to them, but you cannot shoot someone on the first Night. If you shoot a [color=green][i]Townie[/i][/color], you will commit suicide the next Night out of guilt. You have three shots.
[img]https://mapconquest.com/images/grimgames/sheriff.png[/img]
[color=green][b]Sheriff[/b][/color] - You may choose to interrogate someone each Night, checking them for suspicious activity.
You will know if your target is "suspicious" or "innocent".
Roles with [b]Detection Immunity[/b], notably the [color=red][b]Godfather[/b][/color], will display as "innocent".
Anyone who has been Framed will show up as suspicious. The Mayor will also receive your results.
[img]https://mapconquest.com/images/grimgames/investigator.png[/img]
[color=green][b]Investigator[/b][/color] - When investigating someone, the [color=green][b]Investigator[/b][/color] receives a message which includes 3 possible roles that your target is.
[img]https://mapconquest.com/images/grimgames/doctor.png[/img]
[color=green][b]Doctor[/b][/color] - You may choose a target to heal each Night. You will heal all attacks on your target giving them [b]Basic Defense[/b]. You have 1 self heal.
[img]https://mapconquest.com/images/grimgames/psychic.png[/img]
[color=green][b]Psychic[/b][/color] - On odd-numbered Nights, you will get three names, at least one of which is evil. On even-numbered Nights, you will get two names, at least one of which is good.
If you are jailed or distracted, you will not receive a vision.
[img]https://mapconquest.com/images/grimgames/mayor.png[/img]
[color=green][b]Mayor[/b][/color] - Your vote counts as two as you manipulate the votes by choosing a target at night to steal their vote the next day. You cannot be roleblocked. You also receive the Sherrifs interrogation results.
[img]https://mapconquest.com/images/grimgames/retributionist.png[/img]
[color=green][b]Retributionist[/b][/color] - Raise a dead [color=green][i]Townie[/i][/color] each Night just for the Night to use their ability on another player. You can not be framed. Their ability includes their vote or extra votes that can be used for the next day.
[img]https://mapconquest.com/images/grimgames/lookout.png[/img]
[color=green][b]Lookout[/b][/color] - You may watch a Suburb Watch tower each Night to see who leaves and who visits. [i]Check [b]MAP[/b] in storyline spoiler[/i]. Your results will be revealed anonymously and automatically in the morning news if you choose them to be published.
[/spoiler]
[color=green][i]Town wins, when they eliminate mafia and neutrals.[/i][/color]
[b]BASIC GAME MECHANICS[/b]
[b]Basic Defense.[/b] = Defense against [b]Basic Attack[/b] from [b][color=blue]Serial Killer[/color][/b] or [b][color=red]Mafia[/color][/b]. Doesn't defend against a [b]Powerful Attack[/b].
An attacker will receive the message [i]"Your target could not be killed last night"[/i]
You will receive the message [i]"You were targeted last night"[/i]
[b]Powerful Defense.[/b] = Can not be killed, can not be roleblocked. Defends against a [b]Powerful Attack[/b].
An attacker will receive the message [i]"Your target could not be killed last night"[/i]
You will receive the message [i]"You were targeted last night"[/i]
[b]Basic Attack.[/b] = Is an attack from the [color=red][b]Godfather[/b][/color], [color=blue][b]Serial Killer[/b][/color] and [color=green][b]Vigilante[/b][/color]. Can't kill [b]Basic Defense[/b].
[b]Powerful Attack.[/b] = Can kill [b]Basic Defense[/b].
[b]Detection Immunity.[/b] You will appear innocent to a [color=green][b]Sheriff[/b][/color]. The [color=green][b]Investigator[/b][/color] will get false roles.
Action results will be given in the new [b]DAY[/b] phase.
With your [b]NIGHT[/b] actions you also get to write a [b]LAST WILL[/b] (update that will each night). Your [b]LAST WILL[/b] is found on your dead body and can be used to help your faction out. Only your last updated [b]WILL[/b] will be read (when dead). Keep the [b]WILL[/b] short and simple.
[spoiler=Last Wills & Death Notes]EG:
[i]"Night 1, Hoodlum = suspicious!"
"Night 2, elysium5 = innocent!"[/i]
[img]https://mapconquest.com/images/grimgames/lw.png[/img]
Similarly, The Serial Killer and The Godfather can write a [b]DEATHNOTE[/b] which can be used to taunt or even help town find the other bad guys as a tactic or whatever.
EG:
"[i]GG You're dead!!! regards. Serial Killer[/i]" or "[i]I couldn't Kill Hoody, defence too strong. Must be Serial Killer![/i]"
[img]https://mapconquest.com/images/grimgames/dn.png[/img] [img]https://mapconquest.com/images/grimgames/dn2.png[/img][/spoiler]