orzhovboss
How is this helping anyone....like honestly. It just seems to be like this:
Player A decides to randomly lynch someone. Of course this would only be a good move for a DEA or Politician (or big risk taker). So Player B lynches Player A off of this. But that's still basically a random lynch, so Player C lynches Player B for the same logic Player B lynched Player A.
helps nobody
wait until you get something concrete.
Yeah. With so many split factions, the game fragments and the thread's primary purpose becomes to bandwagon or deceive, as opposed to traditional mafia vs town where thread communication is of vital importance. It's probably going to be similar to last game; I expect a "yeah I'm alright with lynching him" mentality.
[quote=orzhovboss]How is this helping anyone....like honestly. It just seems to be like this:
Player A decides to randomly lynch someone. Of course this would only be a good move for a DEA or Politician (or big risk taker). So Player B lynches Player A off of this. But that's still basically a random lynch, so Player C lynches Player B for the same logic Player B lynched Player A.
helps nobody
wait until you get something concrete.[/quote]
Yeah. With so many split factions, the game fragments and the thread's primary purpose becomes to bandwagon or deceive, as opposed to traditional mafia vs town where thread communication is of vital importance. It's probably going to be similar to last game; I expect a "yeah I'm alright with lynching him" mentality.
It is now
Day 8. Please submit your Lynch vote, as well as any Role-specific Day actions you wish to perform
(countdown).
Day Actions:• #LYNCH [player], #NO LYNCH, #ABSTAIN in forum thread.
• Role-specific actions (via PM with V98).