All are really balanced but 9, which is impossible to get more than 1 step on all caps. So the only balance I could think of was put the adjacent caps on a border, so if they do survive they get a bonus.
Otherwise, 9 player caps might just be disabled.
Special note: 4 and 8 player caps are exactly balanced
3, 5, 6, 7 are really close to perfect, but adjacent empty regions make them a bit off, and one 5 has 2 outs, where the other 4 have 3 outs.
6, 7, 8 can't take bonus without being blocked, but all have two outs exactly and 2 steps to next cap exactly.
[spoiler=Caps 2-6][img]www.bluemelon.com/photo/5153344.jpg[/img][/spoiler]
[spoiler=Caps 7-9][img]http://www.bluemelon.com/photo/5153345.jpg[/img][/spoiler]
All are really balanced but 9, which is impossible to get more than 1 step on all caps. So the only balance I could think of was put the adjacent caps on a border, so if they do survive they get a bonus.
Otherwise, 9 player caps might just be disabled.
Special note: 4 and 8 player caps are exactly balanced :)
3, 5, 6, 7 are really close to perfect, but adjacent empty regions make them a bit off, and one 5 has 2 outs, where the other 4 have 3 outs.
6, 7, 8 can't take bonus without being blocked, but all have two outs exactly and 2 steps to next cap exactly.