Ask the staff a question and you'll get an answer
  • 158 posts
  • Page 11 of 11
GriffinUcos wrote:
I asked this question because I misread the FAQs.

Attack phase......Battle Results.....Attackers can roll up to 3 dice. (My bold).

My reasoning was that there are times when even with a reasonable amount of force, I would still like to leave one of my opponents men on a territory, rather than take it. This especially usefull in FOG. Can led me to wonder if I had missed something.
"Gentlemen, when the enemy is committed to a mistake we must not interrupt him too soon."
Matty wrote:
Well, if you attack from a territory with only 2 troops on it, you'll attack with 1 die, not 3 (or 2). So that's why there's can there I guess.
"The true mind can weather all the lies and illusions without being lost. The true heart can touch the poison of hatred without being harmed. Since beginningless time, darkness thrives in the void, but always yields to purifying light." ~The Lionturtle
AlexCheckMate wrote:
How does the planning of LT games work, exactly?

I've got two examples here:

https://dominating12.com/game/945516
   03 Nov, 20:56:49   Valhalla joined the game.
  29 Oct, 09:00:05   The game was suspended automatically.
   26 Oct, 09:01:55   Hoodlum joined the game.
   09 Oct, 23:42:34   Riskk joined the game.
   29 Sep, 10:51:55   TP_knighty joined the game.
   28 Sep, 17:38:54   k0canada613 joined the game.
   28 Sep, 13:10:31   OldDogGen joined the game.
   28 Sep, 13:10:31   Game created.

https://dominating12.com/game/945519
   03 Nov, 20:10:46   Valhalla joined the game.
   26 Oct, 09:01:09   Hoodlum joined the game.
   09 Oct, 23:42:45   Riskk joined the game.
   08 Oct, 19:01:46   Clarke joined the game.
   29 Sep, 10:52:10   TP_knighty joined the game.
   28 Sep, 17:38:31   k0canada613 joined the game.
   28 Sep, 13:13:59   OldDogGen joined the game.
   28 Sep, 13:13:59   Game created.

They're created virtually on the same moment (afternoon of 28th of September), however, the first got automatically suspended, whereas the second didn't. Furthermore, although the game claims to be suspended, I can still join it (as did Valhalla).

When I go to my pending games: https://dominating12.com/gamelist/pending - I concluded that when a new game is created, it is given a timer of 29 days. Upon expiration, the game is cancelled (suspended?) => https://dominating12.com/game/952783
What causes the difference for the two games I linked up here^ And/or am I misinterpreting stuff? Why is the timer set for 29 days, yet does the first game not even get suspended till after those 29d, yet continue running? Just so many questions :<

-Alex
“Gravitation cannot be held responsible for people falling in love. How on earth can you explain in terms of chemistry and physics so important a biological phenomenon as first love? Put your hand on a stove for a minute and it seems like an hour. Sit with that special girl for an hour and it seems like a minute. That's relativity.”

― Albert Einstein
AlexCheckMate is online.
Hoodlum wrote:
i noticed i had a few draw mysterious draw games,..when i looked, i concluded it was just some long term pending games, which i restarted.
i believe pending games time out after 30 days.
Matty wrote:
If a game has no activity after 30 days, it's suspended (ended or paused - for d12 they are the same thing) somewhere in the night the next day (UTC timezone). You should always be able to rejoin paused (or ended, whatever) games.

The question then remains, what is 'no activity'? Well, I have no idea. The framework we use (laravel) should automatically update a 'last updated' timer whenever something interesting happends, and we use that to see if there was no activity.
If you join a game that should change that 'last updated' column (when I tested it it worked), so it shouldn't end untill 30 days after the last player joined or left.

Apparently there's sometimes something wrong with the last updated column not being set correctly anymore :S
Maybe we did an update after Clarke joined the game but before Riskk did that broke it?
"The true mind can weather all the lies and illusions without being lost. The true heart can touch the poison of hatred without being harmed. Since beginningless time, darkness thrives in the void, but always yields to purifying light." ~The Lionturtle
UltrasPlot wrote:
Are there any plans for an unrated option when creating games? If not, is "we just wanted to play for fun" a valid reason to request points be voided (assuming it was made clear in the lobby before the game started)?
Matty wrote:
Yes, plans are there, mostly for 'training newbies' purposes, but 'just for fun and trying stupid tactics' is also a good reason (though if you only play unrated games then maybe that's also not what we want :S).
It's not very high on the list though.

If you want that now, you can clearly state it in the game chat that the game is without rating and stuff, and then ask an admin (or me) to reverse it after it ended.
"The true mind can weather all the lies and illusions without being lost. The true heart can touch the poison of hatred without being harmed. Since beginningless time, darkness thrives in the void, but always yields to purifying light." ~The Lionturtle