I'm not ready to host at the moment but i just wrote down a scenario for a future game, in case someone wants to inspire from that.
It needs to be improved. I haven't really thought about the difficulty of it yet.
Also I would like to create a medium PM difficulty to fake for non towns (not sure you will understand).
LOST Mafia Game.
After a Malaysia Airline crash over the Pacific, a few survivors swam to the nearest island.
Luckily some suitcases from the plane including food and other stuff reached the beach.
After the first night, the group found Dough_boy, an American passenger of the flight with the throat cut. Some questions inevitably arised. Who did that? and why?
Are all the island inhabitants survivors of the plane accident? Do all the passengers really want to be rescued?
3 Factions:
-Plane survivors (Town)
-Secret inhabitants (Mafia)
-The 2 Lovers (have to kill everyone, can be both town, both mafia, or each in from a different faction, one suicides in his soul mate dies)
Each night, any player can either (one action only):
-sleep (you can’t message anyone while asleep, if you don’t sleep at night you will be sleeping during the day and won’t vote/talk)
-create 2 fake votes (secrets, no one will know until the deadline)
-shoot someone (there is only one revolver which will belong to the first who answers an enigma, if killed the gun comes back to the killer, if lynched to the first one who lynched).
-knife someone (only works if the target is asleep)
-poison someone (dies the following night)
-heal someone else (against knife attack or poison attack any of the two nights)
-tracks someone (see who he visits)
-seduce someone (distract)
-transport two people
-steal someone
You can stock votes and poison.
You can swap things.
You will know if you’ve been seduced.
You will know if you get poisoned.
You won’t know if you’ve been tracked.
You won’t know if you got transported.
I'm not ready to host at the moment but i just wrote down a scenario for a future game, in case someone wants to inspire from that.
It needs to be improved. I haven't really thought about the difficulty of it yet.
Also I would like to create a medium PM difficulty to fake for non towns (not sure you will understand).
[spoiler]
LOST Mafia Game.
After a Malaysia Airline crash over the Pacific, a few survivors swam to the nearest island.
Luckily some suitcases from the plane including food and other stuff reached the beach.
After the first night, the group found Dough_boy, an American passenger of the flight with the throat cut. Some questions inevitably arised. Who did that? and why?
Are all the island inhabitants survivors of the plane accident? Do all the passengers really want to be rescued?
3 Factions:
-Plane survivors (Town)
-Secret inhabitants (Mafia)
-The 2 Lovers (have to kill everyone, can be both town, both mafia, or each in from a different faction, one suicides in his soul mate dies)
Each night, any player can either (one action only):
-sleep (you can’t message anyone while asleep, if you don’t sleep at night you will be sleeping during the day and won’t vote/talk)
-create 2 fake votes (secrets, no one will know until the deadline)
-shoot someone (there is only one revolver which will belong to the first who answers an enigma, if killed the gun comes back to the killer, if lynched to the first one who lynched).
-knife someone (only works if the target is asleep)
-poison someone (dies the following night)
-heal someone else (against knife attack or poison attack any of the two nights)
-tracks someone (see who he visits)
-seduce someone (distract)
-transport two people
-steal someone
You can stock votes and poison.
You can swap things.
You will know if you’ve been seduced.
You will know if you get poisoned.
You won’t know if you’ve been tracked.
You won’t know if you got transported.
[/spoiler]