I have read all the bonus proposals and border suggestions since the last upload of the map and I have made the changes according to the general discussion.
First let me say, cbt711 it is good to talk and work with you again and the opinions and suggestions of all who comment here are highly valued and well considered. p.s. I hear the Solar System was a success, I am so relieved.
I took into account naathim's suggestion of an extra border and made it happen on version 4, along with a mini map with bonuses considered by the suggestions.
I then returned here to add it to this post and saw that a couple of other suggestions and observations were posted, so I returned to photoshop and did further amendments. In making this version 4, I was already aware of the double lining and overspill of outlines and fill colour and spent the vast amount of time on this to make the map crisp, which was also an observation PsymonStark posted above. I also realised the battle you were all having with the bonuses and territories so I intended to put this version up and debate what could be done to solve them.
I took on board cbt711's suggestions of territories & colour and although not touched the left brown region territories yet due to a border being added, I think I solved the overcrowding of the upper blue region with the removal of 1 territory and adding it to the middle pink region as was suggested. I also made the colours of the territories as bright / vibrant as currently possible whilst having to drop the opacity enough to see the real land texture on the layer below. I played with this opacity a lot and for every increase in colour vibrancy, I got a decrease in texture clarity. If I come up with a better way to use this type of texture, I will increase the region colour vibrancy further, but there is a limit to when it becomes glaring and overwhelming, plus interfering with the circle colours. I also changed the colour of the right hand green region as the two large green regions made the map too much of one colour.
Below are the three versions 3, 4 & 5, so you can see the difference in the amendments you all requested as they progressed tonight. Let me know if there are still gameplay issues with territories / borders / bonuses and if the colours and crispness are now acceptable to personal tastes and which you'd expect to see when playing a map? They will open in new windows:
http://www.the-inkstore.co.uk/frame/Melee%20Textured%203.jpghttp://www.the-inkstore.co.uk/frame/Melee%20Textured%204.jpghttp://www.the-inkstore.co.uk/frame/Melee%20Textured%205.jpg
I have read all the bonus proposals and border suggestions since the last upload of the map and I have made the changes according to the general discussion.
First let me say, cbt711 it is good to talk and work with you again and the opinions and suggestions of all who comment here are highly valued and well considered. p.s. I hear the Solar System was a success, I am so relieved.
I took into account naathim's suggestion of an extra border and made it happen on version 4, along with a mini map with bonuses considered by the suggestions.
I then returned here to add it to this post and saw that a couple of other suggestions and observations were posted, so I returned to photoshop and did further amendments. In making this version 4, I was already aware of the double lining and overspill of outlines and fill colour and spent the vast amount of time on this to make the map crisp, which was also an observation PsymonStark posted above. I also realised the battle you were all having with the bonuses and territories so I intended to put this version up and debate what could be done to solve them.
I took on board cbt711's suggestions of territories & colour and although not touched the left brown region territories yet due to a border being added, I think I solved the overcrowding of the upper blue region with the removal of 1 territory and adding it to the middle pink region as was suggested. I also made the colours of the territories as bright / vibrant as currently possible whilst having to drop the opacity enough to see the real land texture on the layer below. I played with this opacity a lot and for every increase in colour vibrancy, I got a decrease in texture clarity. If I come up with a better way to use this type of texture, I will increase the region colour vibrancy further, but there is a limit to when it becomes glaring and overwhelming, plus interfering with the circle colours. I also changed the colour of the right hand green region as the two large green regions made the map too much of one colour.
Below are the three versions 3, 4 & 5, so you can see the difference in the amendments you all requested as they progressed tonight. Let me know if there are still gameplay issues with territories / borders / bonuses and if the colours and crispness are now acceptable to personal tastes and which you'd expect to see when playing a map? They will open in new windows:
http://www.the-inkstore.co.uk/frame/Melee%20Textured%203.jpg
http://www.the-inkstore.co.uk/frame/Melee%20Textured%204.jpg
http://www.the-inkstore.co.uk/frame/Melee%20Textured%205.jpg
Hyd yn oed er fy mod Cymraeg , dim ond yn siarad Saesneg, felly yr wyf yn gobeithio y bydd y cyfieithu yn gywir.