I will look into dragging the box, though whether that can work depends on what dragging on the slider does. I am not sure about pinning the box either. It's fairly easy to make that work, but then it would reset every time you leave or refresh the page and I don't think that's the behaviour people expect. Making the location persist between refreshes is a lot more work from the technical perspective, plus I have no idea how that would work with different sized maps. What exactly are we looking for in this pinning feature? Maybe we can use that to decide how it should work and of that is feasible from a technical standpoint.
slackbatter: I agree that placement issues are something we want to prevent from happening, though I haven't really had issues with it myself. I can add some extra whitespace around the elements, but there is only so much space we can add before we make the box too big to be useful. I'll add some margins though and we can see if that's enough.
Hoodlum: glad to hear that! We are indeed planning to also move the attack process to a similar pop-up, but since UI for that is different we'll first have to have another think of how that would look.
I will look into dragging the box, though whether that can work depends on what dragging on the slider does. I am not sure about pinning the box either. It's fairly easy to make that work, but then it would reset every time you leave or refresh the page and I don't think that's the behaviour people expect. Making the location persist between refreshes is a lot more work from the technical perspective, plus I have no idea how that would work with different sized maps. What exactly are we looking for in this pinning feature? Maybe we can use that to decide how it should work and of that is feasible from a technical standpoint.
slackbatter: I agree that placement issues are something we want to prevent from happening, though I haven't really had issues with it myself. I can add some extra whitespace around the elements, but there is only so much space we can add before we make the box too big to be useful. I'll add some margins though and we can see if that's enough.
Hoodlum: glad to hear that! We are indeed planning to also move the attack process to a similar pop-up, but since UI for that is different we'll first have to have another think of how that would look.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card