1.Yes, all players would have to re-buy there battle points with tokens once they were needed, i was using 150 as an example, it could be anything you wanted. I cant see how any one would have zero battle points with zero tokens, the math is not there. If you gain 20 tokens a game win or lose, but at worst lose 3, 4, or 5 battle points--you would have to lose 20 straight games(if lost 5 battle points per game)but at the same time gain how many tokens?? 20x20=400. If a rebuy of 150 battle points was 75 tokens there would be lots to spare, not to mention it's the players point management that comes into play.
2.I understand what your saying about the CC point system--i was just trying to think of away to incorporate both. In my opinion only, i think all these dice strategy games over emphasize skill anyways. What i mean is more often than not, the dice play a huge factor in what happens, we all been the beneficiary of this as well fallen victim to it as well. If a new player is trying to get used to a game a lose 4 of 5 and realize they need to beat that certain player 5 times in a row, and chances are they(winner) have been practicing alot more than they, it would not be very appealing to 'hope' i can do it. I know what i'm trying to say about this battle point thing, it just seems i cant convey it----i humbly withdraw the idea
1.Yes, all players would have to re-buy there battle points with tokens once they were needed, i was using 150 as an example, it could be anything you wanted. I cant see how any one would have zero battle points with zero tokens, the math is not there. If you gain 20 tokens a game win or lose, but at worst lose 3, 4, or 5 battle points--you would have to lose 20 straight games(if lost 5 battle points per game)but at the same time gain how many tokens?? 20x20=400. If a rebuy of 150 battle points was 75 tokens there would be lots to spare, not to mention it's the players point management that comes into play.
2.I understand what your saying about the CC point system--i was just trying to think of away to incorporate both. In my opinion only, i think all these dice strategy games over emphasize skill anyways. What i mean is more often than not, the dice play a huge factor in what happens, we all been the beneficiary of this as well fallen victim to it as well. If a new player is trying to get used to a game a lose 4 of 5 and realize they need to beat that certain player 5 times in a row, and chances are they(winner) have been practicing alot more than they, it would not be very appealing to 'hope' i can do it. I know what i'm trying to say about this battle point thing, it just seems i cant convey it----i humbly withdraw the idea