my newest creation, tell me what you think.
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Vexer wrote:
Fendi says she doesn't think the map is ready so I guess you are waiting to hear from her Marcoxa.
Fendi wrote:
This map has come a long way, there are however a few issues that I think should be taken care of..

- The background in my opinion is too saturated, which gives the whole map a "glowing" sort of feeling despite it being so dark and some of the colours you have chosen for the land look washed out and bland while the purple and pink look saturated which add to the "glowing" sort of feeling.

- The mountains to me look like a mess of lines, I'm sorry, I know you have worked hard on them but they are not working out for me because I get the feeling that the mountains you have drawn are transparent. You need to erase some lines here are there to make them look more clean and to give them the accurate perspective.

- Others have already mentioned the connection lines and that they should be dashed, I won't say much more other than I agree with what has been said.

- To me, the river is still too wide and draws more attention to it than it should it get, there is also a line at the opening that should be removed.

- The text I feel is taking too much space and I believe it will become unreadable if you made it any smaller due to the style of it, could you perhaps try a different font and see if you could find anything better.

- The bridge needs more work because right now, it's a bit blurry and too smudged at the ends.

I also agree with everything that has been said about the mountains their colours.
Dima wrote:
i wanna make this map playable, therefore i am making a new version of this map that is adjusted to the critique voiced by Fendi. I made some improvement and gonna do the rest later. i am also trying to make it visually more appealing. seems to be a nice middle/small size map, it shouldnt go to waste, especially if its already in the system.

gameplay didnt change.

i still need to dash the lines, find out what color to use for the text and what textures to use; i want the water look similarly to ocean water from above.

Spoiler (click to show)

"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima wrote:
PS: these should be the bonuses imo. I dunno why Fendi accepted marcoxas bonuses, cuz they are way too high.

Spoiler (click to show)


PS: Maybe lets create new names for territories?? cuz some of the current ones are somehow wierd to my ear. Yoir opinion?
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima wrote:
changed the bird, added minimap, added color to the palms, changed the autogram style.

Spoiler (click to show)

ps: maybe the bonuses numbers are too dark amd poorly visible. what do u think?
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima wrote:
ps: i just noticed that INDENTA and VIBA are divided by the mountains in the original. i didnt see it and made these territories passable. I think it makes even more sense this way, what u think?
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
JoRo wrote:
pretty sweet - i kind of think 4 would be a better bonus than 5 for the center islands b/c its only holding 5 territories, but Dima knows best!
Hoodlum wrote:
original keeva for reference. (this has already been input into the system and you could probably test play it anyway)
original (click to show)

just gonna mention graphics stuff.
love the colours, impassables look cool. background shine/sunshine effect looks nice. makes it look tropical
connection lines aren't that good, easy fix tho.
probably play around with the coast line effect, and make it look more natural, atm it just looks like a straight outline of the outline.
the minimap looks a bit dirty and unclear. probably too much shadow or something making it look like that.
Dima wrote:
@ Hoodlum and JoRo, thanks for feedback!!


i have:
- re-done the minimap
- added rising sun (does it make the map look better or not? remove?)
- changed rave island bonus
- made the writings colored


- played with texture, but not finished
- still need to find dashed lines, cuz my programm doesnt has any. only dotted lines, but no dashed :/


a question: Hoodlum, what do u mean by coastline effect? i tried to make it the way u did it on dragon port.


Spoiler (click to show)
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"