and its surroundings
  • 148 posts
  • Page 9 of 10
Blagoje_Jovovic wrote:
i know that oregon and eld world had it but its different also colors on minimap is not same im so confused just looking into it almost have a feel like im not looking into the same map ,and need a lot of time to just catch it ...
Dima wrote:
Blagoje_Jovovic
i know that oregon and eld world had it but its different also colors on minimap is not same im so confused just looking into it almost have a feel like im not looking into the same map ,and need a lot of time to just catch it ...

stop "shit posting". you are just trying to stall the map making process. you first responses were to belittle my attempts, later you tried to push the discussion into off topic. now you are trying to act as if you give some proper feedback, but all you do is riding on the minimaps & additional bonuses, cuz "they are confusing". we are grown up with normal level IQ, i guess we can read the map.
And also earlier you was stalking me in another thread and tried to provoke drama once again. Its clear that for you its about drama & attention. Please get out, you are annoying. If you have some personal problems you want to discuss with me, then PM me, although i have nothing to do with you and never had and cant imagine why some random on the internet would stick to me.
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima is online.
Dima wrote:
had this idea to put the title in the middle:

[image]


EDIT:
or maybe this one:
i could move the title in the middle or to the side.

Spoiler (click to show)

"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima is online.
Blagoje_Jovovic wrote:
Im just saying what I see, not all of us are that intelligent, Im sure that a good part will agree with the fact that 3 minimaps is more than confusing.
it's in the eye of the beholder, isn't it, you make the map, not me.
how do you think you should make it, just the way you would like it, or should it include the majority?
why and what would I have against you, you are unimportant to me, what is important to me is what you are doing here with the map..
the answer to why someone randomly sticks to you can be found in karmic laws, you probably also stick to someone sometime in the past, and that's how you get equalized  or  maybe you become too paranoid ,who knows ..take care of your health buddy you need to make a lot more maps here
I like you Dima :)
Blagoje_Jovovic wrote:
by the way, this already looks like good graphics and a map that is different from what it was before when I commented. Your perceptions are worrying, they are talking about you, so without trying to play the victim, let's get to work to make that map playable
Dima wrote:
Blagoje_Jovovic
Im just saying what I see, not all of us are that intelligent, Im sure that a good part will agree with the fact that 3 minimaps is more than confusing.
it's in the eye of the beholder, isn't it, you make the map, not me.
how do you think you should make it, just the way you would like it, or should it include the majority?
why and what would I have against you, you are unimportant to me, what is important to me is what you are doing here with the map..
the answer to why someone randomly sticks to you can be found in karmic laws, you probably also stick to someone sometime in the past, and that's how you get equalized 

well, the possibility of increased complexity has been voiced before. whether the game will become more complex & the map more difficult to read, will be seen in the test games.
at the end, not anybody can he satisfied with everything. some people dont like big maps and would prefer smaller ones. some people never play capped games, some people never play increasing. some people never play same time. tastes and preferences are different (and might change over time). Look at all the maps we have and some are never played by certain people, while being played by others. some maps attract a certain "niche" of players. i get it, you dont like this one and probably wont play it at all and its fine for me. also you are not majority.

i always play fog, capped cards, big map and 6p+. and so i was trying to develop a map that can be played on these settings (ofc among others, i think it will work with increasing card aswell). the additional bonuses are intended to make the game play a bit more complex - yes. because easy things are getting boring and i want a more complex game play without changing the whole game at all. it still must remain risk and not some military strategy game. i played many capped games and think additional bonuses (along with unlimited fortification setting i proposed in other thread) are exactly what would make it better by diversifying tactics & strategies. i want to think about all possible moves i could do and fog, many players, cap and bonuses and ofc dice increase complecity and make it for me more challenging to foresee the turns/moves of others and see patterns. its not like chess where the amount of combinations you can make is large, but at the ende finite and thus can be put into an algorithm. 

anyway, i want to stick to the additional bonuses, even at the cost of some people being put off by them. after all there are many more maps and majority of them are without additional bonuses. there are small and large maps among the remaining maps and so people who dont like the additional bonus system on this map, have a big assortiment of other maps to choose from.


"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima is online.
Blagoje_Jovovic wrote:
the letters are blurred somewhere
moscow, lukoml, transyvania..etc...take a look
the sea is kind of a dirty color, the background images are unnecessary, the icons of Jesus Christ are also on the map for the risk site, I think they are unnecessary..
I would stick to only 1 minimap region, in the same color as the original map.. They say that Russia is rich in mountains, maybe there should be some impassable terrain here and there, the sea and rivers should take on a real blue color.. That's all just my opinion Dima, I don't want your map to fail, on the contrary, I want it to succeed and here I am giving my opinion as a contribution. I repeat, it's just me..
but repeat it must be confusing different colors on minimaps, and even stick to that idea...
Dima wrote:
yes, the jesus' face is not necessary cuz of religious meaning. i ll remove it. also gonna fix the blurred writings and sea color. these are indeed good proposals.

regarding mountains: this part of europe does not have any mountains, only the carpathia and they are between galych and hungary, at the corner of the map. i added these two rivers, that suppose to represent dnepr and volga as impassables. and additionaly, the addditional bonuses are supposed to serve as a "soft" impassable by imposing "opportunity costs" for moving/not moving into certain direction, while still making it technicaly possible. regarding background images: usa and texas maps have similar background images and i loked them and wanted to implement something similar. also they supposed to give some "historical & epic" atmosphere (i think it could be cool to imagine you are part of that time epoch and play as one of the sides; a bit "roleplaying feling";) and underline the medieval & slavic nature of the portraited part of europe.
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima is online.
Blagoje_Jovovic wrote:
for that you need to find something more original that is known to everyone, I will try to see in that direction and propose an idea
The_Bishop wrote:
My idea is: Do not put ant images of any kind.
Just a soft tiny texture on the whole map (black & white)

Yes, tilted text looks a bit blurred, I don't know why.
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop is online.
The_Bishop wrote:
Here the use of the article is controversial and complicated for me. In fact Rus' if it is intended as a state (or group of states) in English is said without the article (I've noticed so), but if it is intended as a people then the article is needed... I have found both Land of Rus' and Land of the Rus', and even Rus' Land which is perhaps the simplest choice.
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop is online.
Dima wrote:
yeah, i am not native english speaker, soi dont know. but i like all 3 versions. lets wait what english speakers say on the grammaticality.
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima is online.
The_Bishop wrote:
Me neither, perhaps some Unitedstateser or Unitedkingdomer can help with that.

The bonus explanation also (it is my original sentence): grammar, syntax and lexicon should be verified by a mother tongue, please.
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop is online.
The_Bishop wrote:
I asked Dima if I could add a frame around the map, to make it a standard size. Here the result:

Land of Rus' w/ frame (click to show)
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop is online.
Dima wrote:
It Looks much better with the frame.
And i am gonna add my signature later
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"
Dima is online.