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Post #1
Romeo & Juliet Mafia Game, Money & Masks 2
Note: for this game, PMs between the participating players are NOT allowed. All posts must be in this forum thread. When signing up, you acknowledged this, and pledged to follow this rule to facilitate the smooth-running of the game
15 players
9 Split Town
3 Mafia
3 Neutral
Let the madness begin!!
1.@AlexCheckMate (A6)
2. @Mdhaglund
3.@Anaxagore (A8)
4.@elysium5 (N8)
5.@Ready4war (N7)
6. @Hoodlum
7.@Rockbert (N7)
8.@Tennesseelogman (A2)
9.@Madagascarter (A7)
10.@Bluegoetz (A4)
11.@remlburc (A3)
12. @2ofclubs
13. @marion
14. @rheisel
15.@milnejw24 (N7)
Finally, a list of items, and a more detailed list of the Day and Night Actions:
This post serves as a reference point for all mechanics and game information. I reserve the right to make any alterations I deem necessary for the functioning of the game
Note: for this game, PMs between the participating players are NOT allowed. All posts must be in this forum thread. When signing up, you acknowledged this, and pledged to follow this rule to facilitate the smooth-running of the game
15 players
9 Split Town
3 Mafia
3 Neutral
Let the madness begin!!
FLAVOUR: (click to show)
In fair Verona where we lay our scene, Lord of Verona Prince Escalus has died mysteriously. The House of Escalus seeks to establish a successor, however the rival Houses of Montague and Capulet each seek to take control of the town and end their bitter feuding once and for all. The citizens of Verona decide to elect a new Lord every day until a clear ruler emerges.
Meanwhile the town falls into anarchy – under cover of their Venetian masks, night-crime is everywhere. A new store has recently opened with questionable products, but fearful or troublemaking customers only dare enter behind their masks.
Every morning, the town assembles unmasked to elect a new Lord, and every afternoon a lynching is held, again unmasked.
Will the Houses of Montague and Capulet be able to co-operate enough to defeat the House of Escalus? And if they succeed, which House will overpower the other and rise to power? Are there other interested parties at play? And what of our pair of star-crossed lovers, Romeo and Juliet, who are nowhere to be found? Will their story blossom into joyous harmony, or is acrimony and death their inevitable fate? One thing is certain: there’s only room for one House in fair Verona…
Meanwhile the town falls into anarchy – under cover of their Venetian masks, night-crime is everywhere. A new store has recently opened with questionable products, but fearful or troublemaking customers only dare enter behind their masks.
Every morning, the town assembles unmasked to elect a new Lord, and every afternoon a lynching is held, again unmasked.
Will the Houses of Montague and Capulet be able to co-operate enough to defeat the House of Escalus? And if they succeed, which House will overpower the other and rise to power? Are there other interested parties at play? And what of our pair of star-crossed lovers, Romeo and Juliet, who are nowhere to be found? Will their story blossom into joyous harmony, or is acrimony and death their inevitable fate? One thing is certain: there’s only room for one House in fair Verona…
1.
2. @Mdhaglund
3.
4.
5.
6. @Hoodlum
7.
8.
9.
10.
11.
12. @2ofclubs
13. @marion
14. @rheisel
15.
GAME MECHANICS: (click to show)
Based on traditional mafia. However, there are some important differences:
Masks: (click to show)
Firstly, each player is given a Role PM, and a uniquely coloured mask. The mask colour is important, as it will give you anonymity when performing night actions and buying items. Discovering who is under each mask will become a vital part of the strategy of the game.
As a rule of thumb, all actions done in the Forum (elections and lynchings) are unmasked. All actions done via PM are masked (buying from the Shop, Night Actions).
As a rule of thumb, all actions done in the Forum (elections and lynchings) are unmasked. All actions done via PM are masked (buying from the Shop, Night Actions).
Possible Mask Colours: (click to show)
1. Red
2. Orange
3. Yellow
4. Lime
5. Dark Green
6. Cyan
7. Blue
8. Purple
9. Pink
10. Black
11. White
12. Grey
13. Brown
14. Beige
15. Peach
16. Olive
17. Teal
18. Magenta
19. Gold
20. Silver
2. Orange
3. Yellow
4. Lime
5. Dark Green
6. Cyan
7. Blue
8. Purple
9. Pink
10. Black
11. White
12. Grey
13. Brown
14. Beige
15. Peach
16. Olive
17. Teal
18. Magenta
19. Gold
20. Silver
Day Structure: (click to show)
Secondly, each day cycle is split into 3 phases instead of 2.
Morning Phase: (click to show)
• Players #ELECT a Lord of Verona in the forums.
• Players #BUY items from the Store (via PM to the host)
• Players #BUY items from the Store (via PM to the host)
Afternoon Phase: (click to show)
• Players #LYNCH a player in the forums.
• Players #BUY items from the Store (via PM to the host)
• Players #BUY items from the Store (via PM to the host)
Night Phase: (click to show)
Players perform 2 night actions out of:
• #USE [an item]
• #RUN FOR ELECTION
• #CHECK HOUSES
• #SWAP MASKS
• #USE [an item]
• #RUN FOR ELECTION
• #CHECK HOUSES
• #SWAP MASKS
At home vs Outside at night: (click to show)
At night, players are outside their houses if they perform a night action (unless the action says "without leaving your house" ).
When leaving the house at night, players may specify how many coins and items they bring with them (via PM to host). If unspecified, players bring half of their coins with them and leave all unneeded items at home by default. Players cannot bring two of the same item with them.
When leaving the house at night, players may specify how many coins and items they bring with them (via PM to host). If unspecified, players bring half of their coins with them and leave all unneeded items at home by default. Players cannot bring two of the same item with them.
When do I see other players' masks? (click to show)
At night, players see the masks of players they directly interact with (Sword* and Dagger* attacks), and if they stay at home, they see the masks of players who interact with their house (Break ins* and Oil* dousing). Players’ masks may also be seen by Watchmen*.
*See "ITEMS" below for explanations for these terms.
*See "ITEMS" below for explanations for these terms.
Positions of Power: (click to show)
You should be aware of 2 positions of power that allow players to earn big money, plus a couple of added benefits:
1. Shopkeeper (assigned at the start of the game):
• Gains 50% of all money spent by players in the Shop (capped at 10 coins per day).
• Records what every masked player buys.
• Buyers see the Shopkeeper’s mask.
• Still pays full price for store items.
• If killed, the Shop goes to the killer.
• If lynched, the Shop goes to the Lord of Verona.
2. Lord of Verona (elected during every morning phase):
• Earns 2 extra coins at the end of every day phase for every other player who voted for them (max 10 coins).
• Their lynch vote is worth two votes.
1. Shopkeeper (assigned at the start of the game):
• Gains 50% of all money spent by players in the Shop (capped at 10 coins per day).
• Records what every masked player buys.
• Buyers see the Shopkeeper’s mask.
• Still pays full price for store items.
• If killed, the Shop goes to the killer.
• If lynched, the Shop goes to the Lord of Verona.
2. Lord of Verona (elected during every morning phase):
• Earns 2 extra coins at the end of every day phase for every other player who voted for them (max 10 coins).
• Their lynch vote is worth two votes.
Elections: (click to show)
Oh, and I should probably explain elections. Each morning, players who chose to #RUN FOR ELECTION the previous night may be voted to be the Lord of Verona. Each election candidate will have chosen an economic regime (Socialist, Centrist, Capitalist) that would be adopted should they be elected. These regimes will have big consequences on the distribution of money, so vote wisely!
• Socialist - all money is redistributed evenly, then players pay 1 coin for every item they own
• Centrist - everyone pays 1 coin
• Capitalist - players receive 1 coin for every 2 items they own
• Socialist - all money is redistributed evenly, then players pay 1 coin for every item they own
• Centrist - everyone pays 1 coin
• Capitalist - players receive 1 coin for every 2 items they own
Other details (self-explanatory or situational): (click to show)
Dead player Role PMs (click to show)
Tennesseelogman (click to show)
Tennesseelogman - Gold
You are Mercutio, cousin of the late Prince Escalus, brother of Valentine, and a member of the House of Escalus (mafia). Romeo Montague is your best friend.
Noted for your loyalty and quick wit, you are extremely popular. Despite your family ties, you are not interested in House feuds, and therefore you are a neutral. You simply hope that Romeo and Valentine survive this conflict.
You start with 3 coins.
You earn 2 coins at the end of every afternoon phase.
When running for election, your votecount starts at +1.
During lynchings, your votecount starts at -1.
If Romeo would be killed by a Sword, you will be killed instead.
Win clause: Ensure that Romeo and Valentine survive until endgame.
You are Mercutio, cousin of the late Prince Escalus, brother of Valentine, and a member of the House of Escalus (mafia). Romeo Montague is your best friend.
Noted for your loyalty and quick wit, you are extremely popular. Despite your family ties, you are not interested in House feuds, and therefore you are a neutral. You simply hope that Romeo and Valentine survive this conflict.
You start with 3 coins.
You earn 2 coins at the end of every afternoon phase.
When running for election, your votecount starts at +1.
During lynchings, your votecount starts at -1.
If Romeo would be killed by a Sword, you will be killed instead.
Win clause: Ensure that Romeo and Valentine survive until endgame.
remlburc (click to show)
remlburc – Red
You are Friar Lawrence, Franciscan Friar and friend to Romeo and Juliet.
You are a man of great faith and prayer, and expert in the qualities of plants, both medicinal and harmful. Since hearing of Romeo’s love for Juliet it has been your prayer that the feud between the Montagues and the Capulets would be ended if you were to unite them in holy matrimony. But for now, the priority is to survive long enough to marry Romeo and Juliet once the power struggle is over.
You start with 1 coin.
You earn 1 coin at the end of every afternoon phase.
You can #PRAY for [player name] (without leaving your house) each night. If that player would perform a night action that would culminate in their death or the death of their ally, that night action is cancelled instead.
You can #PREPARE the following items (without leaving your house) once each per game, during the night phase:
- Sleeping Potion: #USE Sleeping Potion on [player name] in the afternoon phase to prevent all of their night actions that night. The player will be announced dead in the following morning phase (without revealing their Role PM), but will wake up and re-enter the game the morning after.
- Herbal Coagulant: #USE Herbal Coagulant on [mask colour] during the night phase to save that player from a stab wound. Retained if unneeded.
- Strawflower Ointment: #USE Strawflower Ointment on [mask colour] during the night phase. From now on, both your house and their house will have a “distinctive smell” reported to players who #CHECK HOUSES.
Win clause: Survive with Romeo and Juliet until the House of Escalus (mafia) is eliminated, or survive until the House of Escalus and hostile neutrals are eliminated.
You are Friar Lawrence, Franciscan Friar and friend to Romeo and Juliet.
You are a man of great faith and prayer, and expert in the qualities of plants, both medicinal and harmful. Since hearing of Romeo’s love for Juliet it has been your prayer that the feud between the Montagues and the Capulets would be ended if you were to unite them in holy matrimony. But for now, the priority is to survive long enough to marry Romeo and Juliet once the power struggle is over.
You start with 1 coin.
You earn 1 coin at the end of every afternoon phase.
You can #PRAY for [player name] (without leaving your house) each night. If that player would perform a night action that would culminate in their death or the death of their ally, that night action is cancelled instead.
You can #PREPARE the following items (without leaving your house) once each per game, during the night phase:
- Sleeping Potion: #USE Sleeping Potion on [player name] in the afternoon phase to prevent all of their night actions that night. The player will be announced dead in the following morning phase (without revealing their Role PM), but will wake up and re-enter the game the morning after.
- Herbal Coagulant: #USE Herbal Coagulant on [mask colour] during the night phase to save that player from a stab wound. Retained if unneeded.
- Strawflower Ointment: #USE Strawflower Ointment on [mask colour] during the night phase. From now on, both your house and their house will have a “distinctive smell” reported to players who #CHECK HOUSES.
Win clause: Survive with Romeo and Juliet until the House of Escalus (mafia) is eliminated, or survive until the House of Escalus and hostile neutrals are eliminated.
Bluegoetz (click to show)
Bluegoetz - Teal
You are the Page to Count Paris, and a member of the House of Escalus (mafia).
With all this feuding between important people, everybody seems to have forgotten to pay much attention to you.
You start with 3 coins.
You earn 1 coin at the end of every afternoon phase.
You cannot be seen by Watchmen.
Win clause: Eliminate the House of Montague, the House of Capulet, and all hostile neutrals.
You are the Page to Count Paris, and a member of the House of Escalus (mafia).
With all this feuding between important people, everybody seems to have forgotten to pay much attention to you.
You start with 3 coins.
You earn 1 coin at the end of every afternoon phase.
You cannot be seen by Watchmen.
Win clause: Eliminate the House of Montague, the House of Capulet, and all hostile neutrals.
AlexCheckMate (click to show)
AlexCheckMate – Beige
You are the Visconti Emissary, stranger in Verona and spy for the House of Visconti (neutral). The Duke of Milan, your master, seeks to expand his empire, and he has his eyes set on fair Verona. Having arrived in Verona, your mission is to gain intelligence as to the strength of the city, and to survive long enough to return to Milan. You have opened a shop in an attempt to raise the money required to make the long return journey.
You start with 0 coins.
You are the Shopkeeper. You gain 50% of the money spent in the Shop each day (maximum 10 coins).
Win clause: Survive until either the House of Escalus, the House of Montague, or the House of Capulet dominates the other two Houses.
You are the Visconti Emissary, stranger in Verona and spy for the House of Visconti (neutral). The Duke of Milan, your master, seeks to expand his empire, and he has his eyes set on fair Verona. Having arrived in Verona, your mission is to gain intelligence as to the strength of the city, and to survive long enough to return to Milan. You have opened a shop in an attempt to raise the money required to make the long return journey.
You start with 0 coins.
You are the Shopkeeper. You gain 50% of the money spent in the Shop each day (maximum 10 coins).
Win clause: Survive until either the House of Escalus, the House of Montague, or the House of Capulet dominates the other two Houses.
Madagascarter (click to show)
Madagascarter – Lime
You are the Tax Auditor, chief bookkeeper of Verona.
You bear no allegiance to any of the Houses in Verona (neutral); all you concern yourself with is money.
You start with 2 coins.
You earn 2 coins at the end of every day phase.
You can #EXAMINE a player’s financial records during the night (without leaving your house).
You receive the information of a random richer player instead of your own in the Town Rich List.
Win clause: Survive to have the highest net worth at endgame (or when there are five players or fewer remaining).
You are the Tax Auditor, chief bookkeeper of Verona.
You bear no allegiance to any of the Houses in Verona (neutral); all you concern yourself with is money.
You start with 2 coins.
You earn 2 coins at the end of every day phase.
You can #EXAMINE a player’s financial records during the night (without leaving your house).
You receive the information of a random richer player instead of your own in the Town Rich List.
Win clause: Survive to have the highest net worth at endgame (or when there are five players or fewer remaining).
milnejw24 (click to show)
milnejw24 - Purple
You are Valentine, cousin of the late Prince Escalus, brother of Mercutio, and a member of the House of Escalus (mafia).
Despite your high status as a member of the House of Escalus, you have never been given a chance to prove yourself. You are eager to do so now.
You start with 5 coins and a Dagger.
You earn 2 coins at the end of every afternoon phase.
You may perform as many night actions as you wish each night.
Win clause: Eliminate the House of Montague, the House of Capulet, and all hostile neutrals.
You are Valentine, cousin of the late Prince Escalus, brother of Mercutio, and a member of the House of Escalus (mafia).
Despite your high status as a member of the House of Escalus, you have never been given a chance to prove yourself. You are eager to do so now.
You start with 5 coins and a Dagger.
You earn 2 coins at the end of every afternoon phase.
You may perform as many night actions as you wish each night.
Win clause: Eliminate the House of Montague, the House of Capulet, and all hostile neutrals.
Ready4war (click to show)
Ready4war – White
You are Old Capulet, cousin of Lord Capulet, and member of the House of Capulet (Town).
You are very old, very rich, and you hate the House of Montague.
You start with 12 coins and a Sword.
You earn 0 coins at the end of every afternoon phase.
If you die, your coins and items are given to another member of the House of Capulet.
You cannot use a Sword to defend yourself from other Sword and Dagger users.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague.
You are Old Capulet, cousin of Lord Capulet, and member of the House of Capulet (Town).
You are very old, very rich, and you hate the House of Montague.
You start with 12 coins and a Sword.
You earn 0 coins at the end of every afternoon phase.
If you die, your coins and items are given to another member of the House of Capulet.
You cannot use a Sword to defend yourself from other Sword and Dagger users.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague.
Rockbert (click to show)
Rockbert – Cyan
You are Lord Capulet, father of Juliet Capulet, and leader of the House of Capulet (Town).
You are a proud and influential man, and you hate the Montague House. You have seen the death of Prince Escalus as a great opportunity for the House of Capulet to increase its influence… as long as those Montagues don’t get in your way.
You start with 8 coins.
You earn 3 coins at the end of every afternoon phase.
Your vote during elections and lynchings is worth 2 votes.
You can #HOST A MASKED BALL once per game (via PM to host) during the afternoon phase. The next night phase, players will be forced to leave their houses, and will only perform the first night action submitted.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague.
You are Lord Capulet, father of Juliet Capulet, and leader of the House of Capulet (Town).
You are a proud and influential man, and you hate the Montague House. You have seen the death of Prince Escalus as a great opportunity for the House of Capulet to increase its influence… as long as those Montagues don’t get in your way.
You start with 8 coins.
You earn 3 coins at the end of every afternoon phase.
Your vote during elections and lynchings is worth 2 votes.
You can #HOST A MASKED BALL once per game (via PM to host) during the afternoon phase. The next night phase, players will be forced to leave their houses, and will only perform the first night action submitted.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague.
Anaxagore (click to show)
Anaxagore – Silver
You are Abram, servant of the House of Montague (Town).
You are very poor, but you are proud to say that you belong to the House of Montague. You are pragmatic, and know how to look after yourself.
You start with 0 coins.
You earn 1 coin at the end of every afternoon phase.
You gain all items and money left at the houses of players who are nightkilled.
You can survive being nightkilled once.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Capulet.
You are Abram, servant of the House of Montague (Town).
You are very poor, but you are proud to say that you belong to the House of Montague. You are pragmatic, and know how to look after yourself.
You start with 0 coins.
You earn 1 coin at the end of every afternoon phase.
You gain all items and money left at the houses of players who are nightkilled.
You can survive being nightkilled once.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Capulet.
elysium5 (click to show)
elysium5 - Olive
You are Benvolio Montague, cousin of Romeo Montague, and member of the House of Montague (Town).
You are a level-headed and compassionate young man, who cares deeply for his House. Given enough time, you’d recognise a family member anywhere, mask or not.
You start with 2 coins.
You earn 2 coins at the end of every afternoon phase.
You can #INVESTIGATE [mask colour] each night. If the player wearing that mask colour is outside, you will be told if they are a Montague or not.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Capulet.
You are Benvolio Montague, cousin of Romeo Montague, and member of the House of Montague (Town).
You are a level-headed and compassionate young man, who cares deeply for his House. Given enough time, you’d recognise a family member anywhere, mask or not.
You start with 2 coins.
You earn 2 coins at the end of every afternoon phase.
You can #INVESTIGATE [mask colour] each night. If the player wearing that mask colour is outside, you will be told if they are a Montague or not.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Capulet.
Town Crier (click to show)
Each morning, the town crier will announce the following in the forum thread:
• Night kills
• Break ins
• Players running for election
• Painted messages
• Shop price/stock changes
• Number of players who have swapped masks
• Town:Mafia:Neutral count
• Night kills
• Break ins
• Players running for election
• Painted messages
• Shop price/stock changes
• Number of players who have swapped masks
• Town:Mafia:Neutral count
Homelessness (click to show)
Players who lose their house due to Oil become homeless. These players are therefore always outside at night, and also cannot carry two of the same item with them. Any actions that would be done to homeless players' houses are done to the homeless player (if applicable, e.g. using wine to #DISTRACT).
Methods: (click to show)
Having put so much effort into creating this game setup, I will actively provide ways for mafia and neutrals to blend in if Town looks for 'cheap' and 'shortcut' methods to detecting scum. For example, Town win clause will be given to all players.
Having said this, there are several ways to find mafia via the game mechanics, such as:
• When attacked by a Sword or Dagger user, remember mask colour. Use Watchmen to find that mask colour’s house.
• Check houses to see who’s not at home.
• Work with Shopkeeper to see which masks are buying what.
• Look for alliances during Elections and Lynchings that may be mafia cooperating.
Having said this, there are several ways to find mafia via the game mechanics, such as:
• When attacked by a Sword or Dagger user, remember mask colour. Use Watchmen to find that mask colour’s house.
• Check houses to see who’s not at home.
• Work with Shopkeeper to see which masks are buying what.
• Look for alliances during Elections and Lynchings that may be mafia cooperating.
Mod Resources: (click to show)
Generic Town win clause
Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague/Capulet.
Mod feedback:
Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague/Capulet.
Mod feedback:
You saw that the Shopkeeper was wearing a [colour/variant] mask. The Shopkeeper also saw your mask.
Someone wearing a [colour/variant] mask bought a [item]. All of these players saw your mask.
#CHECK HOUSES (click to show)
"While #CHECKING HOUSES, you saw that:
House: | Empty? | Watchmen | Break-in? | Oil? | Other? |
AlexCheckMate | N | 0 | N | N | N |
Mdhaglund | N | 0 | N | N | N |
Anaxagore | N | 0 | N | N | N |
elysium5 | N | 0 | N | N | N |
Ready4war | N | 0 | N | N | N |
Hoodlum | N | 0 | N | N | N |
Rockbert | N | 0 | N | N | N |
Tennesseelogman | N | 0 | N | N | N |
Madagascarter | N | 0 | N | N | N |
Bluegoetz | N | 0 | N | N | N |
remlburc | N | 0 | N | N | N |
2ofclubs | N | 0 | N | N | N |
marion | N | 0 | N | N | N |
rheisel | N | 0 | N | N | N |
milnejw24 | N | 0 | N | N | N |
No-one wearing a [colour/variant] mask was outside.
You swapped masks and received a [colour/variant] mask.
Town Rich List: Your net worth is the 15th highest.
There was a break-in at your house last night.
When breaking into [player name's] house, you found a [item] and X coins.
Someone was in [player name's] house, so you couldn't break in. They saw your mask.
There was some Wine on your doorstep when you arrived at home last night. Against your better judgement, you drank the whole bottle. Any night actions you submitted were cancelled.
Your Watchman at [player name's] house reported seeing the following mask colours:
[mask colour/variant]
[mask colour/variant]
[mask colour/variant]
[mask colour/variant]
[mask colour/variant]
[mask colour/variant]
Miscellaneous Details (click to show)
• Mafia gain all coins and items taken with people they kill outside.
• to be continued...
• to be continued...
Finally, a list of items, and a more detailed list of the Day and Night Actions:
ITEMS: (click to show)
• Watchman: 2 coins
#WATCH [player name’s] house. Each night you are told all mask colours seen at that house.
• Sword: 7 coins
#KILL [mask colour] if they are outside (mafia action only).
#STEAL from [mask colour] if they are outside.
Protects yourself from other Sword and Dagger users (automatic if needed).
#KILL WATCHMAN at [player name’s] house.
• Dagger: 2 coins
#KILL [mask colour] if they are outside (mafia action only).
#STEAL from [mask colour] if they are outside.
Protects yourself from other Dagger users (automatic if needed).
#KILL WATCHMAN at [player name’s] house.
• Gauntlet: 4 coins, Single Use
Protects you from a single stab wound (automatic if needed).
• Iron Crow: 2 coins
#BREAK INTO [player name’s] house – if no-one is home, steal all coins and items inside. If someone is home, your mask is seen and you steal nothing. Multi-use.
•Extra mask: 3 coins
#WEAR [colour/variant] mask – whenever players see your mask, it will be reported as the new colour/variant (Variants:Columbina, Volto, Bauta, Scaramuccia, Medico della Peste, Moretta, Pierrot, Pulcinella, Gatto, Arlecchino, Zanni). Changing masks does not use up a night action.
• Medical Bandages: 8 coins, Single Use
#SAVE [mask colour] from stab wounds for one night. Cannot save yourself. Retained if not needed.
• Wine: 2 coins, Single Use
#DISTRACT [player name] – cancel that player’s night actions for that night (the player still leaves their house if they had planned to). That player will not be able to use a Sword, Dagger, or Gauntlet to defend themself from kills, steals, or any other night actions.
• Illegal Vote (buy morning only, once per day): 2 coins, Single Use
#LYNCH [player name] via PM to the host. Must be used the day it was purchased.
• Oil: 5 coins, Single Use
#OIL [player name's] house (if someone is home, your mask will be seen).
#IGNITE the Oil during any subsequent night to destroy all oiled houses and any people, items, and money inside.
• Poison: 13 coins, Single Use
#POISON [player name]. Kills that player if Wine was used on them during that night. Retained if not applicable.
•Disguise: 1 coin
Receive a random Fake Role PM from the host, pre-prepared and authentic.
• Paint: 1 coin, Single Use
#PAINT [anonymous message, 20 characters max] via PM to host. It will be posted in the forum during the next morning phase.
• Anonymous Purchase: +3 coins to price of item
Neither you nor the Shopkeeper see each other’s masks for this purchase.
#WATCH [player name’s] house. Each night you are told all mask colours seen at that house.
• Sword: 7 coins
#KILL [mask colour] if they are outside (mafia action only).
#STEAL from [mask colour] if they are outside.
Protects yourself from other Sword and Dagger users (automatic if needed).
#KILL WATCHMAN at [player name’s] house.
• Dagger: 2 coins
#KILL [mask colour] if they are outside (mafia action only).
#STEAL from [mask colour] if they are outside.
Protects yourself from other Dagger users (automatic if needed).
#KILL WATCHMAN at [player name’s] house.
• Gauntlet: 4 coins, Single Use
Protects you from a single stab wound (automatic if needed).
• Iron Crow: 2 coins
#BREAK INTO [player name’s] house – if no-one is home, steal all coins and items inside. If someone is home, your mask is seen and you steal nothing. Multi-use.
•
#WEAR [colour/variant] mask – whenever players see your mask, it will be reported as the new colour/variant (Variants:
• Medical Bandages: 8 coins, Single Use
#SAVE [mask colour] from stab wounds for one night. Cannot save yourself. Retained if not needed.
• Wine: 2 coins, Single Use
#DISTRACT [player name] – cancel that player’s night actions for that night (the player still leaves their house if they had planned to). That player will not be able to use a Sword, Dagger, or Gauntlet to defend themself from kills, steals, or any other night actions.
• Illegal Vote (buy morning only, once per day): 2 coins, Single Use
#LYNCH [player name] via PM to the host. Must be used the day it was purchased.
• Oil: 5 coins, Single Use
#OIL [player name's] house (if someone is home, your mask will be seen).
#IGNITE the Oil during any subsequent night to destroy all oiled houses and any people, items, and money inside.
• Poison: 13 coins, Single Use
#POISON [player name]. Kills that player if Wine was used on them during that night. Retained if not applicable.
•
Receive a random Fake Role PM from the host, pre-prepared and authentic.
• Paint: 1 coin, Single Use
#PAINT [anonymous message, 20 characters max] via PM to host. It will be posted in the forum during the next morning phase.
• Anonymous Purchase: +3 coins to price of item
Neither you nor the Shopkeeper see each other’s masks for this purchase.
DAY ACTIONS: (click to show)
• #ELECT [player]: earn a coin and choose a player to be elected, every morning phase (in forum thread).
• #LYNCH [player]: choose a player to be lynched, every afternoon phase (in forum thread).
• #BUY [item]: choose a store item to buy (via PM to host).
• #SELL [item]: choose an item in your inventory to sell (via PM to host). During the next morning/afternoon phase, the first player to #BUY that item will receive it from you (you see each other’s masks).
• #LYNCH [player]: choose a player to be lynched, every afternoon phase (in forum thread).
• #BUY [item]: choose a store item to buy (via PM to host).
• #SELL [item]: choose an item in your inventory to sell (via PM to host). During the next morning/afternoon phase, the first player to #BUY that item will receive it from you (you see each other’s masks).
NIGHT ACTIONS: (click to show)
• #USE [previously bought item]: once per night, use an item according to its instructions.
• #RUN FOR ELECTION - [regime]: enter the next morning's election by paying 1 coin and choosing a regime:
• Socialist – all money is redistributed evenly, then players pay 1 coin for every 2 items they own
• Centrist – everyone pays 1 coin
• Capitalist – players receive 1 coin for every 2 items they own
• #CHECK HOUSES: check all houses for occupants, Watchmen, Oil, etc.
• #SWAP MASKS (once per game): players pay 1 coin to randomly and anonymously swap masks between all who selected this action.
• #RUN FOR ELECTION - [regime]: enter the next morning's election by paying 1 coin and choosing a regime:
• Socialist – all money is redistributed evenly, then players pay 1 coin for every 2 items they own
• Centrist – everyone pays 1 coin
• Capitalist – players receive 1 coin for every 2 items they own
• #CHECK HOUSES: check all houses for occupants, Watchmen, Oil, etc.
• #SWAP MASKS (once per game): players pay 1 coin to randomly and anonymously swap masks between all who selected this action.
This post serves as a reference point for all mechanics and game information. I reserve the right to make any alterations I deem necessary for the functioning of the game
[b][size=16px][u]Romeo & Juliet Mafia Game, Money & Masks 2[/u][/size][/b]
[i]Note: for this game, [b]PMs between the participating players are NOT allowed. All posts must be in this forum thread.[/b] When signing up, you acknowledged this, and pledged to follow this rule to facilitate the smooth-running of the game[/i] :)
[u]15 players[/u]
9 Split Town
3 Mafia
3 Neutral
[b][size=24px]Let the madness begin!! :):)[/size][/b]
[spoiler=FLAVOUR:]In fair Verona where we lay our scene, Lord of Verona Prince Escalus has died mysteriously. The House of Escalus seeks to establish a successor, however the rival Houses of Montague and Capulet each seek to take control of the town and end their bitter feuding once and for all. The citizens of Verona decide to elect a new Lord every day until a clear ruler emerges.
Meanwhile the town falls into anarchy – under cover of their Venetian masks, night-crime is everywhere. A new store has recently opened with questionable products, but fearful or troublemaking customers only dare enter behind their masks.
Every morning, the town assembles unmasked to elect a new Lord, and every afternoon a lynching is held, again unmasked.
Will the Houses of Montague and Capulet be able to co-operate enough to defeat the House of Escalus? And if they succeed, which House will overpower the other and rise to power? Are there other interested parties at play? And what of our pair of star-crossed lovers, Romeo and Juliet, who are nowhere to be found? Will their story blossom into joyous harmony, or is acrimony and death their inevitable fate? One thing is certain: there’s only room for one House in fair Verona…[/spoiler]
1. [s]@@AlexCheckMate[/s] (A6)
2. @@Mdhaglund
3. [s]@@Anaxagore[/s] (A8)
4. [s]@@elysium5[/s] (N8)
5. [s]@@Ready4war[/s] (N7)
6. @@Hoodlum
7. [s]@@Rockbert[/s] (N7)
8. [s]@@Tennesseelogman[/s] (A2)
9. [s]@@Madagascarter[/s] (A7)
10. [s]@@Bluegoetz[/s] (A4)
11. [s]@@remlburc[/s] (A3)
12. @@2ofclubs
13. @@marion
14. @@rheisel
15. [s]@@milnejw24[/s] (N7)
[spoiler=GAME MECHANICS:]Based on traditional mafia. However, there are some important differences:
[spoiler=Masks:]Firstly, each player is given a Role PM, and a uniquely coloured mask. The mask colour is important, as it will give you anonymity when performing night actions and buying items. Discovering who is under each mask will become a vital part of the strategy of the game.
As a rule of thumb, all actions done in the Forum (elections and lynchings) are unmasked. All actions done via PM are masked (buying from the Shop, Night Actions).
[spoiler=Possible Mask Colours:]1. Red
2. Orange
3. Yellow
4. Lime
5. Dark Green
6. Cyan
7. Blue
8. Purple
9. Pink
10. Black
11. White
12. Grey
13. Brown
14. Beige
15. Peach
16. Olive
17. Teal
18. Magenta
19. Gold
20. Silver
[/spoiler][/spoiler]
[spoiler=Day Structure:]Secondly, each day cycle is split into 3 phases instead of 2.
[spoiler=Morning Phase:]• Players #ELECT a Lord of Verona in the forums.
• Players #BUY items from the Store (via PM to the host)[/spoiler]
[spoiler=Afternoon Phase:]• Players #LYNCH a player in the forums.
• Players #BUY items from the Store (via PM to the host) [/spoiler]
[spoiler=Night Phase:]Players perform 2 night actions out of:
• #USE [an item]
• #RUN FOR ELECTION
• #CHECK HOUSES
• #SWAP MASKS[/spoiler][/spoiler]
[spoiler=At home vs Outside at night:]At night, players are outside their houses if they perform a night action (unless the action says "without leaving your house"[size=1px] [/size]).
When leaving the house at night, players may specify how many coins and items they bring with them (via PM to host). If unspecified, players bring half of their coins with them and leave all unneeded items at home by default. Players cannot bring two of the same item with them.[/spoiler]
[spoiler=When do I see other players' masks?]At night, players see the masks of players they directly interact with (Sword* and Dagger* attacks), and if they stay at home, they see the masks of players who interact with their house (Break ins* and Oil* dousing). Players’ masks may also be seen by Watchmen*.
[size=9px]*See "ITEMS" below for explanations for these terms.[/size][/spoiler]
[spoiler=Positions of Power:]You should be aware of 2 positions of power that allow players to earn big money, plus a couple of added benefits:
[b]1. Shopkeeper (assigned at the start of the game):[/b]
• Gains 50% of all money spent by players in the Shop (capped at 10 coins per day).
• Records what every masked player buys.
• Buyers see the Shopkeeper’s mask.
• Still pays full price for store items.
• If killed, the Shop goes to the killer.
• If lynched, the Shop goes to the Lord of Verona.
[b]2. Lord of Verona (elected during every morning phase):[/b]
• Earns 2 extra coins at the end of every day phase for every other player who voted for them (max 10 coins).
• Their lynch vote is worth two votes.[/spoiler]
[spoiler=Elections:]Oh, and I should probably explain elections. Each morning, players who chose to #RUN FOR ELECTION the previous night may be voted to be the Lord of Verona. Each election candidate will have chosen an economic regime (Socialist, Centrist, Capitalist) that would be adopted should they be elected. These regimes will have big consequences on the distribution of money, so vote wisely!
• Socialist - all money is redistributed evenly, then players pay 1 coin for every item they own
• Centrist - everyone pays 1 coin
• Capitalist - players receive 1 coin for every 2 items they own[/spoiler]
[spoiler=Other details (self-explanatory or situational):][spoiler=Dead player Role PMs][spoiler=Tennesseelogman][quote]Tennesseelogman - Gold
You are Mercutio, cousin of the late Prince Escalus, brother of Valentine, and a member of the House of Escalus (mafia). Romeo Montague is your best friend.
Noted for your loyalty and quick wit, you are extremely popular. Despite your family ties, you are not interested in House feuds, and therefore you are a neutral. You simply hope that Romeo and Valentine survive this conflict.
You start with 3 coins.
You earn 2 coins at the end of every afternoon phase.
When running for election, your votecount starts at +1.
During lynchings, your votecount starts at -1.
If Romeo would be killed by a Sword, you will be killed instead.
Win clause: Ensure that Romeo and Valentine survive until endgame.[/quote][/spoiler]
[spoiler=remlburc][quote]remlburc – Red
You are Friar Lawrence, Franciscan Friar and friend to Romeo and Juliet.
You are a man of great faith and prayer, and expert in the qualities of plants, both medicinal and harmful. Since hearing of Romeo’s love for Juliet it has been your prayer that the feud between the Montagues and the Capulets would be ended if you were to unite them in holy matrimony. But for now, the priority is to survive long enough to marry Romeo and Juliet once the power struggle is over.
You start with 1 coin.
You earn 1 coin at the end of every afternoon phase.
You can #PRAY for [player name] (without leaving your house) each night. If that player would perform a night action that would culminate in their death or the death of their ally, that night action is cancelled instead.
You can #PREPARE the following items (without leaving your house) once each per game, during the night phase:
- Sleeping Potion: #USE Sleeping Potion on [player name] in the afternoon phase to prevent all of their night actions that night. The player will be announced dead in the following morning phase (without revealing their Role PM), but will wake up and re-enter the game the morning after.
- Herbal Coagulant: #USE Herbal Coagulant on [mask colour] during the night phase to save that player from a stab wound. Retained if unneeded.
- Strawflower Ointment: #USE Strawflower Ointment on [mask colour] during the night phase. From now on, both your house and their house will have a “distinctive smell” reported to players who #CHECK HOUSES.
Win clause: Survive with Romeo and Juliet until the House of Escalus (mafia) is eliminated, or survive until the House of Escalus and hostile neutrals are eliminated.
[/quote][/spoiler]
[spoiler=Bluegoetz][quote]Bluegoetz - Teal
You are the Page to Count Paris, and a member of the House of Escalus (mafia).
With all this feuding between important people, everybody seems to have forgotten to pay much attention to you.
You start with 3 coins.
You earn 1 coin at the end of every afternoon phase.
You cannot be seen by Watchmen.
Win clause: Eliminate the House of Montague, the House of Capulet, and all hostile neutrals.[/quote][/spoiler]
[spoiler=AlexCheckMate][quote]AlexCheckMate – Beige
You are the Visconti Emissary, stranger in Verona and spy for the House of Visconti (neutral). The Duke of Milan, your master, seeks to expand his empire, and he has his eyes set on fair Verona. Having arrived in Verona, your mission is to gain intelligence as to the strength of the city, and to survive long enough to return to Milan. You have opened a shop in an attempt to raise the money required to make the long return journey.
You start with 0 coins.
You are the Shopkeeper. You gain 50% of the money spent in the Shop each day (maximum 10 coins).
Win clause: Survive until either the House of Escalus, the House of Montague, or the House of Capulet dominates the other two Houses.[/quote][/spoiler]
[spoiler=Madagascarter][quote]Madagascarter – Lime
You are the Tax Auditor, chief bookkeeper of Verona.
You bear no allegiance to any of the Houses in Verona (neutral); all you concern yourself with is money.
You start with 2 coins.
You earn 2 coins at the end of every day phase.
You can #EXAMINE a player’s financial records during the night (without leaving your house).
You receive the information of a random richer player instead of your own in the Town Rich List.
Win clause: Survive to have the highest net worth at endgame (or when there are five players or fewer remaining).
[/quote][/spoiler][spoiler=milnejw24][quote]milnejw24 - Purple
You are Valentine, cousin of the late Prince Escalus, brother of Mercutio, and a member of the House of Escalus (mafia).
Despite your high status as a member of the House of Escalus, you have never been given a chance to prove yourself. You are eager to do so now.
You start with 5 coins and a Dagger.
You earn 2 coins at the end of every afternoon phase.
You may perform as many night actions as you wish each night.
Win clause: Eliminate the House of Montague, the House of Capulet, and all hostile neutrals.[/quote][/spoiler]
[spoiler=Ready4war][quote]Ready4war – White
You are Old Capulet, cousin of Lord Capulet, and member of the House of Capulet (Town).
You are very old, very rich, and you hate the House of Montague.
You start with 12 coins and a Sword.
You earn 0 coins at the end of every afternoon phase.
If you die, your coins and items are given to another member of the House of Capulet.
You cannot use a Sword to defend yourself from other Sword and Dagger users.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague.[/quote][/spoiler]
[spoiler=Rockbert][quote]Rockbert – Cyan
You are Lord Capulet, father of Juliet Capulet, and leader of the House of Capulet (Town).
You are a proud and influential man, and you hate the Montague House. You have seen the death of Prince Escalus as a great opportunity for the House of Capulet to increase its influence… as long as those Montagues don’t get in your way.
You start with 8 coins.
You earn 3 coins at the end of every afternoon phase.
Your vote during elections and lynchings is worth 2 votes.
You can #HOST A MASKED BALL once per game (via PM to host) during the afternoon phase. The next night phase, players will be forced to leave their houses, and will only perform the first night action submitted.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague.[/quote][/spoiler]
[spoiler=Anaxagore][quote]Anaxagore – Silver
You are Abram, servant of the House of Montague (Town).
You are very poor, but you are proud to say that you belong to the House of Montague. You are pragmatic, and know how to look after yourself.
You start with 0 coins.
You earn 1 coin at the end of every afternoon phase.
You gain all items and money left at the houses of players who are nightkilled.
You can survive being nightkilled once.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Capulet.[/quote][/spoiler]
[spoiler=elysium5]elysium5 - Olive
You are Benvolio Montague, cousin of Romeo Montague, and member of the House of Montague (Town).
You are a level-headed and compassionate young man, who cares deeply for his House. Given enough time, you’d recognise a family member anywhere, mask or not.
You start with 2 coins.
You earn 2 coins at the end of every afternoon phase.
You can #INVESTIGATE [mask colour] each night. If the player wearing that mask colour is outside, you will be told if they are a Montague or not.
Win clause: Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Capulet.[/spoiler][/spoiler]
[spoiler=Town Crier]Each morning, the town crier will announce the following in the forum thread:
• Night kills
• Break ins
• Players running for election
• Painted messages
• Shop price/stock changes
• Number of players who have swapped masks
• Town:Mafia:Neutral count[/spoiler]
[spoiler=Homelessness]Players who lose their house due to Oil become homeless. These players are therefore always outside at night, and also cannot carry two of the same item with them. Any actions that would be done to homeless players' houses are done to the homeless player (if applicable, e.g. using wine to #DISTRACT).[/spoiler]
[spoiler=Methods:]Having put so much effort into creating this game setup, I will actively provide ways for mafia and neutrals to blend in if Town looks for 'cheap' and 'shortcut' methods to detecting scum. For example, Town win clause will be given to all players.
Having said this, there are several ways to find mafia via the game mechanics, such as:
• When attacked by a Sword or Dagger user, remember mask colour. Use Watchmen to find that mask colour’s house.
• Check houses to see who’s not at home.
• Work with Shopkeeper to see which masks are buying what.
• Look for alliances during Elections and Lynchings that may be mafia cooperating.[/spoiler]
[spoiler=Mod Resources:][u]Generic Town win clause[/u]
Eliminate the House of Escalus (mafia) and all hostile neutrals, while outnumbering the House of Montague/Capulet.
[u]Mod feedback:[/u]
[quote]You saw that the Shopkeeper was wearing a [colour/variant] mask. The Shopkeeper also saw your mask.[/quote]
[quote]Someone wearing a [colour/variant] mask bought a [item]. All of these players saw your mask.[/quote]
[spoiler=#CHECK HOUSES]"While #CHECKING HOUSES, you saw that:
[table]
[tr][td]House:[/td][td]Empty?[/td][td]Watchmen[/td][td]Break-in?[/td][td]Oil?[/td][td]Other?[/td][/tr]
[tr][td]AlexCheckMate[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Mdhaglund[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Anaxagore[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]elysium5[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Ready4war[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Hoodlum[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Rockbert[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Tennesseelogman[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Madagascarter[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]Bluegoetz[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]remlburc[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]2ofclubs[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]marion[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]rheisel[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td]milnejw24[/td][td]N[/td][td]0[/td][td]N[/td][td]N[/td][td]N[/td][/tr]
[tr][td][/td][/tr]
[/table]
[/spoiler]
[quote]No-one wearing a [colour/variant] mask was outside.[/quote]
[quote]You swapped masks and received a [colour/variant] mask.[/quote]
[quote]Town Rich List: Your net worth is the 15th highest.[/quote]
[quote]There was a break-in at your house last night.[/quote]
[quote]When breaking into [player name's] house, you found a [item] and X coins.[/quote]
[quote]Someone was in [player name's] house, so you couldn't break in. They saw your mask.[/quote]
[quote]There was some Wine on your doorstep when you arrived at home last night. Against your better judgement, you drank the whole bottle. Any night actions you submitted were cancelled.[/quote]
[quote]Your Watchman at [player name's] house reported seeing the following mask colours:
[mask colour/variant]
[mask colour/variant]
[mask colour/variant][/quote][/spoiler]
[spoiler=Miscellaneous Details]• Mafia gain all coins and items taken with people they kill outside.
• to be continued...[/spoiler][/spoiler][/spoiler]
Finally, a list of items, and a more detailed list of the Day and Night Actions:
[spoiler=ITEMS:]• [b]Watchman:[/b] 2 coins
#WATCH [player name’s] house. Each night you are told all mask colours seen at that house.
• [b]Sword:[/b] 7 coins
#KILL [mask colour] if they are outside (mafia action only).
#STEAL from [mask colour] if they are outside.
Protects yourself from other Sword and Dagger users (automatic if needed).
#KILL WATCHMAN at [player name’s] house.
• [b]Dagger:[/b] 2 coins
#KILL [mask colour] if they are outside (mafia action only).
#STEAL from [mask colour] if they are outside.
Protects yourself from other Dagger users (automatic if needed).
#KILL WATCHMAN at [player name’s] house.
• [b]Gauntlet:[/b] 4 coins, Single Use
Protects you from a single stab wound (automatic if needed).
• [b]Iron Crow:[/b] 2 coins
#BREAK INTO [player name’s] house – if no-one is home, steal all coins and items inside. If someone is home, your mask is seen and you steal nothing. Multi-use.
• [b][s]Extra mask:[/s][/b] 3 coins
#WEAR [colour/variant] mask – whenever players see your mask, it will be reported as the new colour/variant (Variants: [s]Columbina[/s], [s]Volto[/s], [s]Bauta[/s], [s]Scaramuccia[/s], [s]Medico della Peste[/s], [s]Moretta[/s], [s]Pierrot[/s], [s]Pulcinella[/s], [s]Gatto[/s], [s]Arlecchino[/s], [s]Zanni[/s]). Changing masks does not use up a night action.
• [b]Medical Bandages:[/b] 8 coins, Single Use
#SAVE [mask colour] from stab wounds for one night. Cannot save yourself. Retained if not needed.
• [b]Wine:[/b] 2 coins, Single Use
#DISTRACT [player name] – cancel that player’s night actions for that night (the player still leaves their house if they had planned to). That player will not be able to use a Sword, Dagger, or Gauntlet to defend themself from kills, steals, or any other night actions.
• [b]Illegal Vote[/b] (buy morning only, once per day)[b]:[/b] 2 coins, Single Use
#LYNCH [player name] via PM to the host. Must be used the day it was purchased.
• [b]Oil:[/b] 5 coins, Single Use
#OIL [player name's] house (if someone is home, your mask will be seen).
#IGNITE the Oil during any subsequent night to destroy [u]all[/u] oiled houses and any people, items, and money inside.
• [b]Poison:[/b] 13 coins, Single Use
#POISON [player name]. Kills that player if Wine was used on them during that night. Retained if not applicable.
• [b][s]Disguise:[/s][/b] 1 coin
Receive a random Fake Role PM from the host, pre-prepared and authentic.
• [b]Paint:[/b] 1 coin, Single Use
#PAINT [anonymous message, 20 characters max] via PM to host. It will be posted in the forum during the next morning phase.
• [b]Anonymous Purchase:[/b] +3 coins to price of item
Neither you nor the Shopkeeper see each other’s masks for this purchase.[/spoiler]
[spoiler=DAY ACTIONS:]• #ELECT [player]: earn a coin and choose a player to be elected, every morning phase (in forum thread).
• #LYNCH [player]: choose a player to be lynched, every afternoon phase (in forum thread).
• #BUY [item]: choose a store item to buy (via PM to host).
• #SELL [item]: choose an item in your inventory to sell (via PM to host). During the next morning/afternoon phase, the first player to #BUY that item will receive it from you (you see each other’s masks).
[/spoiler]
[spoiler=NIGHT ACTIONS:]• #USE [previously bought item]: once per night, use an item according to its instructions.
• #RUN FOR ELECTION - [regime]: enter the next morning's election by paying 1 coin and choosing a regime:
• Socialist – all money is redistributed evenly, then players pay 1 coin for every 2 items they own
• Centrist – everyone pays 1 coin
• Capitalist – players receive 1 coin for every 2 items they own
• #CHECK HOUSES: check all houses for occupants, Watchmen, Oil, etc.
• #SWAP MASKS (once per game): players pay 1 coin to randomly and anonymously swap masks between all who selected this action.[/spoiler]
This post serves as a reference point for all mechanics and game information. I reserve the right to make any alterations I deem necessary for the functioning of the game :)
It is now Day 8. Please submit your Lynch vote, as well as any Role-specific Day actions you wish to perform (countdown).
Day Actions:
• #LYNCH [player], #NO LYNCH, #ABSTAIN in forum thread.
• Role-specific actions (via PM with V98).
Day Actions:
• #LYNCH [player], #NO LYNCH, #ABSTAIN in forum thread.
• Role-specific actions (via PM with V98).