Have a cool idea? Suggest it here!
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Virtuosity98 wrote:
Gondwana (click to show)
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cbt711 wrote:
Go back a few months and I also suggested Jurassic or cretascious earths. So I think it's a good idea too
4960epic wrote:
What about a WWII Japanese empire map, seems like it would be a cool alt to the caribbean map with all the islands and stuff
Hoodlum wrote:
I made a risk game using the swing gui for domination (risk)edited and used this map I found.
Spoiler (click to show)
The territory in the middle if occupied can attack anywhere on any of the colored zones. the outer grey territories if occupied can hit anywhere on the 2 colored zones it is attached to. The green zone (smaller region) was the safe zone and safe from the deathstar territories (what i called the grey territories) All other territories attack adjacently as normal. I only play this against the AI players, but wondered how how it would work as multiplayer.

Heres a video of my gameplay
Cireon wrote:
You can't just use maps you found on this website though...

EDIT: I also took the liberty of putting the image in a spoiler ;)
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
MCHelium wrote:
How about a map of middle east with bonus for owning all oil producing regions. Or is that too early? ;-)
Virtuosity98 wrote:
I've been toying with the idea of Caribbean Modified. Exactly the same, but different connections and region bonuses make it completely different and far less linear!

Caribbean Modified (click to show)

Bonuses are debatable, but is the concept a good one?
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BETA wrote:
Hmm Nice.
Not sure what I think about making a small map being all connected. Anchor Bay is small and VERY connected. I don't have an opinion about this yet.

EDIT: Though Anchor Bay is different from this one, in that, there, everything is connected within a few steps, and sometimes through multiple routes. This still looks traditional, with Haiti a far distance from Miami. And, in that there are connections throughout the map, but the connections are mainly between blocks of territories.

Though I think you wouldn't need the Juventud - Havana connection. (Or if you like making Havana a hub, then wouldn't need the Juventud - Matahambre connection.)
Virtuosity98 wrote:
Thanks, I think the main problem is Caps. Saturn is super-connected (yes I know it's a weird map but I love it!!!)

EDIT: Making maps is really hard!! Would it be possible to just edit the psd file for the original Caribbean Map and add the connections and change the title? Maybe change the hues of the regions so that the map is discernible from the normal map in the live games lobby?
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PsymonStark wrote:
I think that if we do that, we should also change the color scheme so we can identify them easily.
Living proof that everyone can be a brilliant great good decent cartographer.
Virtuosity98 wrote:
That's what I meant by "change the hues of the regions so that the map is discernible from the normal map".

From your comment I'm guessing making a similar map in this way would be possible?
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PsymonStark wrote:
Oh my, I have to start reading the whole posts :P I answered you having only read the first sentence :(

Look at World Classic & World Modified, the layout is just the same, but look completely different.
Living proof that everyone can be a brilliant great good decent cartographer.
cbt711 wrote:
Meh. I like World Reduced a lot? :)
You still have two regions with 1 border, seems very imbalanced.
Cireon wrote:
I as thinking about making a map from The Last Airbender universe. It will need permission, though that can always be asked if somebody is willing to make this map. I also love the graphics style used in the maps in the series.

Graphics style reference (click to show)

Larger version (geography reference) (click to show)
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card