Live chat

Live lobby
  • 10 Mar, 12:36 pm
    jobu: I am not a Jew
  • 10 Mar, 02:50 pm
    hooboy11: ummmm.......
  • 10 Mar, 11:40 pm
    anwkarategirl: You're invited to join my group "Risk-Dominating12" on GroupMe. Use this link to join: https://groupme.com/join_group/99583130/VlLbDRaJ
  • 10 Mar, 11:40 pm
    anwkarategirl: Please join we need more people so it's not so lonely
  • 11 Mar, 11:47 am
    Tennesseelogman: player(s) needed to join a triad game https://dominating12.com/game/1464659
  • 14 Mar, 10:25 pm
    BigBrain94: hey, my games no longer beep when a game starts or when turns change. is there a way to turn this back on?
  • 15 Mar, 03:50 am
    Axobongo: mine stopped doing that too, but a long time ago...
  • 15 Mar, 03:54 am
    Axobongo: ...long....
  • 15 Mar, 06:06 am
    IrisPostTempestates: Mine just started doing that this week too ^.-
  • 15 Mar, 06:06 am
    IrisPostTempestates: stopped beeping when it's my turn*
  • 15 Mar, 09:40 am
    BigBrain94: mine stopped beeping years ago, but I was told it could be turned on & I had a hiatus of some years so it didn't matter 'til now
  • 15 Mar, 06:25 pm
    jobu: Beep Beep
  • 15 Mar, 09:32 pm
    Axobongo: Maybe they don’t work on Apple products?
  • 15 Mar, 09:36 pm
    Axobongo: ,,or maybe they only work on spanking new Operating Systems?
  • 16 Mar, 07:27 am
    anwkarategirl: Again please join You're invited to join my group "Risk-Dominating12" on GroupMe. Use this link to join: https://groupme.com/join_group/99583130/VlLbDRaJ
  • 16 Mar, 07:50 pm
  • 17 Mar, 07:38 am
    anuorre: I think it's rude to invite people to games that have ended. it's like inviting someone to a party only when the person arrives, it's done and everyone has left.
  • 17 Mar, 07:39 am
    anuorre: i think we should ban iris!
  • 17 Mar, 03:26 pm
    2ofclubs: 16 Mar, 20:24:27 Game finished. 
  • 17 Mar, 09:31 pm
  • 17 Mar, 09:32 pm
    nikola80: need partner,team game
  • 18 Mar, 02:06 pm
    IrisPostTempestates: the game hadn't yet started when I sent out the invitation - give your mailman a break and check your mail regularly!
  • 18 Mar, 04:49 pm
  • 18 Mar, 04:50 pm
    Crywolf: Join the upcoming Mafia Game! Anyone is welcomed to join
  • 19 Mar, 09:56 am
  • 19 Mar, 09:56 am
  • 21 Mar, 01:37 pm
    anuorre: I usually play 10 vs 10 vs 10 it's much more fun and more balanced that way
  • 22 Mar, 01:07 am
    IrisPostTempestates: maybe some 10v10v10 game can be programmed to celebrate a D12 anniversary
  • 22 Mar, 03:47 pm
    semimojo: Anybody like to coment on why players want to report you for cheating when rely they have lost a fair game happens a lot
  • 22 Mar, 05:50 pm
    begold: The same reasons people believe conspiracy theories: because sometimes weird things do happen, and because it feels better to think you know what's happening than to be confused
  • 24 Mar, 08:01 am
    anuorre: These are not conspiracy theories. They are the truth! You have been blinded by the mainstream media that you have never seen the world in without those rose tinted glasses
  • 24 Mar, 09:49 am
    OldDogGen: which ones are the truth ?.....i believe many are, but most are not.
  • 25 Mar, 09:58 pm
    nikola80: 1400points down,hail dice ;)
  • 26 Mar, 04:22 pm
    histoplasmosis: Here's a list :  Obama is NOT an American, CIA killed Kennedy, 9/11 was US job, Biden election was rigged, Covid is part of a master plan, & Russia has free and legitimate elections
  • 26 Mar, 04:22 pm
    histoplasmosis: you decide
  • 26 Mar, 07:13 pm
    Axobongo: I choose colonel Mustard with a candlestick in the library of nihilism
  • 26 Mar, 11:40 pm
    elysium5: Birds are made by the government to spy on people and rocks are soft until touched.
  • 26 Mar, 11:47 pm
    Crywolf: The US moon landing never happened and princess Diana faked her death.
  • 27 Mar, 03:59 am
    histoplasmosis: we crawled out of the oceans billions of years ago and became fish, then monkeys, & now whatever we are :)
  • 27 Mar, 04:00 am
    histoplasmosis: nothing existed & blew up in a Big Bang long long ago
  • 27 Mar, 04:01 am
    histoplasmosis: We actually played Clue a bunch the last couple days, family & friends visiting, super fun game !!
  • 27 Mar, 05:55 am
    Axobongo: The most pious are the lizard people
  • 27 Mar, 05:57 am
    Axobongo: (that one’s true)
  • 27 Mar, 05:25 pm
    notoriouspat: How about some classic Risk! https://dominating12.com/game/1468957
  • 27 Mar, 09:05 pm
    jobu: Hello all
  • 27 Mar, 09:07 pm
    nperry54: Hellow jobu from the jungle
  • 27 Mar, 10:09 pm
    Rockbert: come fight for all the croissants in Paris! https://dominating12.com/game/1469111
  • 27 Mar, 10:09 pm
    Rockbert: all the "brie and cheese" haha! bonus points if you can name the person who said that
  • 28 Mar, 04:30 am
    IrisPostTempestates: I see y'all lurking - join live game! https://dominating12.com/game/1469228
  • 28 Mar, 09:08 pm
    hatewogtheuk: The Jews had JFK killed because of the secret societies speech. 9/11 was a Israeli job. Obviously the Biden election was rigged. Covid-19 is a hoax.
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Displaying 3 games.
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value means the value of the cards will go up each time someone turns in a set. The first set is worth 4 troops, then 6, 8, 10, 12, 15, 20, 25 and will continue to go up by 5 each additional time.Increasing
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another territory that is connected to it through a chain of territories that you own, without crossing any territories you do not own.Chained
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
Arctic Circle
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns
Gametype:
This gametype requires that you completely wipe out a player's territories in order to defeat him.Deathmatch
Cards:
This card turn-in value will follow the same values as Increasing until the cap is reached, from which the turn in value will stay constant on that value.Capped (10)
Card turn in:
With this option turning in a set after defeating a player requires 5+ cards.Normal
Fog of war:
This is a game setting. If turned on then you will not be able to see any territory that is not next to a territory owned by you. The log also will only show the start and end of turns.No
Fortification:
A fortification setting that allows you to move only one time from one of your territories to another of your territories adjacent to it.Adjacent
Turns:
A turn order setting in which each player's turn is taken one after the other.Consecutive
Map:
World Classic
Teams:
No teams, everyone for themselves.Free for all
Dice:
For each dice roll a number between 1 and 6 is randomly chosen.Original
Turn time:
3 minutes
Rating:
No limit
2 players
3m3 minute turns