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ajsbus wrote:
The sooner the better for me. I am in nyc and Connecticut 20-27 October but will play through it.
⚓ Crown & Anchor Society #8675309
“Come for the cruise. Stay because CLUBS killed the captain.”

Witch way to the buffet?
Tennesseelogman wrote:
how is it played
post/discussion from 12 years ago when some started playing mafia here on the d12 site
https://dominating12.com/forums/5/off-topic/1849/a-noobs-guide-to-dxii-mafia

but in general - there are normally 2 factions that players are randomly assigned to = town or mafia. there is usually 15-20% of the players mafia and 80 +/- % town. town is trying to discover who is mafia and kill them by voting them off and mafia is trying assassinate all town members before they are discovered and get killed. town has the advantage of numbers but mafia have the advantage of night kills and knowledge.
there are 2 phases = day and night which each last 24 hours on here. games usually last 10-14 days. being active at least twice per day is pretty important to be able to keep up w the game. lots of comments in the forum to read and quite a few PMs to read.
it can be time consuming and addictive. the game is played here in the forum and through private messages with the moderator (me) and with other players.
it is a game of deceit, cooperation, and detective work.

there are many games that you can look back on to learn more if desired. others can and will explain things in more detail and try to help you
Live long and prosper
ajsbus wrote:
From the list of items...

6 - dagger - must be used with a glove to prevent fingerprints - otherwise, the attacker will be found out and made public in the forum
10 - dagger - can cut a rope to prevent suffocation and hanging (but not lynching)

Is there 1 or 2 daggars? I am assuming there is 1 dagger and if you have it it will prevent suffocation and hanging automatically?

Is an item dropped when it is used? Is it then reassigned to a random room or is it left in the room where it was dropped?

Are defensive items used automatically?  When a defensive item is used is it dropp3d or kept?

I think in the order of operations for items it might say but I want to be clear.

If there is only one dagger and if it is dropped when used, can I kill with it and use it defensively or what will be that order?

If I and crywolf both kill eachother, one with melee and one with revolver, do both die or does the revolver range work over anything else? If range wins is poison range?

⚓ Crown & Anchor Society #8675309
“Come for the cruise. Stay because CLUBS killed the captain.”

Witch way to the buffet?
Tennesseelogman wrote:
Is there 1 or 2 daggars? I am assuming there is 1 dagger and if you have it it will prevent suffocation and hanging automatically?
no comment

Is an item dropped when it is used? Is it then reassigned to a random room or is it left in the room where it was dropped?
once used it is gone

Are defensive items used automatically? When a defensive item is used is it dropp3d or kept?
auto (you do not have to request it's use). once used it is gone

I think in the order of operations for items it might say but I want to be clear.
If there is only one dagger and if it is dropped when used, can I kill with it and use it defensively or what will be that order?

all request will be processed at the end of the phase in this order steals, then use of offensive items by you, then use of offensive items against you, then automatic application of defensive items, then gifts to and from you, then addition of items from the room to your inventory.
 an example is is post # 1

If I and crywolf both kill eachother, one with melee and one with revolver, do both die or does the revolver range work over anything else? If range wins is poison range?
kills would be simutanoius unless somebody is protected
Live long and prosper
Deathless wrote:
I'll give it a try. I'm away in Wales from Oct 20. There might be internet problems there sometimes. Hopefully not, :)