It should be possible to get the resolution using javascript or something, but I don't think it would work using non-fullscreen browsers. I don't think there is something like "browser width" you could check for that, but we could look into that. Would be nice if we could dynamically change the size of the map.
Also, yes, I see it looks a bit like that cave wall maybe, but I still see paper in the texture. Having a map based on a cave wall texture would be awesome though, but I think this would require to have all elements a bit prehistoric, so maybe not a good idea to do this now for this map.
It should be possible to get the resolution using javascript or something, but I don't think it would work using non-fullscreen browsers. I don't think there is something like "browser width" you could check for that, but we could look into that. Would be nice if we could dynamically change the size of the map.
Also, yes, I see it looks a bit like that cave wall maybe, but I still see paper in the texture. Having a map based on a cave wall texture would be awesome though, but I think this would require to have all elements a bit prehistoric, so maybe not a good idea to do this now for this map.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card