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- Posted: 6 years ago
- Modified: 6 years ago
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Post #1
Capitals revaluation.
I went through some of the older maps to check for capitals positions according to the formula.
basically - All borders, or all internal territories. even distancing. and keep try not to position a capital that blocks paths
here is the actual guide for capital positions.
only briefly scanned from players up to recommended # players per map, but found quite a lot. So maybe if someone has some time to look at and suggest better placement option, for the fairest gameplay.
It was only a quick scan, and maybe the current positions are the best they can be according to map layout/paths, but i did see quite a few better positions immediately, so there may be quite a few more.
4,5,6 player falklands
5 player house
6,7, 8 player med
4,5,6,7,8,9 player world expanded
3, player usa
3 player eastern asia
5 player domincan republic
6,7 player europe
3,4,7,8,9 player westeros
6,7 player korea/jap
I went through some of the older maps to check for capitals positions according to the formula.
basically - All borders, or all internal territories. even distancing. and keep try not to position a capital that blocks paths
here is the actual guide for capital positions.
Guide for Capitals Locations
Priority List:
Priority List:
- All the capitals should be as equally far apart as possible.
- Try not to have two capitals in the same region if possible.
- In 2-4 player capitals all the capitals should be equally far apart and in 5-8 player capitals for each capital there should be 3 capitals nearby and the rest further away. The nearby capitals should be the same distance apart.
- Take into consideration how many territories the capital is adjacent to. Remember that paths are an important part of a capitals game. Try to put the capitals in territories that have at least 3 adjacent territories so that there are many paths from one capital to another. Nobody likes to play capitals on a map where they are always blocked from killing the other players because there aren't enough paths out of their capital. It is best if all the capitals have the same number of adjacent territories.
- If one capital is on a border then all the capitals should be on a border. If you can't space them out properly without using borders, then they should all be on borders and not just one. The only exception is if there is one capital that is obviously less preferred than the rest then you may consider putting it on a border so that all the capitals are equally preferable.
- In 2-4 player capitals, try to balance the regions so that every capital is in a good region. In 5-8 player capitals the best you can do is to get the spacing as good as you can.
It was only a quick scan, and maybe the current positions are the best they can be according to map layout/paths, but i did see quite a few better positions immediately, so there may be quite a few more.
4,5,6 player falklands
5 player house
6,7, 8 player med
4,5,6,7,8,9 player world expanded
3, player usa
3 player eastern asia
5 player domincan republic
6,7 player europe
3,4,7,8,9 player westeros
6,7 player korea/jap