Hoodlum
jungle of despair playaround -
Jungle of DespairI never played the jungle of despair map. I can see why it would be a good map for fog games, but personally I don't find the gameplay appealing. Hood's version is definitely better graphics-wise. I don't know if it's a map the site needs. A few veterans want it back, but does that mean it should be brought back? Maybe as a premium-only map? Maybe not at all...
I guess it boils down to:
1. Why was it discontinued? If it was for gameplay or thematic reasons, it should probably stay discontinued. If it was for graphical reasons only, there's no reason why it couldn't return.
2. Would it get played? Completely fictional maps tend to get played less here.
3. Does it bring something new/unique to our repertoire of maps?
Hoodlum
recolouring of the symbols edit
100% view Earth 20200I've stayed quiet on this map, not sure why, maybe it's because I hate saying when I don't like things... the map is a very fine piece of work! Graphically stunning! And it is definitely unique gameplay for this site. Having said that, I almost feel as if the regions are completely irrelevant - in increasing cards games by the time anyone has conquered 10+ territories to gain a region, everyone will have already turned in twice, making the card bonus very high. When the card bonus is 50+ by the time anyone holds a region, the regions have played a nonexistent role in the strategy of the game.
For capped games, and especially fog capped games, the gameplay could be very good. I'm no expert in capped games though.
Capitals could also be good on this map. Again, not my area of expertise.
Personally I would advocate splitting every single region into two, in order to make regions viable. This would, however, require a massive graphical overhaul (on colours) and the nation symbols probably wouldn't fit if you needed to double their numbers (which would be a shame because they look cool). On another note, the theme is not meant to be taken seriously, but it does make it sound like the geography is based on scientific projections, when I'm guessing it's not haha
[quote=Hoodlum]jungle of despair playaround -
[spoiler=tree dabble][img]https://i.imgur.com/v7y94Mx.jpg[/img][img]https://i.imgur.com/he9FgR6.jpg[/img][/spoiler][/quote]
[b][u]Jungle of Despair[/u][/b]
I never played the jungle of despair map. I can see why it would be a good map for fog games, but personally I don't find the gameplay appealing. Hood's version is definitely better graphics-wise. I don't know if it's a map the site needs. A few veterans want it back, but does that mean it should be brought back? Maybe as a premium-only map? Maybe not at all...
I guess it boils down to:
1. Why was it discontinued? If it was for gameplay or thematic reasons, it should probably stay discontinued. If it was for graphical reasons only, there's no reason why it couldn't return.
2. Would it get played? Completely fictional maps tend to get played less here.
3. Does it bring something new/unique to our repertoire of maps?
[quote=Hoodlum]recolouring of the symbols edit
[spoiler][img]https://i.imgur.com/ug0zQ8a.jpg[/img][/spoiler]
[url=https://i.imgur.com/ug0zQ8a.jpg]100% view[/url][/quote]
[b][u]Earth 20200[/u][/b]
I've stayed quiet on this map, not sure why, maybe it's because I hate saying when I don't like things... the map is a very fine piece of work! Graphically stunning! And it is definitely unique gameplay for this site. Having said that, I almost feel as if the regions are completely irrelevant - in increasing cards games by the time anyone has conquered 10+ territories to gain a region, everyone will have already turned in twice, making the card bonus very high. When the card bonus is 50+ by the time anyone holds a region, the regions have played a nonexistent role in the strategy of the game.
For capped games, and especially fog capped games, the gameplay could be very good. I'm no expert in capped games though.
Capitals could also be good on this map. Again, not my area of expertise.
Personally I would advocate splitting every single region into two, in order to make regions viable. This would, however, require a massive graphical overhaul (on colours) and the nation symbols probably wouldn't fit if you needed to double their numbers (which would be a shame because they look cool). On another note, the theme is not meant to be taken seriously, but it does make it sound like the geography is based on scientific projections, when I'm guessing it's not haha
It is now
Day 8. Please submit your Lynch vote, as well as any Role-specific Day actions you wish to perform
(countdown).
Day Actions:• #LYNCH [player], #NO LYNCH, #ABSTAIN in forum thread.
• Role-specific actions (via PM with V98).