The 36 "most predominant" players
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The_Bishop wrote:
Congratulations to @lucky23, he's now the King of Predominance!
«God doesn't play dice with the World» ~ Albert Einstein
elysium5 wrote:
So, I don't normally play a lot of 2 player games at once but I tried it to see if volume meant more than skill with this formula.

My points went down about 700 and stayed at that average for about 3 months of this type of scenario. I kept climbing up the ranks here, though.

On the other hand, I usually hover in the top 30-40 in the actual Dominating 12 list. During this time I kept dropping and went down to almost 100th place.

I have since stopped playing the massive amount of 2 player games and paly my normal Multi-plkayer games again and I have since shot right back up in both my points average and have shot right back up in the D12 list as well.

I am not posting this to discourage your rating format but maybe to help you tweak the formula to more reflect quality play vs quantity play in determining the actual placement on this list.
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it."
The_Bishop wrote:
Yep, thanks Elysium. Sometimes I'm thinking I should just take the 36 top rating players and probably it would be the best.

But I don't know, I want to run the list one more time the same way as the previous times, then we'll see.
I tried to play enough games and I think I could have a chance to participate in the tournament.

Please, wait for the new list, it's coming as soon as I can...
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop wrote:
In the next list the beta-pred' is calculated over a period of 3 months rather than 2: last month I was too busy for that...
I'm sending out invites for the Predators' tourney. Stay tuned please.

--  Top 36  beta-predominant  players  --   March 19th, 2021

Ranking. . .  ---  Rank  &  username  ---  . . .Rating --- Total games -Last games -β-Predominance  -Count-
...
12Dominator @braveheart139442958939120,856-1-
26Lieutenant @hooboy113109185981325113,169-2-
2General @Joeyseven63952100303111,317-3-
25Lieutenant @Staback693137143968081,803-4-
13Captain @Blagoje_Jovovic368187949181,566-5-
17Private @cdravis3343168350475,050-6-
...
6Major General @TP_knighty4763422924875,008
101Sergeant Major @KaiserKnud19421262117966,682-8-
23Chief Warrant Officer @lucky233226122940765,082
16Captain @Banaan337389034762,832-10-
119Command Sergeant @haloway1318481487112261,901
107Sergeant Major @allthingsmustpass19053265599460,060-12-
...
15Private @1949midden3394153927656,385
47Private @HannibalTunsi2474 366146353,234
74Command Corporal @DreamStreet209370759951,225-15-
8Sergeant @ajsbus4244117014350,751
392nd Lieutenant @SN0072613 215937650,668
5Major General @Deepdaleduck4787475311250,661
...
11Lieutenant Colonel @maafi3955526216150,183
7Brigadier General @huskers014426364912349,087-20-
123Command Sergeant @HalSucks1821283764546,248
57Chief Warrant Officer @Raysfan333236689136745,326
217Sergeant @Abstruse14151200102545,302
54Chief Warrant Officer @longkd2387126135745,101
...
3General @slackbatter622927225244,918-25-
60Warrant Officer @RayintheLevant225743939644,914
76Sergeant Major @andymech20781476346644,858
79Unranked @clydesdale44420643290246044,268
112Sergeant Major @leBrownJames1879109153543,461
63Warrant Officer @Gruduss2236587337743,415-30-
...
9Colonel @OldDogGen4118378011143,386
228Sergeant @Huffertz139899696343,383
37Chief Warrant Officer @Irob280459623943,349
104Private @Andies1919858347941,999
68Warrant Officer @simomosi2152538437141,450-35-
402nd Lieutenant @DespicableMe260466025041,173
..
beta-Predominance, 37th to 60th (click to show)
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop wrote:
Congratulations to @kitskits, he's now the King of Predominance!
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop wrote:
--  Top 36  beta-predominant  players  --   June 4th, 2021

Ranking. . .  ---  Rank  &  username  ---  . . .Rating --- Total games -Last games -β-Predominance  -Count-
...
5Brigadier General @TP_knighty4632459136288,130-1-
2General @Joeyseven6607223713777,333-2-
21Captain @hooboy1133261898738965,599-3-
56Chief Warrant Officer @KaiserKnud2374200374164,623-4-
12Chief Warrant Officer @Irob399982222660,118-5-
25Lieutenant @Staback693122178534658,073-6-
...
74Sergeant @Blagoje_Jovovic2162156568656,626
13Lieutenant Colonel @Banaan3918109720756,370-8-
9Colonel @maafi4292542816655,299
17Captain @clarkenfeld347743823152,846-10-
10Private @cdravis4165184316052,684
42Chief Warrant Officer @elysium52567938241852,482-12-
...
57Chief Warrant Officer @sabdal832371150948852,377
64Command Corporal @DreamStreet2280122451751,842
8Major @1949midden4334167914051,281-15-
54Private @HannibalTunsi2389407541448,609
52Private @Clucky239161238046,609
186Corporal @haloway131550238689946,474
...
152Command Sergeant @begold1677103568543,891
62Warrant Officer @leBrownJames2309144735643,566-20-
68Warrant Officer @vidr2227147237142,895
18Captain @periwinkle346543015042,437
58Chief Warrant Officer @SN0072364244628740,049
30Chief Warrant Officer @lucky232964140817939,656
...
3General @slackbatter608627644239,442-25-
69Warrant Officer @Texx22261758630638,939
250Sergeant @Temul1332124785038,834
97Sergeant Major @superDENI1968656638438,565
49Chief Warrant Officer @Hoodlum24653747024238,346
192Master Sergeant @lobesy1532108762338,239-30-
...
100Sergeant Major @kwikool195688737737,979
119Sergeant Major @gagebob185372540237,153
14Major @Mdhaglund372710739736,707
53Chief Warrant Officer @Xixi22390565923436,560
82Sergeant Major @Abs23209693829736,122-35-
84Sergeant Major @Gruduss2073617530236,025
...
beta-Predominance, 37th to 60th (click to show)
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop wrote:
Congratulations to @Clucky, he's now the King of Predominance!
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop wrote:
These stats were not optimal, but worked well enough for the purpose in my opinion. Only problem, it's too much time consuming job for me! So I will not calculate the beta-predominance anymore. Eventually I will find an easier parameter for qualifying in The King of Predators tournament, so keeping it alive. Not immediately, maybe next month...
«God doesn't play dice with the World» ~ Albert Einstein
The_Bishop wrote:
Some months passed and I think it would be nice to run the Predators again, but only based on the rating, no "beta-predominance" any more!. I'll start a new thread in the proper tournament section.
«God doesn't play dice with the World» ~ Albert Einstein
tcjohans wrote:
I think this is an interesting list as a measurement of how present and dominant different users are in the overall site activity of the site (which, if I've understand correctly, would be the purpose).
However, I have a few suggestions:

- You can dampen the values so that an extreme value in one metric (for instance an extreme number of games played) doesn't have an unintentionally unproportional impact on the final Beta-Predominance score. It's customary for instance to use the square root or logarithm of a value to achieve this, instead of the undampened value. For instance: Beta-Predominance = sqrt(rating) * sqrt(total games) * sqrt(last games).

- If the purpose of the Beta-Predominance value is to measure something like "presence and dominance" (as I put it), I think it might be relevant to give different weights to the kinds of games played. For instance. a player who plays 100 9-player games is much more "present" to the overall site community that a player who plays 100 2-player games, which suggests games with more players should be weighted higher than games with fewer players.
The_Bishop wrote:
Thanks for your interest and your interesting suggestions @tcjohans.

Actually the beta-predominance had already the 'last games' dampened by square root. While in the alpha-predominance they were not dampened (it was my first attempt). I would not square the 'rating' though and I don't know if it is the case to consider also the 'total games', I do prefer not to have them I think.

What I would like to add is the different weighting based on the numbers of players of the games played. You got it!!. If you have the programming capabilities to do that, then I'll say it would be really nice for me to see the results!. Without that different weithing in force there were just too many 1v1 players on the summit.
«God doesn't play dice with the World» ~ Albert Einstein
tcjohans wrote:
I think the formula could be for instance something like:

A = ( NUM_9_PLAYER_GAMES * 9 ) + ( NUM_8_PLAYER_GAMES * 8 ) + ... + ( NUM_2_PLAYER_GAMES * 2)
B = NUM_9_PLAYER_GAMES + NUM_8_PLAYER_GAMES + ... + NUM_2_PLAYER_GAMES
SCORE = A / B

This should give a SCORE between 2 and 9 for each player indicating the overall focus of his/her game activity: 2 if only 2-player games, 9 if only 9-player games and anything in between depending on the player's focus.

Some imaginary cases:
Player P1 plays 100 2-player games and nothing else. His score would be = (100 * 2 ) / 100 = 2
Player P2 plays 100 9-player games and nothing else. His score would be = ( 100 * 9 ) / 100 = 9
Player P3 plays 100 9-player games and 100 2-player games. His score would be = ( ( 100 * 9 ) + ( 100 * 2 ) ) / ( 100 + 100 ) = 1100 / 200 = 5.5
Player P4 plays 50 9-player games and 50 2-player games. His score would be = ( ( 50 * 9 ) + ( 50 * 2 ) ) / ( 50 + 50 ) = 550 / 100 = 5.5

Notice that players P3 and P4 both focus their games equally (50 % 9-player games and 50 % 2-player games), and therefore get the same score, even though P3 has played twice as many games in total.
So this indicator would just be a measure of how many players a player typically plays with in average - not the number of games played.

Additionally, the SCORE can be transformed into a normalized value btw. 0 and 1 through some function such as the following:
NORMALIZED_VALUE = ( SCORE - 2 + alpha ) / ( 7 + alpha )
where alpha is a damping factor you can define arbitrarily for the system depending on how much you want this value to vary between players.
For instance, if alpha is set to 0, each player would get a NORMALIZED_VALUE btw. 0 and 1.
However, if alpha is set to 10, then each player would get a NORMALIZED_VALUE btw. 0.588 and 1.
etc.

The person who has access to the scripts and can call the database should be able to create a small script function to automatize the calculation process - not a very complicated thing.
The_Bishop wrote:
I do not understand entirely, maybe I have to read it again. A/B is just the average number of players (of one player's games). But, it is referred to the last session or to all the games? And how that score interacts with the other parameters?
«God doesn't play dice with the World» ~ Albert Einstein