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- Posted: 11 years ago
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Post #1
This is a proposal to change the dice rules, improving on the original Risk rules.
I have always found it annoying and absurd that in battles where the defender only rolls 1 die the attacker can roll 2 or 3 sixes and still lose if the defender rolls a 6. I know that I am not the only one to think this; I have heard it from other players as well. I, of course, understand that a defender's 6 should beat an attacker's 6, but I think that if the attacker rolls 2 sixes then they should win.
So what would this do to the attackers advantage?
In a 3 dice vs 1 battle it would increase the attackers advantage by 1.24% which isn't very significant. But what is significant is that it would decrease the chances of the attacker losing 3 times in a row by about 9%.
Many players get really upset when they lose like 8 vs 1 and I've heard stories about losing 17 to 1. They try to say that there is something wrong with the dice even though because it can happen, it will happen, to someone, sometime. I understand the role of randomness in the game but I think that these kinds of losses are just really annoying and make the game worse. So if we make this change then it would reduce the chances of those kinds of losses without affecting the attackers advantage too much.
If we wanted to change 2 dice vs. 1 battles then it would increase the attackers advantage by 0.46% and decrease the chances of the attacker losing 3 times in a row by 2.7%.
I have always found it annoying and absurd that in battles where the defender only rolls 1 die the attacker can roll 2 or 3 sixes and still lose if the defender rolls a 6. I know that I am not the only one to think this; I have heard it from other players as well. I, of course, understand that a defender's 6 should beat an attacker's 6, but I think that if the attacker rolls 2 sixes then they should win.
So what would this do to the attackers advantage?
In a 3 dice vs 1 battle it would increase the attackers advantage by 1.24% which isn't very significant. But what is significant is that it would decrease the chances of the attacker losing 3 times in a row by about 9%.
Many players get really upset when they lose like 8 vs 1 and I've heard stories about losing 17 to 1. They try to say that there is something wrong with the dice even though because it can happen, it will happen, to someone, sometime. I understand the role of randomness in the game but I think that these kinds of losses are just really annoying and make the game worse. So if we make this change then it would reduce the chances of those kinds of losses without affecting the attackers advantage too much.
If we wanted to change 2 dice vs. 1 battles then it would increase the attackers advantage by 0.46% and decrease the chances of the attacker losing 3 times in a row by 2.7%.