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- Posted: 3 years ago
- Modified: 3 years ago
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Post #1
Adding time to a turn is sometimes necessary to avoid missing it. Or to make sure a teammate can give you feedback in time.
Currently a whole day (24 hours) is added to a turn when a player clicks 'Add time'. The player can do it twice in a game for a total of 48 hours, but has to return to the game after the first 24 hours in order to add another 24. The same goes for 'Absence mode'.
Returning to a game only to add time is not only tiresome, but also wasteful, seeing as a player rarely uses all the time he adds. Usually he just uses a portion of those extra 24 hours, and then the rest goes to waste once he has finished his turn.
So why not let players decide for themselves how much time they want to add? If we allow a player to choose how many hours he needs to add – instead of automatically adding a full day – less time will go to waste that can then be added later on in the game. In effect also enabling a player, who knows he will be away for 48 hours, to use up all the extra time in one go.
With a dropdown menu a player could select how many hours he wants to add, and then those hours will be subtracted from a total of 48 hours. If possible, the remaining added hours that the player did not use could then be returned to him once he completes his turn, enabling him to use them at a later stage in the game.
The solution could be used not only for the ‘Add time’ option, but for ‘Absence mode’ as well.
Currently a whole day (24 hours) is added to a turn when a player clicks 'Add time'. The player can do it twice in a game for a total of 48 hours, but has to return to the game after the first 24 hours in order to add another 24. The same goes for 'Absence mode'.
Returning to a game only to add time is not only tiresome, but also wasteful, seeing as a player rarely uses all the time he adds. Usually he just uses a portion of those extra 24 hours, and then the rest goes to waste once he has finished his turn.
So why not let players decide for themselves how much time they want to add? If we allow a player to choose how many hours he needs to add – instead of automatically adding a full day – less time will go to waste that can then be added later on in the game. In effect also enabling a player, who knows he will be away for 48 hours, to use up all the extra time in one go.
With a dropdown menu a player could select how many hours he wants to add, and then those hours will be subtracted from a total of 48 hours. If possible, the remaining added hours that the player did not use could then be returned to him once he completes his turn, enabling him to use them at a later stage in the game.
The solution could be used not only for the ‘Add time’ option, but for ‘Absence mode’ as well.
"The brave man well shall fight and win, though dull his blade may be."
~Fafnismal 28
~Fafnismal 28