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- Posted: 4 years ago
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Post #1
Hello dear Dominating12 team,
first of all thank you for the amazing game you are providing us for free!
I would like to comment about timing...
1. When joining a game, why set up a timer and why is it only 5 minutes, after which I'm quicked out if I don't press "still here" ?
Very often I do other things in the meanwhile and when back the game already started without me...that's my fault for sure but it's also true that if I expressed the wish to enter in a game is because I would like to play in that game but I don't want to stay on the site just to check very often when and if the game will start...an alert like "turn(×) is already a very good tool. I can see that perhaps new problematic could comes if players are not aware that the game has started so better to quick them out perhaps but if so, at least let's set this time to 10min instead of 5min, that's my suggestion.
2. When playing a short turn game as 3 or 5 min, it is clear that the game is almost a "live" one so it is expected that all the players are paying attention to the game, so why not to skip the turn after a percentage of the time turn instead of all of it?
As example , 5 min turn, if someone miss it I have to wait 5 minutes before he skip the turn, slowing down the 'live" effect. Why not reduce it to a 33% of the turn, so 100 seconds?
3min turn, skip turn time 1 min...
Thank you.
Kind regards,
Riccardo
first of all thank you for the amazing game you are providing us for free!
I would like to comment about timing...
1. When joining a game, why set up a timer and why is it only 5 minutes, after which I'm quicked out if I don't press "still here" ?
Very often I do other things in the meanwhile and when back the game already started without me...that's my fault for sure but it's also true that if I expressed the wish to enter in a game is because I would like to play in that game but I don't want to stay on the site just to check very often when and if the game will start...an alert like "turn(×) is already a very good tool. I can see that perhaps new problematic could comes if players are not aware that the game has started so better to quick them out perhaps but if so, at least let's set this time to 10min instead of 5min, that's my suggestion.
2. When playing a short turn game as 3 or 5 min, it is clear that the game is almost a "live" one so it is expected that all the players are paying attention to the game, so why not to skip the turn after a percentage of the time turn instead of all of it?
As example , 5 min turn, if someone miss it I have to wait 5 minutes before he skip the turn, slowing down the 'live" effect. Why not reduce it to a 33% of the turn, so 100 seconds?
3min turn, skip turn time 1 min...
Thank you.
Kind regards,
Riccardo