@dough_boyThe cool thing about team games is the communication with your partner/s, having a plan, even socializing. I use to run a team game ladder in my old risk playground and it was easily the most popular game setting because of time convenience (live) and easier to moderate, because it eliminates the illegal alliance thing/ suicide etc. The only time it wasn't fun was if your team mate was a no show, new player etc. Otherwise, because it was a specific group of players that joined the ladder the majority of them were team game specialists and it was mostly fine to have random partners. I use to run tournaments here too, and it was quite popular and you get to know who the good team players are. If you can find a handful of players you like to play with, verse, or even teach, then it can be the best way to enjoy your risk gaming on d12.
Matty
Then maybe we should disallow team games to people that have that separate ban?
Makes sense, although the
preset chat ban doesn't get implemented that much at all. Don't think anyone has it yet.
It's there to implement if:
Players just spam preset chat over and over.
New players might do this while learning the interface, and that's fine, and they will get a moderators message first if it's continuous.
or players that have a chat & comm ban already, but if they are at this point already and they require a pre-set chat ban also then they really should just have a total ban. The moderating team are vert patient and fair, and if it's gotten to this point, well, that's not the type of player for this site.
@@dough_boy
The cool thing about team games is the communication with your partner/s, having a plan, even socializing. I use to run a team game ladder in my old risk playground and it was easily the most popular game setting because of time convenience (live) and easier to moderate, because it eliminates the illegal alliance thing/ suicide etc. The only time it wasn't fun was if your team mate was a no show, new player etc. Otherwise, because it was a specific group of players that joined the ladder the majority of them were team game specialists and it was mostly fine to have random partners. I use to run tournaments here too, and it was quite popular and you get to know who the good team players are. If you can find a handful of players you like to play with, verse, or even teach, then it can be the best way to enjoy your risk gaming on d12. :)
[quote=Matty]Then maybe we should disallow team games to people that have that separate ban?[/quote]
Makes sense, although the [i]preset chat ban[/i] doesn't get implemented that much at all. Don't think anyone has it yet.
It's there to implement if:
Players just spam preset chat over and over.
New players might do this while learning the interface, and that's fine, and they will get a moderators message first if it's continuous.
or players that have a chat & comm ban already, but if they are at this point already and they require a pre-set chat ban also then they really should just have a total ban. The moderating team are vert patient and fair, and if it's gotten to this point, well, that's not the type of player for this site.