So if 'Player A' got 2 free bonuses on the drop and got to play first, you would be happy to restart the game and risk the same happening again, even though luck decided your fate on the 1st game? Surely having the equal and opposite luck would put things right?
Then in the games where no lucky drops occurred and skill was allowed to prevail, each would have the ability to try for 2 wins, but also, weaker or unskilled players will get to learn from the first experience and put the knowledge to practise with the same settings.
Otherwise, you might as well keep it as it is and request a rematch by PM.
BTW, when you create the game it will be labelled as a 1v1 Rematch Game, there is nothing complicated about it, as soon as someone wins, the board is reset in opposite start positions and off you go again.
So if 'Player A' got 2 free bonuses on the drop and got to play first, you would be happy to restart the game and risk the same happening again, even though luck decided your fate on the 1st game? Surely having the equal and opposite luck would put things right?
Then in the games where no lucky drops occurred and skill was allowed to prevail, each would have the ability to try for 2 wins, but also, weaker or unskilled players will get to learn from the first experience and put the knowledge to practise with the same settings.
Otherwise, you might as well keep it as it is and request a rematch by PM.
BTW, when you create the game it will be labelled as a 1v1 Rematch Game, there is nothing complicated about it, as soon as someone wins, the board is reset in opposite start positions and off you go again.
Hyd yn oed er fy mod Cymraeg , dim ond yn siarad Saesneg, felly yr wyf yn gobeithio y bydd y cyfieithu yn gywir.