ive been messing around with an open source code of a risk browser game. the territory initial placement i think works well. the code still gives you random territories however with only 1 on each. You get to place the remaining troops (whatever it calculates to be) to place anywhere.
This initial stage everyone takes like sametime mode, and it's fog. you only see your own placement. there isn't a timer for this phase, but the game starts as usual, in consecutive turn, when the last player places.
i think this would work here, although there would need to be a timelimit for the phase, probably the same timelimit chosen and some sort of autoplacement of 3's as we have now, for those players that might miss this phase.
ive been messing around with an open source code of a risk browser game. the territory initial placement i think works well. the code still gives you random territories however with only 1 on each. You get to place the remaining troops (whatever it calculates to be) to place anywhere.
This initial stage everyone takes like sametime mode, and it's fog. you only see your own placement. there isn't a timer for this phase, but the game starts as usual, in consecutive turn, when the last player places.
i think this would work here, although there would need to be a timelimit for the phase, probably the same timelimit chosen and some sort of autoplacement of 3's as we have now, for those players that might miss this phase.