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- Posted: 10 years ago
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Post #1
Okay so we all know about same time and consecutive game types. I have an idea for a third type one can choose when creating a game. I call it "turbo".
It is similar to same time in that all the players are making their moves at the same time. But it is different in a few ways that will really make it more of a true "same-time" game and hopefully resolve some of the complaint most have about the current same time games.
Here are the details:
Every round is exactly 90 seconds of game play. At the start of the round everyone gets the normal banner that says "Begin Turn" and the clock starts counting down from :30 seconds for everyone. In that 30 seconds everyone is making their reinforcements.
When the clock hits 0 another banner appears that says "Begin Attack Phase" for about 2 or 3 seconds. When the banner disappears everyone then has 30 seconds to do all of their attacking.
Then another banner appears for 2 or 3 seconds that says "Fortify". When the banner disappears you have 30 seconds to fortify.
So every round is 90 seconds of game play. No more people waiting around til the end of a 3 minute round to sneak attack someone.
If the developers would prefer 15 seconds to reinforce, 60 seconds to attack, and 15 seconds to fortify that is fine (or any other combination).
It will still require skill, planning, & cunning but it will also require quick thinking.
BTW - There will not be any rules about who attacks made in the last 5 seconds, or whoever finishes their turn last cant start the next round, etc... All of that is not necessary with this game plan.
One IMPORTANT point: for Turbo games the "add time" button is disabled. These games will go VERY quickly so if you can't focus and play without "extra time" then don't play turbo.
I have shared my idea in game chats with a few folks who do not like "same time" and they really like this idea.
I know the list of ideas and suggestions are long and there are limited resources but I figured I would share this see what folks think.
It is similar to same time in that all the players are making their moves at the same time. But it is different in a few ways that will really make it more of a true "same-time" game and hopefully resolve some of the complaint most have about the current same time games.
Here are the details:
Every round is exactly 90 seconds of game play. At the start of the round everyone gets the normal banner that says "Begin Turn" and the clock starts counting down from :30 seconds for everyone. In that 30 seconds everyone is making their reinforcements.
When the clock hits 0 another banner appears that says "Begin Attack Phase" for about 2 or 3 seconds. When the banner disappears everyone then has 30 seconds to do all of their attacking.
Then another banner appears for 2 or 3 seconds that says "Fortify". When the banner disappears you have 30 seconds to fortify.
So every round is 90 seconds of game play. No more people waiting around til the end of a 3 minute round to sneak attack someone.
If the developers would prefer 15 seconds to reinforce, 60 seconds to attack, and 15 seconds to fortify that is fine (or any other combination).
It will still require skill, planning, & cunning but it will also require quick thinking.
BTW - There will not be any rules about who attacks made in the last 5 seconds, or whoever finishes their turn last cant start the next round, etc... All of that is not necessary with this game plan.
One IMPORTANT point: for Turbo games the "add time" button is disabled. These games will go VERY quickly so if you can't focus and play without "extra time" then don't play turbo.
I have shared my idea in game chats with a few folks who do not like "same time" and they really like this idea.
I know the list of ideas and suggestions are long and there are limited resources but I figured I would share this see what folks think.