Players would let the timer run out as a strategy for not placing their troops when they could turn in their cards if they had a set in order to get a higher bonus in the next round in an increasing card game, for example, and further it would cause the games to drag out too long.
If you don't think you will have time to play your turn then just join or create a game with longer turn times. There are 3,5,7 minute options as well as long term games.
Players would let the timer run out as a strategy for not placing their troops when they could turn in their cards if they had a set in order to get a higher bonus in the next round in an increasing card game, for example, and further it would cause the games to drag out too long.
If you don't think you will have time to play your turn then just join or create a game with longer turn times. There are 3,5,7 minute options as well as long term games.
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