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- Posted: 15 years ago
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Post #1
ok so this would be a new game type where each player starts the game with a specific territory as their "Capital". Players would be eliminated instantly if their Capital was taken.
The Capital would start out extra fortified, around 10 troops I would think, and would be a predetermined territory on the map depending on which map and how many people are playing. This would ensure that capitals are far enough apart and that game would be balanced no matter how many people were playing. The rest of the territories would be divided up at random and start with 3 troops as always.
when a player get eliminated by way of his Capital being taken, the player that eliminated him inherits his remaining troops, but the Capital is now worthless as all the troops are loyal to the player who made the kills Capital.
This gametype would add a new level of strategy to the game as you would always need to be aware of and defend your capital. You could take the extra starting troops you get there and go on an attacking spree, but you run the risk of leaving your Capital open and losing it. It would also allow for week players to seize the opportunity of an undefended capital to get back in the game.
There are several precise rules that need to be worked out, but in general what does everyone think?
The Capital would start out extra fortified, around 10 troops I would think, and would be a predetermined territory on the map depending on which map and how many people are playing. This would ensure that capitals are far enough apart and that game would be balanced no matter how many people were playing. The rest of the territories would be divided up at random and start with 3 troops as always.
when a player get eliminated by way of his Capital being taken, the player that eliminated him inherits his remaining troops, but the Capital is now worthless as all the troops are loyal to the player who made the kills Capital.
This gametype would add a new level of strategy to the game as you would always need to be aware of and defend your capital. You could take the extra starting troops you get there and go on an attacking spree, but you run the risk of leaving your Capital open and losing it. It would also allow for week players to seize the opportunity of an undefended capital to get back in the game.
There are several precise rules that need to be worked out, but in general what does everyone think?
-My name is Gladiator.