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- Posted: 28 Apr 2013, 02:47 pm
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Post #1
As most of you will have noticed by now: a new game type "Domination" has been added to Dominating 12. This game type is designed with the idea in mind to make fixed games shorter, as they can go on for a very long time with good players. Therefore, we added a second win condition of conquering a given percentage (which depends on the amount of players) of all territories. Of course it is also still possible to just kill everyone in your way.
As this is a completely new game type and this game type can be combined with a lot of settings, it is hard to test how the game type works out in combination with these. Additionally we had to set percentages per player and as we had to "guess" what would be best, they are not set in stone and we are interested in what your experiences are with this new game type.
So if you have played one or multiple Domination game types, please discuss your experiences here (don't forget to tell what other settings you used if that influenced your experience) and tell us how we can improve this game type.
I hope you all have a lot of fun with this new game mode.
F.A.Q.
What is Domination?
Domination lets you also win by conquering a given percentage of all territories.
Why was Domination added?
To make it slightly easier to win Fixed and No Cards games to stop them from becoming too long.
What are the percentages of territories to win?
The percentages vary based on the amount of players in the game. They can be calculated using a smart formula with which I won't bother you. The percentages are as follows:
2p - 65%
3p - 60%
4p - 55%
5p - 52.5%
6p - ± 51.3%
7p - ± 50.6%
8p - ± 50.3%
9p - ± 50.2%
What settings do you recommend in combination with Domination?
If you want to play Increasing, then Domination will not be much different from Deathmatch, so I recommend playing on Fixed or No Cards. The other settings are based on your personal reference, but you might want to look into fog games, in which you will have to grow as big as possible without being noticed and then win the game before people find out what you was doing.
As this is a completely new game type and this game type can be combined with a lot of settings, it is hard to test how the game type works out in combination with these. Additionally we had to set percentages per player and as we had to "guess" what would be best, they are not set in stone and we are interested in what your experiences are with this new game type.
So if you have played one or multiple Domination game types, please discuss your experiences here (don't forget to tell what other settings you used if that influenced your experience) and tell us how we can improve this game type.
I hope you all have a lot of fun with this new game mode.
F.A.Q.
What is Domination?
Domination lets you also win by conquering a given percentage of all territories.
Why was Domination added?
To make it slightly easier to win Fixed and No Cards games to stop them from becoming too long.
What are the percentages of territories to win?
The percentages vary based on the amount of players in the game. They can be calculated using a smart formula with which I won't bother you. The percentages are as follows:
2p - 65%
3p - 60%
4p - 55%
5p - 52.5%
6p - ± 51.3%
7p - ± 50.6%
8p - ± 50.3%
9p - ± 50.2%
What settings do you recommend in combination with Domination?
If you want to play Increasing, then Domination will not be much different from Deathmatch, so I recommend playing on Fixed or No Cards. The other settings are based on your personal reference, but you might want to look into fog games, in which you will have to grow as big as possible without being noticed and then win the game before people find out what you was doing.
“This is how humans are: We question all our beliefs, except for the ones that we really believe in, and those we never think to question.”
- Speaker for the Dead, O.S. Card
- Speaker for the Dead, O.S. Card