Salem 1692 forum mafia game
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Tennesseelogman wrote:
let's just lay it bare. goryh is right. clubs is hiding either a witch card or the constable card in position 1. clubs is claiming constable. if we lose constable we have not lost a lot at this point due to the odds of him protecting the right person at night (although he did last night). this could be resolved easily by the real constable claiming now. later on, when there are only 3-5 players left = the constable would be great to have around. club's excuse is not true = we can change our request to confess or the card to reveal up until the deadline.
i was not in a chat w jacob, so i will review briefly what i suggested to everyone else.
if you confess = show your 1st card (or card closest to the top that is unflipped) - this is the only test i can think of that increases our odds (slightly) of outing a witch.
Live long and prosper
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Tennesseelogman wrote:
clubs is throwing out false info = we cannot move the position of our cards. i think we should reveal his 1st card before the shuffle
Live long and prosper
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ajsbus wrote:
Current accusation counts

​Goryh 2 marks
Hoodlum 0 marks 4 tryal cards MATCHMAKER, STOCKS (9:10AM)
Vicious 0 marks 4 tryal cards
​Tennesseelogman 0 marks 4 tryal cards
​Notoriouspat ​0 marks 3 tryal cards PIETY, BLACK CAT
2ofclubs 2 marks 3 tryal cards
Crywolf ​2 marks 4 tryal cards
Jacob24 0 marks 4 tryal cards
Akkila 0 marks 4 tryal cards

Please self track the cards that you have left to play. I will go back and look if needed but I really do not want to.


The marks against a player and the statuses do carry over through the night phase. Those cards that are in play overnight will not be redistributed on the next day player hands
Gemini is AI and can DOES make mistakes
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2ofclubs wrote:
Tennesseelogman
let's just lay it bare. goryh is right. clubs is hiding either a witch card or the constable card in position 1. clubs is claiming constable. if we lose constable we have not lost a lot at this point due to the odds of him protecting the right person at night (although he did last night). this could be resolved easily by the real constable claiming now. later on, when there are only 3-5 players left = the constable would be great to have around. club's excuse is not true = we can change our request to confess or the card to reveal up until the deadline.
i was not in a chat w jacob, so i will review briefly what i suggested to everyone else.
if you confess = show your 1st card (or card closest to the top that is unflipped) - this is the only test i can think of that increases our odds (slightly) of outing a witch.
I reread beginning post and its card played in thread not chat that cant be moved. My bad.
Ten why do you think I am CONSTABLE?
My cards played and how are town aligned.
101% town or non witch. If you know me you know i am town. And town wants me alive. No BS.
Just tell me straight what town needs.
WRKD4IT
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Tennesseelogman wrote:
Just tell me straight what town needs.
idk in this game but with the very real possibility of new witches coming on board - we need to reveal as many cards as possible as soon as possible to help our odds of hitting a witch card.
i have used all of mine - i have a stock card left. i have 4 tryal cards left and will be using another tonight to confess - they re all not a witch cards - i will use my #2 card (my 1 is gone = top down) unless 3 players request otherwise and town needs the constable to save me :)
Live long and prosper
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Tennesseelogman wrote:
Just tell me straight what town needs.
also/or - play the asylum card on me
if you have played with me much before - you should be able to tell that i am doing all i can to help town win.
Live long and prosper
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2ofclubs wrote:
Tennesseelogman
Just tell me straight what town needs.
also/or - play the asylum card on me
if you have played with me much before - you should be able to tell that i am doing all i can to help town win.
If your confessing you won't need to be saved.
I am confessing with what ever my lowest card is at thet time.
So town needs to agree on who to save with out double saving.
Constabke should probably save NPAT to keep his card count up.?.
WRKD4IT
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Tennesseelogman wrote:
If your confessing you won't need to be saved.
but it would help save a card so i can attack witches better
Live long and prosper
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Akkila wrote:
but wouldnt it be a great strategy to say all to flip the tryal cards from 1 to 5 if you have a witch on 5 you could just blame others if they dont flip their 1 tryal cards and be safe as long till your fifth card is revealed that is where you would die anyways
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Akkila wrote:
havent played this game before so I am not sure. But it aint so great to flip peoples cards cause less cards the faster the witches spread on conspiracy. I think that it make s flipping cards little worse but still the strategy cause no flipped cards means no witches revealed.
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Tennesseelogman wrote:
but wouldnt it be a great strategy to say all to flip the tryal cards from 1 to 5 if you have a witch on 5 you could just blame others
good observation - if i were a witch - and that's just the kind of thing i would try :)
so how about you pick a card for all to flip if given a choice
Live long and prosper
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Tennesseelogman wrote:
if we don't flip/accuse = witches win. you will know when i become a witch = i will suggest we stop accusing
Live long and prosper
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2ofclubs wrote:
Am I correct that we only have to get the 2 original witches?
Constable needs to DM who he is saving so a confession is int waisted.
WRKD4IT
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Tennesseelogman wrote:
Am I correct that we only have to get the 2 original witches?
there are only 2 witch cards - 1 person could have gotten both. we have also had 1 shuffle so far so there could be up to 4 by now. that's why we need to go ahead and expose as many as possible before more witches are created - imo

Constable needs to DM who he is saving so a confession is int waisted.
incorrect - if saved by constable = you don't lose the card
Live long and prosper
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