Tri-Mafia Challenge! 3 games run back to back to back, winner(s) of all three take the glory!
Player List:
1. Crywolf
2. 2ofClubs
3. Rockbert
4. TLM
5. NPat
6. ThickTalon
7. RyanairLol
8. MackN
9. KC321
Rules/Mechanics:
Phases will be 24 hours long, with the cutoff being 18:00 server time most days (a little bit later on weekends most likely, will be communicated ahead of time)
There will be 2 primary factions (Town and Mafia), with possible neutral(s).
Normal mafia rules apply (no screenshots, no outside communication, no codes, no edits)
All PM groups if any will be created by mod (me)
The game will start with D0 (1 peaceful phase) and proceed into N1 with all abilities live
Forum is open 24/7
Lynch votes take the form of
#Lynch player or
#Lunch player or
#No Lynch or
#Abstain - No lynch and Abstain are
NOT the same. No lynch means you vote for nobody to get lynched, abstain means your vote does not count for anything.
Each player will have a certain income that will be added to their balance at the end of each day phase. This income can be used to purchase certain items, and may be related to some player's Win Conditions.
Your starting balance is your income. Shop transactions will be completed at the end of each phase and items can be used the following phase.
You will be able to gift coins to other players at the cost of 1 coin per transaction (if you want to give a player 5 coins, it will cost you 6 etc.) These transactions will be processed at the end of each phase.
Shop:
1. 2x vote - 3 coins - 1x use
Your vote counts as double for 1 day phase. Message mod to activate.
2. Basic Investigation - 6 coins - 1x use
Investigate 1 player to determine their faction.
3. Advanced Investigation - 8 coins - 1x use
Investigate 1 player to determine their faction and role name.
4. Conference Room - 1 coin + 1 coin for every 2 extra players beyond the first 2. - 1x use
Create a PM group with any number of players (2 players = 1 coin, 3-4 players = 2 coins, 5-6 players = 3 coins)
This can be used for the current phase or the following phase but is dependent on when Mod is online. Make sure you specify which phase you want the room opened. The room will stay open for the remainder of the phase or the full phase specified.
5. Index - 6 coins - 1x use
Provides a list of all of the role names and the number of each role.
Ex.
Town:
Role 1 - 1x
Role 2 - 2x
Role 3 - 1x
Mafia:
Role 1 - 1x
Role 2 - 3x
Neutral:
Role 1 - 1x
6. Security Camera - 4 coins - Full game
When any action is taken against you, you will be told what player took said action against you but not what the action was. This lasts the full game.
7. Bulletproof Vest - 7 coins - 1x use
Acts as a 1x save of your player only. Once it protects you once, it goes away
Faction:
Role:
Income:
Ability:
Win Condition:
Final Notes:
Shop prices can and most likely will change due to the fluctuating economy! These changes will be announced at the end of each phase if any occur.
Role PMs have been assigned and will be sent out January 6th at 16:30 server time! Please ask any mod questions in the Role PM chat.
Tri-Mafia Challenge! 3 games run back to back to back, winner(s) of all three take the glory!
Player List:
1. Crywolf
2. 2ofClubs
3. Rockbert
4. TLM
5. NPat
6. ThickTalon
7. RyanairLol
8. MackN
9. KC321
Rules/Mechanics:
Phases will be 24 hours long, with the cutoff being 18:00 server time most days (a little bit later on weekends most likely, will be communicated ahead of time)
There will be 2 primary factions (Town and Mafia), with possible neutral(s).
Normal mafia rules apply (no screenshots, no outside communication, no codes, no edits)
All PM groups if any will be created by mod (me)
The game will start with D0 (1 peaceful phase) and proceed into N1 with all abilities live
Forum is open 24/7
Lynch votes take the form of [b]#Lynch player[/b] or [b]#Lunch player[/b] or [b]#No Lynch[/b] or [b]#Abstain[/b] - No lynch and Abstain are [u]NOT[/u] the same. No lynch means you vote for nobody to get lynched, abstain means your vote does not count for anything.
[spoiler=Coin System]
Each player will have a certain income that will be added to their balance at the end of each day phase. This income can be used to purchase certain items, and may be related to some player's Win Conditions.
Your starting balance is your income. Shop transactions will be completed at the end of [b]each[/b] phase and items can be used the following phase.
You will be able to gift coins to other players at the cost of 1 coin per transaction (if you want to give a player 5 coins, it will cost you 6 etc.) These transactions will be processed at the end of each phase.
Shop:
[b]1. 2x vote - 3 coins[/b] - 1x use
Your vote counts as double for 1 day phase. Message mod to activate.
[b]2. Basic Investigation - 6 coins[/b] - 1x use
Investigate 1 player to determine their faction.
[b]3. Advanced Investigation - 8 coins[/b] - 1x use
Investigate 1 player to determine their faction and role name.
[b]4. Conference Room - 1 coin + 1 coin for every 2 extra players beyond the first 2.[/b] - 1x use
Create a PM group with any number of players (2 players = 1 coin, 3-4 players = 2 coins, 5-6 players = 3 coins)
This can be used for the current phase or the following phase but is dependent on when Mod is online. Make sure you specify which phase you want the room opened. The room will stay open for the remainder of the phase or the full phase specified.
[b]5. Index - 6 coins[/b] - 1x use
Provides a list of all of the role names and the number of each role.
Ex.
Town:
Role 1 - 1x
Role 2 - 2x
Role 3 - 1x
Mafia:
Role 1 - 1x
Role 2 - 3x
Neutral:
Role 1 - 1x
[b]6. Security Camera - 4 coins[/b] - Full game
When any action is taken against you, you will be told what player took said action against you but not what the action was. This lasts the full game.
[b]7. Bulletproof Vest - 7 coins[/b] - 1x use
Acts as a 1x save of your player only. Once it protects you once, it goes away
[/spoiler]
[spoiler=Role PM Format]
Faction:
Role:
Income:
Ability:
Win Condition:
[/spoiler]
Final Notes:
Shop prices can and most likely will change due to the fluctuating economy! These changes will be announced at the end of each phase if any occur.
Role PMs have been assigned and will be sent out January 6th at 16:30 server time! Please ask any mod questions in the Role PM chat.