okay, done!
Map Update – New VersionI reworked the map because I was not satisfied with the previous version.
The decorative images around the map felt distracting.
They did not look like a natural part of the design and seemed forced.
Another issue was that the main map itself was too small.
The new layout is meant to fix both problems.
The main game map is now larger and more prominent.
The design is cleaner and more focused.
There are no unnecessary elements around the map that distract from the board.
The game board is clearly the main focus now.
MinimapThe minimap is now larger.
This allows me to include both:
bonus information
region names.
This should help players communicate more easily about specific regions.
Since the regions do not have very clear colors (like pure red, blue, green, etc.), having the names should make identification easier.
I would appreciate feedback on the Fraktur font used on the minimap.
Is it readable enough, especially the first large letter of each region name?
If the first letter is difficult to recognize, I can easily change the lettering style.
Planned small improvements (for later)
These will only be done after this design is accepted.
The regional and territorial border lines will be redrawn.
Currently they are just copy-pasted and therefore not in the best quality.
Some text elements are slightly transparent, which is easy to fix.
There may also be a few other small adjustments later.
GameplayThe gameplay itself has not changed.
The only difference is that the second minimap with the additional bonuses has been removed.
Those extra bonuses never seemed to matter much to players.
I originally added them only because they fit the previous outline design.
Decorative elementsThere are still some decorative images, but far fewer than before.
They are not overwhelming and do not cover the whole map.
They give the map some character and visual style.
Their proportions match well with the minimap.
Together they help fill the empty space on the right side of the map.
I think the balance works well now, and I do not plan to add more decorative elements.
okay, done!
[b]Map Update – New Version[/b]
I reworked the map because I was not satisfied with the previous version.
The decorative images around the map felt distracting.
They did not look like a natural part of the design and seemed forced.
Another issue was that the main map itself was too small.
The new layout is meant to fix both problems.
The main game map is now larger and more prominent.
The design is cleaner and more focused.
There are no unnecessary elements around the map that distract from the board.
The game board is clearly the main focus now.
[b]Minimap[/b]
The minimap is now larger.
This allows me to include both:
bonus information
region names.
This should help players communicate more easily about specific regions.
Since the regions do not have very clear colors (like pure red, blue, green, etc.), having the names should make identification easier.
I would appreciate feedback on the Fraktur font used on the minimap.
Is it readable enough, especially the first large letter of each region name?
If the first letter is difficult to recognize, I can easily change the lettering style.
Planned small improvements (for later)
These will only be done after this design is accepted.
The regional and territorial border lines will be redrawn.
Currently they are just copy-pasted and therefore not in the best quality.
Some text elements are slightly transparent, which is easy to fix.
There may also be a few other small adjustments later.
[b]Gameplay[/b]
The gameplay itself has not changed.
The only difference is that the second minimap with the additional bonuses has been removed.
Those extra bonuses never seemed to matter much to players.
I originally added them only because they fit the previous outline design.
[b]Decorative elements[/b]
There are still some decorative images, but far fewer than before.
They are not overwhelming and do not cover the whole map.
They give the map some character and visual style.
Their proportions match well with the minimap.
Together they help fill the empty space on the right side of the map.
I think the balance works well now, and I do not plan to add more decorative elements.
[spoiler][img]https://i.imgur.com/DiY8ucJ.jpeg
[/img]
[/spoiler]
"vorple: the real strategy comes when you cant just win cuz you got lucky and got the big card stack"