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- Posted: 7 years ago
- Modified: 7 years ago
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Post #16
edits. Colour tones. Bonus description. No ports. No flags.
100% view
As it's tailored after the popular Carib 3/4 cap play games, here's and an image of a 4 player caps likely scenario. Caribbean players can relate. No Moron drama.
The two North caps may block them self from a quick path to each other, but they get the +1 bonus which makes up for it. The ? territories are peekaboo points in fog games for all holders. In the main land there are opportunities for North regions to have a small stash of troops for other card opportunities. The southern caps have their own advantage of maneuverability in the mainland.
@Jimi "Pantar will be the new moron"
You won't see anyone parking on Pantar tho lol
Timor Islands 2 (click to show)
100% view
As it's tailored after the popular Carib 3/4 cap play games, here's and an image of a 4 player caps likely scenario. Caribbean players can relate. No Moron drama.
The two North caps may block them self from a quick path to each other, but they get the +1 bonus which makes up for it. The ? territories are peekaboo points in fog games for all holders. In the main land there are opportunities for North regions to have a small stash of troops for other card opportunities. The southern caps have their own advantage of maneuverability in the mainland.
Spoiler (click to show)
@Jimi "Pantar will be the new moron"
You won't see anyone parking on Pantar tho lol