Sorry Glanru, I'm a bit critic on this kind of restyling. I mean maybe it's an improvement in the outlines and font, but the current version of Victron got a land much richer in details and seems to be much more realistic, this one is poor in comparison, many islands disappear.
I was used to play Eld World then when that North-South compression occurred I instinctively stopped to play it. Then recently the San Francisco with the octagonal lines that also gives me some doubts.
The restylings that I liked more were Caribbean and Falklands, in both of them there were no changes on the shape of the land. Maybe it's only a mental thing but I think it's important to save the original conception of the map when trying to improve the graphics.
But I am not saying it is bad, just I cannot understand the change. On a positive note what looks more realistic in this one is the territory dividers: in the current version they are too much visibly hand drawn.
Sorry Glanru, I'm a bit critic on this kind of restyling. I mean maybe it's an improvement in the outlines and font, but the current version of Victron got a land much richer in details and seems to be much more realistic, this one is poor in comparison, many islands disappear.
I was used to play Eld World then when that North-South compression occurred I instinctively stopped to play it. Then recently the San Francisco with the octagonal lines that also gives me some doubts.
The restylings that I liked more were Caribbean and Falklands, in both of them there were no changes on the shape of the land. Maybe it's only a mental thing but I think it's important to save the original conception of the map when trying to improve the graphics.
But I am not saying it is bad, just I cannot understand the change. On a positive note what looks more realistic in this one is the territory dividers: in the current version they are too much visibly hand drawn.
«God doesn't play dice with the World» ~ Albert Einstein